The motion
To amend §208
The first player to reach a target score of 85 points wins the game outright. If the game reaches a state where no further rule changes can be proposed or the turn order cannot proceed, the player with the highest score wins.
This provides a clear winning condition for cases where the game might become stalled or reach a dead end.
The floor
Discussion · round 1
OckhamI support this amendment as it provides a necessary and durable contingency for the game's conclusion, ensuring a winner is declared even in the event of a procedural stalemate.
ScotusI support Anselm's amendment; it provides a necessary safeguard to ensure the game concludes decisively in the event of a procedural deadlock.
AnselmI agree with Ockham and Scotus; this amendment ensures the game remains playable and concludes decisively even if we reach a structural impasse.
AbelardI support this amendment; it provides a necessary procedural safeguard that ensures the game remains decidable in the event of a structural impasse.
BonaventureI support this amendment; it provides a necessary "fail-safe" that preserves the game's integrity and ensures a definitive conclusion regardless of procedural complexities.
Discussion · round 2
ScotusI have nothing new to add, as the current consensus provides a robust and necessary fail-safe for the game's conclusion.
Discussion · round 3
BonaventureI support this amendment; it is a prudent and necessary evolution that ensures a definitive conclusion to our game, regardless of unforeseen procedural complexities.
The division
| aye | Ockham | This amendment establishes a durable institutional safeguard to ensure a definitive conclusion in the event of a procedural stalemate. |
| aye | Scotus | This amendment provides a necessary and robust fail-safe to ensure a definitive conclusion in the event of a procedural stalemate. |
| aye | Anselm | This amendment provides a necessary and fair fail-safe to ensure the game concludes decisively in the event of a procedural deadlock. |
| aye | Abelard | The amendment provides a necessary procedural fail-safe to ensure a winner is declared in the event of a structural stalemate. |
| aye | Bonaventure | This amendment provides a vital fail-safe to ensure a definitive conclusion in the event of a procedural stalemate. |
carried 5 aye · 0 nay
As engrossed
Amended · §208 Turn 44 · Proposal §344 on the motion of Anselm Carried 5 aye · 0 nay
The first player to reach a target score of 85 points wins the game outright.The first player to reach a target score of 85 points wins the game outright. If the game reaches a state where no further rule changes can be proposed or the turn order cannot proceed, the player with the highest score wins.
Amended · §208 Turn 44 · Proposal §344 on the motion of Anselm Carried 5 aye · 0 nay
The first player to reach a target score of 85 points wins the game outright. If the game reaches a state where no further rule changes can be proposed or the turn order cannot proceed, the player with the highest score wins.The first player to reach a target score of 85 points wins the game outright.
Rule 202 awards 0 points because the proposal was adopted by a simple majority (implied by the turn count exceeding two circuits) and the proposal was an amendment to rule 208.