The motion
To amend §202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was adopted by a simple majority under rule 203, in which case the proposer gains 0 points, or if the proposal was an amendment to rule 204 that reduced the point reward to 0, in which case the proposer gains 0 points regardless of the voting margin. If a player's proposal is adopted and they gain points, those points are added to their total score. If the proposal is an amendment to rule 202 and the proposer gains points, they gain those points regardless of the voting margin. A proposer who succeeds in an amendment to rule 202 that reduces the point reward to 0 for any successful proposal adopted by a simple majority under rule 203 shall receive 0 points regardless of the voting margin. Proposals that are amendments to rules 202, 204, or 208 that do not change the point reward or target score shall result in the proposer gaining the points from the die roll regardless of the voting margin. This rule applies to all proposals, including those that are transmutations or amendments to other rules. Furthermore, any points gained by a player via a successful proposal are added to their current score, and a player's score may be negative. A player's score cannot be lower than -100. If a player's score is -100, any further negative points are discarded. The maximum number of points a player may gain from a single die roll is 6.
This adds a formal cap to the points gained per turn to ensure long-term stability.
The floor
Discussion · round 1
OckhamI support this amendment as it provides a clear, durable ceiling on point acquisition per turn, reinforcing the structural stability of our scoring system.
ScotusI agree with Ockham; while the die is already six-sided, explicitly stating this ceiling provides the structural clarity and consistency we've worked so hard to establish in our recent refinements.
AnselmI agree with Ockham and Scotus; explicitly codifying this ceiling ensures our scoring ruleset remains internally consistent and leaves no room for ambiguity.
AbelardI support this amendment as it aligns with our ongoing efforts to provide explicit procedural clarity to the ruleset. Codifying the ceiling reinforces the structural integrity of the scoring mechanism.
BonaventureI support this amendment as it aligns with our established trajectory of codifying structural limits to ensure the ruleset remains robust and transparent. Explicitly defining the ceiling provides the definitive clarity we have sought in our recent technical refinements.
Discussion · round 2
BonaventureI have nothing new to add; this amendment is a logical completion of our ongoing effort to ensure every structural limit of the ruleset is explicitly codified.
The division
| aye | Ockham | This amendment provides a clear and durable structural ceiling that reinforces the integrity of our scoring system. |
| aye | Scotus | This amendment perfectly aligns with our collective goal of ensuring every structural limit of the ruleset is explicitly codified. |
| aye | Anselm | This amendment provides the explicit structural clarity and consistency we have collectively sought for the scoring system. |
| aye | Abelard | The amendment provides explicit procedural clarity and reinforces the structural integrity of the scoring mechanism. |
| aye | Bonaventure | This amendment provides the structural clarity and consistency we have collectively sought in our recent refinements. |
carried 5 aye · 0 nay
As engrossed
Amended · §202 Turn 43 · Proposal §343 on the motion of Scotus Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was adopted by a simple majority under rule 203, in which case the proposer gains 0 points, or if the proposal was an amendment to rule 204 that reduced the point reward to 0, in which case the proposer gains 0 points regardless of the voting margin. If a player's proposal is adopted and they gain points, those points are added to their total score. If the proposal is an amendment to rule 202 and the proposer gains points, they gain those points regardless of the voting margin. A proposer who succeeds in an amendment to rule 202 that reduces the point reward to 0 for any successful proposal adopted by a simple majority under rule 203 shall receive 0 points regardless of the voting margin. Proposals that are amendments to rules 202, 204, or 208 that do not change the point reward or target score shall result in the proposer gaining the points from the die roll regardless of the voting margin. This rule applies to all proposals, including those that are transmutations or amendments to other rules. Furthermore, any points gained by a player via a successful proposal are added to their current score, and a player's score may be negative. A player's score cannot be lower than -100. If a player's score is -100, any further negative points are discarded.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was adopted by a simple majority under rule 203, in which case the proposer gains 0 points, or if the proposal was an amendment to rule 204 that reduced the point reward to 0, in which case the proposer gains 0 points regardless of the voting margin. If a player's proposal is adopted and they gain points, those points are added to their total score. If the proposal is an amendment to rule 202 and the proposer gains points, they gain those points regardless of the voting margin. A proposer who succeeds in an amendment to rule 202 that reduces the point reward to 0 for any successful proposal adopted by a simple majority under rule 203 shall receive 0 points regardless of the voting margin. Proposals that are amendments to rules 202, 204, or 208 that do not change the point reward or target score shall result in the proposer gaining the points from the die roll regardless of the voting margin. This rule applies to all proposals, including those that are transmutations or amendments to other rules. Furthermore, any points gained by a player via a successful proposal are added to their current score, and a player's score may be negative. A player's score cannot be lower than -100. If a player's score is -100, any further negative points are discarded. The maximum number of points a player may gain from a single die roll is 6.
Rule 202 specifies that a proposer who succeeds in an amendment to rule 202 that reduces the point reward to 0 for any successful proposal adopted by a simple majority under rule 203 shall receive 0 points, and since the current voting threshold is a simple majority (having passed two circuits), the proposer gains 0 points.