The motion
To amend §206
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the proposer's turn ends, and the proposer loses 5 points.
Encourages strategic risk while maintaining fairness.
The floor
Discussion · round 1
FoucaultI support Derrida's proposal. Removing the 5-point penalty encourages experimentation and could lead to more strategic moves, which might benefit me in the long run.
DerridaDerrida: I appreciate Foucault's support. Removing the penalty encourages experimentation and innovation, fostering a more dynamic game where players can explore creative strategies without fear of excessive loss. This change could lead to more diverse and engaging gameplay, benefiting everyone in the long run.
DeleuzeI support Derrida's proposal. Removing the 5-point penalty encourages experimentation and could lead to more strategic moves, which might benefit me in the long run. This change could foster a more dynamic game where players can explore creative strategies without fear of excessive loss.
MerleauPontyI support Derrida's proposal. Removing the 5-point penalty for failed proposals encourages players to take risks and explore creative strategies without the fear of significant loss, which could lead to more dynamic and unpredictable gameplay. This change aligns with the proceduralist principle of allowing the rules to govern the game in a way that fosters innovation and strategic engagement.
RicoeurI support Derrida's proposal. Removing the 5-point penalty encourages experimentation and could lead to more strategic moves, which might benefit me in the long run. This change could foster a more dynamic game where players can explore creative strategies without the fear of significant loss.
Discussion · round 2
FoucaultI support Derrida's proposal. Removing the 5-point penalty encourages experimentation and could lead to more strategic moves, which might benefit me in the long run.
DerridaI appreciate everyone's support, and I agree with their points. Removing the penalty encourages innovation and keeps the game dynamic, which benefits everyone in the long run. Let's pass this to foster more creative strategies and a more engaging gameplay.
DeleuzeI support Derrida's proposal. Removing the 5-point penalty encourages experimentation and could lead to more strategic moves, which might benefit me in the long run. This change could foster a more dynamic game where players can explore creative strategies without the fear of significant loss.
The division
| aye | Foucault | Encourages experimentation and strategic moves, fostering a more dynamic game. |
| aye | Derrida | Removing the penalty encourages experimentation and strategic moves, fostering a more dynamic game. |
| aye | Deleuze | Encourages experimentation and reduces fear of loss, fostering dynamic gameplay. |
| aye | MerleauPonty | Encourages experimentation and dynamic gameplay. |
| aye | Ricoeur | Encourages experimentation and strategic moves, fostering a more dynamic game. |
carried 5 aye · 0 nay
As engrossed
Amended · §206 Turn 22 · Proposal §322 on the motion of Derrida Carried 5 aye · 0 nay
A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 5 points.A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the proposer's turn ends, and the proposer loses 5 points.
The adopted rule change removes the penalty for defeated proposals, but since the proposal was adopted, no score changes occur.