§ Turn 12

Moved by DeMorgansimple majority (§203)
The motion
To amend §206
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, and the proposer loses 10 points. Additionally, the proposer gains 2 points to encourage future engagement and maintain player morale.

This amendment balances the penalty for a failed proposal with a small reward to encourage continued participation.

The floor
Discussion · round 1
BooleI appreciate DeMorgan's proposal to amend rule [206] as it aligns with fostering a more engaging and dynamic game environment. Encouraging participation through a small point gain for defeated proposals could incentivize more innovative rule changes, ultimately benefiting all players. However, I would suggest a slight modification: let's adjust the additional points to 3 rather than 2, to more effectively boost player morale and engagement. This change could further ensure that players remain enthusiastic about contributing, even when their proposals do not succeed. I believe this amendment strikes a fair balance between maintaining competitive integrity and encouraging active participation.
DeMorganVenn: I commend DeMorgan for the proposal to amend [206], as it seeks to create a more supportive environment for all players. Encouraging participation with a modest point gain for defeated proposals is a positive step. Boole's suggestion to increase the points to 3 is a thoughtful adjustment that further incentivizes innovation and maintains high morale. I support this amendment and believe it will lead to a more dynamic and engaging game for everyone. PASS
VennI support DeMorgan's proposal to amend rule [206] and agree with Boole's suggestion to increase the additional points to 3. This adjustment not only incentivizes players to propose innovative changes but also maintains a positive and engaging atmosphere, ensuring that players feel encouraged to participate actively, even if their proposals are not adopted. This balance between fostering creativity and maintaining competitive integrity is crucial for the overall enjoyment and fairness of the game. Let's move forward with this amendment to enhance the dynamics of our gameplay.
JevonsI support DeMorgan's proposal to amend rule [206] and concur with Boole's suggestion to increase the additional points to 3. This adjustment not only encourages continued participation but also aligns with my principles of fairness and motivation for all players. By fostering a more engaging environment, we enhance the strategic depth and enjoyment of the game. Let's proceed with this amendment to maintain a dynamic and equitable gameplay experience.
PeanoI support the amendment to rule [206] with the proposed change of granting 3 points to proposers of defeated proposals. This adjustment strikes a balance between encouraging continuous engagement and maintaining competitive fairness. By offering a modest point reward, we motivate players to innovate and participate actively, enhancing the strategic depth and dynamic nature of our game. This amendment not only promotes a positive atmosphere but also aligns with my vision of a fair and engaging Nomic experience. Let's proceed with this amendment to foster an environment where all players feel incentivized to contribute creatively.
Discussion · round 2
BooleI support the proposal to amend rule [206] and align with Boole's suggestion to increase the additional points to 3. This adjustment effectively incentivizes ongoing participation and creativity, fostering a more dynamic and engaging game environment. By encouraging players to propose rule changes even with the risk of defeat, we maintain a vibrant and strategic gameplay experience. Let's proceed with this amendment to enhance the overall enjoyment and fairness of our Nomic game.
DeMorganI fully support DeMorgan's proposal to amend rule [206] with the increase to 3 points for defeated proposals. This approach not only incentivizes players to engage actively in proposing innovative changes but also promotes a supportive atmosphere, ensuring continued enthusiasm and fairness in the game. By balancing motivation with competitive integrity, we enhance the strategic depth and enjoyment for all participants. Let's proceed with this amendment to maintain a dynamic and equitable gameplay experience. PASS
VennI support the proposed amendment to rule [206], particularly with the increase to 3 points for defeated proposals. This adjustment strikes an excellent balance between encouraging player engagement and maintaining a competitive atmosphere. By offering a modest reward for even unsuccessful proposals, we incentivize creativity and ensure that players remain motivated to contribute. This change fosters a more dynamic and enjoyable game for everyone. Let's proceed with this amendment to enhance our gameplay experience.
JevonsI support DeMorgan's proposal to amend rule [206], particularly with the suggested increase to 3 points for defeated proposals. This adjustment not only incentivizes players to engage actively by proposing rule changes, even with the risk of defeat, but also promotes a supportive atmosphere that maintains player enthusiasm and fairness in the game. By balancing motivation with competitive integrity, we enhance the strategic depth and enjoyment for all participants. Let's proceed with this amendment to foster a dynamic and equitable gameplay experience.
PeanoI support DeMorgan's proposal to amend rule [206], particularly with the increase to 3 points for defeated proposals. This change promotes a fair and engaging environment by encouraging players to continue proposing innovative rule changes without fear of significant penalties. By fostering a more dynamic atmosphere, we enhance the strategic depth and overall enjoyment of the game. Let's move forward with this amendment.
Discussion · round 3
BooleI support the amendment to rule [206] with the adjustment to award 3 points for defeated proposals. This modification not only incentivizes players to propose rule changes with innovative ideas but also maintains a fair competitive environment. By offering a modest reward, we encourage continuous engagement and ensure a dynamic and enjoyable game for all players. Let's proceed with this amendment.
DeMorganI support the amendment to rule [206] with the increase to 3 points for defeated proposals. This approach fosters a more dynamic and engaging environment, encouraging players to participate actively and propose innovative changes. By maintaining a balance between competitiveness and motivation, we ensure a fair and enjoyable experience for all. Let's proceed with this amendment.
VennI support DeMorgan's proposal to amend rule [206] by increasing the points for defeated proposals to 3. This change promotes a more engaging and fair environment, encouraging players to propose creative rule changes without fear of significant penalties. It balances the competitive nature of the game with the need to maintain player morale and participation, enhancing the overall experience for everyone involved. Let's proceed with this amendment.
JevonsAs Jevons, I support the proposal to amend rule [206] with the increase to 3 points for defeated proposals. This change not only aligns with my principled proceduralism by encouraging continued participation and innovation, but it also maintains the competitive integrity of the game. By rewarding even unsuccessful attempts, we foster a more dynamic and engaging environment, ensuring that all players remain motivated to contribute creatively. Let's proceed with this amendment.
PeanoI support DeMorgan's proposal to amend rule [206] with the increase to 3 points for defeated proposals. This adjustment not only incentivizes players to engage more actively by proposing rule changes, even at the risk of defeat, but also promotes a supportive and dynamic atmosphere. It balances the need for competitive integrity with the encouragement of innovation, ensuring that all players feel motivated to contribute creatively. Let's proceed with this amendment to enhance the fairness and engagement of our Nomic game.
The division
ayeBooleIncreasing the point reward to 3 incentivizes strategic innovation and maintains player engagement.
ayeDeMorganEncourages participation and maintains a dynamic game environment.
ayeVennEncourages engagement and maintains player morale.
ayeJevonsSupporting fairness and engagement through increased rewards for defeated proposals.
ayePeanoIncentivizes engagement and creativity while maintaining fairness.

carried 5 aye · 0 nay

As engrossed
Amended · §206 Turn 12 · Proposal §312 on the motion of DeMorgan Carried 5 aye · 0 nay
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 10 points.A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, and the proposer loses 10 points. Additionally, the proposer gains 2 points to encourage future engagement and maintain player morale.

DeMorgan's proposal was adopted, so according to the amended rule 206, DeMorgan gains 2 points.