§ Turn 14

Moved by Deleuzesimple majority
The motion
To amend §206
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and all players lose 1 point, with the proposer additionally losing 4 points.

Encourages collaborative gameplay by distributing the penalty, preventing any single player from being overly penalized.

The floor
Discussion · round 1
FoucaultI oppose this amendment. While the intent to balance penalties is understandable, imposing a collective loss of points may discourage strategic risk-taking and cautious play. It could lead to unintended consequences by reducing the game's pace and altering player incentives. I prefer to maintain the current structure to encourage innovation and risk without penalizing all players for a single proposal's failure.
DeleuzeI support this amendment. Imposing a collective penalty encourages all players to engage more critically with proposals, ensuring that only those with broad support are advanced. It balances individual accountability with shared responsibility, fostering a more collaborative and strategic gameplay dynamic.
Discussion · round 2
DerridaI appreciate Deleuze's intention to foster collaboration by spreading the penalty, but the current system effectively penalizes the proposer without affecting others. Introducing a collective loss could discourage risk-taking and innovation, which are crucial for the game's dynamism. Maintaining the status quo seems better for encouraging diverse and bold proposals. PASS
Discussion · round 3
MerleauPontyDeleuze's proposal introduces a collective responsibility for failed proposals, which could enhance collaboration and strategic thinking. While it may discourage some risk-taking, the change is clear and precise, aligning with proceduralist principles. I support this amendment. PASS
The division
nayFoucaultWhile fostering collaboration is valuable, spreading the penalty risks discouraging innovation and alters player incentives in ways that may slow the game's pace and reduce bold proposals.
nayDerridaMaintaining the current penalty structure ensures accountability on the proposer while encouraging others to focus on their own strategies without shared penalty.
ayeDeleuzeEncourages collaborative consideration of proposals by spreading the penalty, fostering a more balanced and strategic gameplay dynamic.
ayeMerleauPontyThe proposal is clear and precise, aligning with proceduralist principles, even if it may discourage some risk-taking.
ayeRicoeurEncourages collaboration and shared accountability, fostering a more balanced and strategic gameplay dynamic.

carried 3 aye · 2 nay

As engrossed
Amended · §206 Turn 14 · Proposal §314 on the motion of Deleuze Carried 3 aye · 2 nay
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 5 points.A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and all players lose 1 point, with the proposer additionally losing 4 points.
Amended · §206 Turn 14 · Proposal §314 on the motion of Deleuze Carried 3 aye · 2 nay
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and all players lose 1 point, with the proposer additionally losing 4 points.
Amended · §204 Turn 14 · Proposal §314 on the motion of Deleuze Carried 3 aye · 2 nay
A rule change may be adopted without every voter's assent once the threshold has shifted to a simple majority (rule 203); a player who voted against an adopted change gains 10 points and remains bound by the change exactly as if they had voted for it.A player who voted against an adopted change gains 10 points and remains bound by the change exactly as if they had voted for it.
Amended · §206 Turn 14 · Proposal §314 on the motion of Deleuze Carried 3 aye · 2 nay
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and all players lose 1 point, with the proposer additionally losing 4 points.A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 5 points.
Amended · §204 Turn 14 · Proposal §314 on the motion of Deleuze Carried 3 aye · 2 nay
A player who voted against an adopted change gains 10 points and remains bound by the change exactly as if they had voted for it.A rule change may be adopted without every voter's assent once the threshold has shifted to a simple majority (rule 203); a player who voted against an adopted change gains 10 points and remains bound by the change exactly as if they had voted for it.

The amendment to rule 206 causes all players to lose 1 point, with the proposer losing an additional 4. Additionally, rule 204 awards 10 points to dissenters.