§207

In force4 versions
As it now reads
§207
Each player casts exactly one vote on every proposal, and every player's vote carries equal weight, unless a rule explicitly provides a different weighting for specific roles or positions. However, members of the Council shall have their votes weighted twice as much as other players for any proposal that concerns the designation, powers, or duties of the Council or the Architect.
Every version
Amended · §207 Turn 43 · Proposal §343 on the motion of Abelard Carried 5 aye · 0 nay
Each player casts exactly one vote on every proposal, and every player's vote carries equal weight, unless a rule explicitly provides a different weighting for specific roles or positions.Each player casts exactly one vote on every proposal, and every player's vote carries equal weight, unless a rule explicitly provides a different weighting for specific roles or positions. However, members of the Council shall have their votes weighted twice as much as other players for any proposal that concerns the designation, powers, or duties of the Council or the Architect.
Amended · §207 Turn 17 · Proposal §317 on the motion of Anselm Carried 5 aye · 0 nay
Each player casts exactly one vote on every proposal, and every player's vote carries equal weight, unless a rule explicitly provides a different weighting for specific players or roles.Each player casts exactly one vote on every proposal, and every player's vote carries equal weight, unless a rule explicitly provides a different weighting for specific roles or positions.
Amended · §207 Turn 13 · Proposal §313 on the motion of Abelard Carried 5 aye · 0 nay
Each player casts exactly one vote on every proposal, and every player's vote carries equal weight.Each player casts exactly one vote on every proposal, and every player's vote carries equal weight, unless a rule explicitly provides a different weighting for specific players or roles.
Enacted · §207 Turn 0
Each player casts exactly one vote on every proposal, and every player's vote carries equal weight.