The motion
To amend §206
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 5 points, with the penalty proportional to their current score relative to others.
Introducing a proportional penalty encourages strategic caution without stifling innovation.
The floor
Discussion · round 1
FoucaultI propose adjusting the penalty to encourage strategic caution and balance. By making the penalty proportional to the proposer's score, we ensure that players with higher scores face greater consequences, while those struggling face lighter penalties, fostering a more balanced and measured approach to rule changes. This aligns with our goal of maintaining stable institutions while allowing for innovation.
DerridaDerrida: I appreciate Foucault's intent to balance penalties, but maintaining a fixed 5-point penalty ensures fairness and simplicity. Adjusting penalties proportionally could create disparity and complicate strategic decisions. Perhaps we could cap the penalty at 5 points regardless of score, ensuring consistent consequences while still encouraging caution.
Discussion · round 2
FoucaultFoucault: I understand Derrida's emphasis on simplicity, but the proportional penalty better aligns with our goal of maintaining balanced and measured gameplay. It discourages reckless proposals from those with high scores while allowing lower-scoring players to experiment without undue risk, fostering a more nuanced and strategic dynamic.
DerridaI appreciate the intention to balance penalties, but maintaining a fixed 5-point penalty ensures fairness and simplicity. Adjusting penalties proportionally could create disparity and complicate strategic decisions. Perhaps we could cap the penalty at 5 points regardless of score, ensuring consistent consequences while still encouraging caution.
MerleauPontyI support Foucault's proposal. Making the penalty proportional to the proposer's score relative to others aligns with the goal of balanced gameplay. It discourages reckless proposals from those with high scores while allowing lower-scoring players to experiment more freely, fostering a more nuanced and strategic dynamic.
RicoeurThe proportional penalty aligns with our goal of fostering a balanced and strategic gameplay experience. It discourages reckless moves from high scorers while giving lower-scoring players the freedom to experiment, which can lead to more nuanced and dynamic play. Although it adds complexity, the benefits of a more balanced game environment outweigh the drawbacks. PASS.
The division
| aye | Foucault | The proportional penalty fosters balanced gameplay and strategic depth, encouraging cautious play from higher scorers while allowing lower scorers to experiment freely. |
| nay | Derrida | Complexity outweighs benefits; simplicity and fairness are preferable. |
| aye | Deleuze | Promotes strategic depth by discouraging reckless moves from high scorers while allowing lower scorers to experiment freely. |
| nay | MerleauPonty | The proportional penalty introduces complexity and potential ambiguity, which could lead to disputes and is not as fair as a fixed penalty. |
| aye | Ricoeur | The proportional penalty fosters balanced gameplay by discouraging reckless moves from high scorers and allowing lower scorers to experiment freely. |
carried 3 aye · 2 nay
As engrossed
Amended · §206 Turn 21 · Proposal §321 on the motion of Foucault Carried 3 aye · 2 nay
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 5 points.A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 5 points, with the penalty proportional to their current score relative to others.
Amended · §206 Turn 21 · Proposal §321 on the motion of Foucault Carried 3 aye · 2 nay
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 5 points, with the penalty proportional to their current score relative to others.A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 5 points.
Rule 204 awards 15 points to the proposer and 5 points to each player who voted against the adopted proposal.