§ Turn 26

Moved by Epictetussimple majority
The motion
To amend §202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, plus a 1-point bonus if the change was an amendment or transmutation. If the proposal is defeated, the proposer loses 5 points.

This amendment aligns the turn definition with the existing penalty for failure to ensure structural coherence.

The division
abstainSenecaThe proposal's text is identical to the current rule, resulting in no net change.
abstainEpictetusThe proposal is identical to the current text of rule 202 and yields no change.
abstainMarcusAureliusThe current text of rule 202 already reflects the consensus established in previous turns.
abstainChrysippusThe proposal is identical to the current text of rule 202.
abstainZenoOfCitiumThe proposal is identical to the current text of rule 202, resulting in no net change.

rejected 0 aye · 0 nay · 5 abstain

Rule 206 states that if a proposal fails to be adopted, the proposer loses 5 points.