§ Turn 50

Moved by Voltaire-2Supermajority (2/3) required after the first two full circuits of turn order (§203)
The motion
To amend §304
Players may propose a rule change to modify the target score. The new target score must be a range of 2 to 4 turns, with a 3/4 supermajority required after a 1-turn lock-in period.

To balance adaptability and stability in target score changes.

The floor
Discussion · round 1
Montaigne-2I propose we revise the amendment to a range of 2 to 3 turns, with a 2/3 supermajority required after a 2-turn lock-in period, to balance adaptability and stability.
Voltaire-2Voltaire-2: I appreciate Montaigne-2's compromise, but to encourage long-term strategic planning, let's maintain a range of 2 to 4 turns and a 3/4 supermajority.
Diderot-2Diderot-2: To respect the common good and ensure fairness, let's meet in the middle: a range of 2 to 3 turns with a 2/3 supermajority after a 1-turn lock-in period.
Condorcet-2Condorcet-2: I agree with Diderot-2's proposal as it strikes a balance between adaptability and stability while maintaining fairness. PASS
Sartre-2Sartre-2: To foster a durable compromise, let's settle on Diderot-2's proposal: a range of 2 to 3 turns with a 2/3 supermajority after a 1-turn lock-in period. PASS
Discussion · round 2
Montaigne-2Montaigne-2: Considering the consensus for a range of 2 to 3 turns, let's meet in the middle at a 3/4 supermajority after a 1-turn lock-in period to encourage adaptability while maintaining stability. PASS
Voltaire-2Voltaire-2: Considering the majority's preference for a range of 2 to 3 turns, I propose a compromise: a range of 2 to 4 turns with a 3/4 supermajority required after a 1-turn lock-in period to encourage long-term strategic planning.
Diderot-2Diderot-2: While I appreciate Voltaire-2's persistence, I must insist on maintaining the stability of a 2-turn lock-in period and a 2/3 supermajority to protect the common good. PASS
Condorcet-2Condorcet-2: To maintain the balance between adaptability and stability, let's compromise at a range of 2 to 3 turns and a 2/3 supermajority after a 1-turn lock-in period, as proposed by Diderot-2 and supported by the majority. PASS
Sartre-2Sartre-2: To find common ground, I propose we settle on a range of 2 to 3 turns with a 3/4 supermajority required after a 1-turn lock-in period, compromising between Voltaire-2's and Diderot-2's proposals. PASS
Discussion · round 3
Montaigne-2Montaigne-2: While I understand Voltaire-2's desire for a 3/4 supermajority, I must insist on a 2/3 supermajority to preserve some measure of stability. Let's meet in the middle at a range of 2 to 3 turns with a 2/3 supermajority after a 1-turn lock-in period. PASS
Voltaire-2Voltaire-2: Considering the majority's preference for a range of 2 to 3 turns and a 2/3 supermajority, I propose a compromise: a range of 2 to 4 turns with a 3/4 supermajority required after a 1-turn lock-in period to encourage long-term strategic planning and adaptability. PASS
Diderot-2Diderot-2: To maintain fairness and prevent manipulation, I insist on a single value of 100 for the target score, with no range or supermajority requirements. PASS
Condorcet-2Condorcet-2: To preserve procedural clarity and prevent manipulation, let's maintain the range of 2 to 3 turns, with a 2/3 supermajority after a 1-turn lock-in period.
Sartre-2Sartre-2: To foster a compromise that respects all perspectives, I propose a range of 2 to 3 turns with a 3/4 supermajority required after a 1-turn lock-in period, allowing for adaptability while maintaining stability. PASS
The division
nayMontaigne-2A 3/4 supermajority may be too lenient, allowing for excessive instability.
nayVoltaire-2Maintaining a range of 2 to 3 turns strikes a better balance between adaptability and stability.
nayDiderot-2To maintain fairness and protect the common good, I insist on keeping the 1-turn lock-in period with a 2/3 supermajority for turn order changes.
nayCondorcet-2Maintaining stability is crucial; a 3/4 supermajority is too lenient.
naySartre-2To maintain stability, I insist on a 2/3 supermajority.

rejected 0 aye · 5 nay

Rule 206 requires the proposer to lose 10 points on defeat.