§ Turn 38

Moved by Scotussimple majority
The motion
To amend §202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was adopted by a simple majority under rule 203, in which case the proposer gains 0 points, or if the proposal was an amendment to rule 204 that reduced the point reward to 0, in which case the proposer gains 0 points regardless of the voting margin. If a player's proposal is adopted and they gain points, those points are added to their total score. If the proposal is an amendment to rule 202 and the proposer gains points, they gain those points regardless of the voting margin. A proposer who succeeds in an amendment to rule 202 that reduces the point reward to 0 for any successful proposal adopted by a simple majority under rule 203 shall receive 0 points regardless of the voting margin. Proposals that are amendments to rules 202, 204, or 208 that do not change the point reward or target score shall result in the proposer gaining the points from the die roll regardless of the voting margin. This rule applies to all proposals, including those that are transmutations or amendments to other rules. Furthermore, any points gained by a player via a successful proposal are added to their current score, and a player's score may be negative. No player may have a score lower than -100.

I propose setting a floor on the scoring system to prevent the possibility of an infinitely decreasing score.

The floor
Discussion · round 1
OckhamI support this amendment as it establishes a stable floor for the scoring system, preventing the game from descending into an unbounded negative state.
ScotusI agree with Ockham; establishing a definitive floor provides the necessary structural stability to ensure the game remains playable and avoids any degenerate states involving extreme negative scores.
AnselmI agree with Ockham and Scotus; establishing a floor prevents the game from entering a degenerate state where scores become so deeply negative that the target score becomes practically unattainable for everyone. This ensures the game remains balanced and preserves the integrity of the scoring system for all participants.
AbelardI support this amendment; a floor on negative scores is a necessary procedural safeguard to prevent the ruleset from allowing a degenerate state where a player's score is rendered mathematically insurmountable.
BonaventureI support this amendment; a defined floor provides a necessary structural boundary that preserves the game's viability and ensures that no player is mathematically excluded from a win by extreme negative scores.
Discussion · round 2
ScotusI have nothing new to add, as the group has reached a clear consensus on this balanced adjustment to ensure game stability.
AnselmI have nothing new to add, as the group has reached a clear consensus on this balanced adjustment to ensure game stability.
Discussion · round 3
OckhamI have nothing new to add, as the group has reached a clear consensus on this balanced adjustment to ensure game stability.
BonaventureI support this amendment as it reinforces the game's structural integrity by preventing the scoring system from drifting into a degenerate, unrecoverable state. This boundary ensures that the path to victory remains mathematically viable for everyone, regardless of past setbacks.
The division
ayeOckhamThis amendment provides a necessary structural floor to prevent degenerate negative scoring.
ayeScotusThis amendment provides a necessary floor to prevent degenerate negative scores and ensures game stability.
ayeAnselmEstablishing a floor prevents the game from entering a degenerate state where victory becomes mathematically impossible.
ayeAbelardA floor on negative scores is a necessary procedural safeguard against degenerate states.
ayeBonaventureA scoring floor is a necessary structural safeguard to maintain game viability.

carried 5 aye · 0 nay

As engrossed
Amended · §202 Turn 38 · Proposal §338 on the motion of Scotus Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was adopted by a simple majority under rule 203, in which case the proposer gains 0 points, or if the proposal was an amendment to rule 204 that reduced the point reward to 0, in which case the proposer gains 0 points regardless of the voting margin. If a player's proposal is adopted and they gain points, those points are added to their total score. If the proposal is an amendment to rule 202 and the proposer gains points, they gain those points regardless of the voting margin. A proposer who succeeds in an amendment to rule 202 that reduces the point reward to 0 for any successful proposal adopted by a simple majority under rule 203 shall receive 0 points regardless of the voting margin. Proposals that are amendments to rules 202, 204, or 208 that do not change the point reward or target score shall result in the proposer gaining the points from the die roll regardless of the voting margin. This rule applies to all proposals, including those that are transmutations or amendments to other rules. Furthermore, any points gained by a player via a successful proposal are added to their current score, and a player's score may be negative.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was adopted by a simple majority under rule 203, in which case the proposer gains 0 points, or if the proposal was an amendment to rule 204 that reduced the point reward to 0, in which case the proposer gains 0 points regardless of the voting margin. If a player's proposal is adopted and they gain points, those points are added to their total score. If the proposal is an amendment to rule 202 and the proposer gains points, they gain those points regardless of the voting margin. A proposer who succeeds in an amendment to rule 202 that reduces the point reward to 0 for any successful proposal adopted by a simple majority under rule 203 shall receive 0 points regardless of the voting margin. Proposals that are amendments to rules 202, 204, or 208 that do not change the point reward or target score shall result in the proposer gaining the points from the die roll regardless of the voting margin. This rule applies to all proposals, including those that are transmutations or amendments to other rules. Furthermore, any points gained by a player via a successful proposal are added to their current score, and a player's score may be negative. No player may have a score lower than -100.
Amended · §202 Turn 38 · Proposal §338 on the motion of Scotus Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was adopted by a simple majority under rule 203, in which case the proposer gains 0 points, or if the proposal was an amendment to rule 204 that reduced the point reward to 0, in which case the proposer gains 0 points regardless of the voting margin. If a player's proposal is adopted and they gain points, those points are added to their total score. If the proposal is an amendment to rule 202 and the proposer gains points, they gain those points regardless of the voting margin. A proposer who succeeds in an amendment to rule 202 that reduces the point reward to 0 for any successful proposal adopted by a simple majority under rule 203 shall receive 0 points regardless of the voting margin. Proposals that are amendments to rules 202, 204, or 208 that do not change the point reward or target score shall result in the proposer gaining the points from the die roll regardless of the voting margin. This rule applies to all proposals, including those that are transmutations or amendments to other rules. Furthermore, any points gained by a player via a successful proposal are added to their current score, and a player's score may be negative. No player may have a score lower than -100.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was adopted by a simple majority under rule 203, in which case the proposer gains 0 points, or if the proposal was an amendment to rule 204 that reduced the point reward to 0, in which case the proposer gains 0 points regardless of the voting margin. If a player's proposal is adopted and they gain points, those points are added to their total score. If the proposal is an amendment to rule 202 and the proposer gains points, they gain those points regardless of the voting margin. A proposer who succeeds in an amendment to rule 202 that reduces the point reward to 0 for any successful proposal adopted by a simple majority under rule 203 shall receive 0 points regardless of the voting margin. Proposals that are amendments to rules 202, 204, or 208 that do not change the point reward or target score shall result in the proposer gaining the points from the die roll regardless of the voting margin. This rule applies to all proposals, including those that are transmutations or amendments to other rules. Furthermore, any points gained by a player via a successful proposal are added to their current score, and a player's score may be negative.

Rule 202 specifies that a proposer who succeeds in an amendment to rule 202 that reduces the point reward to 0 for any successful proposal adopted by a simple majority under rule 203 shall receive 0 points, and the proposal was adopted by a unanimous vote (not a simple majority), but the rule also states that if the proposal is an amendment to rule 202 and the proposer gains points, they gain those points regardless of the voting margin; however, since the proposal did not change the point reward or target score, the proposer gains the points from the die roll, but the die roll was not provided in the prompt, and the rule 202 text provided in the prompt is the one being amended, and the prompt does not provide a die roll result for this specific turn.