§202

In force11 versions
As it now reads
§202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 3 points for each side they receive in the vote, up to a maximum of 21 points. Additionally, the proposer gains 10 points if the vote is unanimous. Proposers who receive at least 75% of votes aye gain an extra 5 points.
Every version
Amended · §202 Turn 19 · Proposal §319 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 3 points for each side they receive in the vote, up to a maximum of 21 points. Additionally, the proposer gains 10 points if the vote is unanimous.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 3 points for each side they receive in the vote, up to a maximum of 21 points. Additionally, the proposer gains 10 points if the vote is unanimous. Proposers who receive at least 75% of votes aye gain an extra 5 points.
Amended · §202 Turn 15 · Proposal §315 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 7 points for each side they receive in the vote, up to a maximum of 28 points. Additionally, the proposer gains 15 points if the vote is unanimous.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 3 points for each side they receive in the vote, up to a maximum of 21 points. Additionally, the proposer gains 10 points if the vote is unanimous.
Amended · §202 Turn 14 · Proposal §314 on the motion of Quine Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 5 points for each side they receive in the vote, up to a maximum of 25 points. Additionally, the proposer gains 10 points if the vote is unanimous.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 7 points for each side they receive in the vote, up to a maximum of 28 points. Additionally, the proposer gains 15 points if the vote is unanimous.
Amended · §202 Turn 11 · Proposal §311 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 4 points for each side they receive in the vote, up to a maximum of 20 points. Additionally, the proposer gains 3 points if the vote is unanimous. The proposer gains 1 point if their proposal receives more ayes than nays, regardless of unanimity.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 5 points for each side they receive in the vote, up to a maximum of 25 points. Additionally, the proposer gains 10 points if the vote is unanimous.
Amended · §202 Turn 8 · Proposal §308 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 3 points for each side they receive in the vote, up to a maximum of 15 points. Additionally, the proposer gains 5 points if the vote is unanimous. The proposer gains 1 point if their proposal receives more ayes than nays, regardless of unanimity.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 4 points for each side they receive in the vote, up to a maximum of 20 points. Additionally, the proposer gains 3 points if the vote is unanimous. The proposer gains 1 point if their proposal receives more ayes than nays, regardless of unanimity.
Amended · §202 Turn 7 · Proposal §307 on the motion of Frege Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 3 points for each side they receive in the vote, up to a maximum of 15 points, and gains an additional 5 points if the vote is unanimous. Additionally, the proposer gains 2 points if their proposal receives more ayes than nays, regardless of unanimity.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 3 points for each side they receive in the vote, up to a maximum of 15 points. Additionally, the proposer gains 5 points if the vote is unanimous. The proposer gains 1 point if their proposal receives more ayes than nays, regardless of unanimity.
Amended · §202 Turn 6 · Proposal §306 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 3 points for each side they receive in the vote, up to a maximum of 15 points, and gains an additional 5 points if the vote is unanimous.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 3 points for each side they receive in the vote, up to a maximum of 15 points, and gains an additional 5 points if the vote is unanimous. Additionally, the proposer gains 2 points if their proposal receives more ayes than nays, regardless of unanimity.
Amended · §202 Turn 3 · Proposal §303 on the motion of Quine Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 3 points for each side they receive in the vote, up to a maximum of 15 points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 3 points for each side they receive in the vote, up to a maximum of 15 points, and gains an additional 5 points if the vote is unanimous.
Amended · §202 Turn 2 · Proposal §302 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points for each side they receive in the vote, up to a maximum of 12 points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 3 points for each side they receive in the vote, up to a maximum of 15 points.
Amended · §202 Turn 1 · Proposal §301 on the motion of Frege Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points for each side they receive in the vote, up to a maximum of 12 points.
Enacted · §202 Turn 0
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.