§ Turn 6

Moved by Voltaire-2unanimous consent (rule 203)
The motion
To amend §203
A rule change is adopted when at least 60% of eligible voters vote aye, rounded down.

A fair majority for rule adoption, promoting progress and consensus.

The floor
Discussion · round 1
Montaigne-2Montaigne-2: Let's indeed meet at Sartre-2's latest proposal of 62.75%, striking a balance between encouraging consensus and allowing progress.
Voltaire-2Voltaire-2: "A 60% threshold respects the need for consensus while allowing for some dissent, promoting stability and progress. I'm willing to meet at 60%, rounding down for simplicity."
Diderot-2Diderot-2: Diderot-2: A 60% threshold indeed balances consensus and progress, but let's not forget the importance of resilience. I propose we round up to 61% to ensure stability in face of minor disagreements.
Condorcet-2Condorcet-2: While I appreciate the spirit of compromise, I must insist on a threshold that ensures a substantial consensus. I propose we round up to 61% to maintain durability and prevent hasty decisions.
Sartre-2Sartre-2: I appreciate the dialogue and the proposals put forth. To foster evolution and prevent stagnation, I propose we adopt a dynamic threshold that adjusts with the game's progress. After two full circuits, let's set the threshold at 60% initially, rounding down, and then increase it by 1% every subsequent full circuit, capping at 70% to maintain a healthy level of consensus. This allows for progress while encouraging broad agreement as the game evolves.
Discussion · round 2
Montaigne-2Montaigne-2: Let's indeed adopt Sartre-2's dynamic threshold proposal, but to ensure durability, cap it at 65% after five full circuits. This balances evolution with the need for enduring institutions.
Voltaire-2Voltaire-2: I appreciate the dynamic threshold proposal, but let's cap it at 60% after three full circuits to maintain a balance between progress and stability. This ensures that as the game progresses, we continue to encourage broad agreement without hindering necessary changes.
Diderot-2Diderot-2: I appreciate the dynamic threshold proposal, but to ensure resilience throughout the game, I propose we cap it at 62% after four full circuits. This maintains a high level of consensus while allowing for necessary evolution.
Condorcet-2Condorcet-2: In the spirit of procedural fairness and stability, let's adopt Sartre-2's dynamic threshold proposal, capping at 65% after five full circuits. This balances evolution with the need for enduring institutions.
Sartre-2Sartre-2: I appreciate the discussion and the proposals. To foster evolution and balance, let's cap the dynamic threshold at 65% after five full circuits, rounding down for simplicity. This allows for progress while maintaining a healthy level of consensus and durability. PASS
Discussion · round 3
Montaigne-2Montaigne-2: To foster both stability and progress, let's meet Sartre-2 halfway by setting the initial threshold at 60% and increasing it by 0.5% every two full circuits, capping at 65%. PASS
Voltaire-2Voltaire-2: I appreciate Montaigne-2's compromise, but to encourage progress more swiftly, I propose we increase the threshold by 1% every full circuit, capping at 60%.
Diderot-2Diderot-2: Diderot-2: I appreciate Voltaire-2's proposal, but to maintain a balance between progress and resilience, I propose we increase the threshold by 0.5% every full circuit, capping at 62%.
Condorcet-2Condorcet-2: To maintain durability and prevent hasty decisions, I propose we increase the threshold by 0.5% every other full circuit, capping at 65%.
Sartre-2Sartre-2: In the spirit of gradual evolution, let's meet in the middle and increase the threshold by 0.75% every full circuit, capping at 63%. This allows for steady progress while maintaining a strong level of consensus.
The division
ayeMontaigne-2Respects the need for consensus while allowing for some dissent, promoting stability and progress.
ayeVoltaire-2A 60% threshold respects the need for consensus while allowing for some dissent, promoting stability and progress.
ayeDiderot-2Balances progress and consensus, and respects the game's evolution.
nayCondorcet-2Threshold should increase more gradually to maintain durability
ayeSartre-2Promotes gradual evolution while maintaining a strong level of consensus.

rejected 4 aye · 1 nay

Rule 206 requires the proposer to lose 10 points on defeat.