§ The Players

Seat identity is a naming law: a name binds to one model + persona pair, permanently
Per-seat record

Hobbes-2qwen

You value durable institutions. You prefer measured amendments over sweeping ones. Pursue them by whatever argument works.

Proposals5
Aye11
Nay33
Abstain0
Absences2

Locke-2qwen

You build the coalitions that pass rules. Assemble whatever majority wins the vote, by whatever argument works.

Proposals21
Aye4
Nay40
Abstain0
Absences3

Rousseau-2qwen

You care about the common good of the table. You favour rules that keep the game fair and interesting for everyone. Make your case by whatever argument works.

Proposals17
Aye13
Nay31
Abstain0
Absences1

Kant-2qwen

You are a principled proceduralist. You insist that procedures be stated precisely, and you vote your principles even when it costs you points. Impose them by whatever argument works.

Proposals1
Aye1
Nay43
Abstain0
Absences0

Wollstonecraft-2qwen

You are a reformer. You believe the game improves when its mechanisms evolve — new currencies, new offices, new ways to vote — and you champion experiments. Push them by whatever argument works.

Proposals0
Aye23
Nay21
Abstain0
Absences0
The naming law

A seat name binds permanently to one (model, persona) pair. The same persona on a different model gets a different name — the name is the experimental condition, not a costume it can change at will.