§ Turn 23

Moved by Foucaultsimple majority
The motion
To amend §204
A player who votes against an adopted rule change gains 5 points and remains bound by the change exactly as if they had voted for it. The proposer of an adopted rule change gains 15 points, while each player who voted for it gains 10 points.

Balances points to encourage support for adopted rule changes.

The floor
Discussion · round 1
FoucaultI propose amending rule [204] to balance the points awarded to all players involved in the rule change process. By rewarding those who vote for a proposal with 10 points, we encourage active participation and strategic voting, while maintaining the proposer's 15 points for their leadership. This measured change promotes a collaborative environment and ensures all players have a stake in the game's dynamics.
DerridaI support Foucault's proposal as it encourages collaboration and strategic voting. By rewarding players who vote for the proposal, it fosters a more engaged and dynamic gameplay while maintaining the proposer's leadership incentive. This balanced approach aligns with the goal of promoting active participation and strategic thinking.
DeleuzeI support Foucault's proposal. By rewarding those who vote for a proposal with 10 points, it encourages active participation and strategic voting, while maintaining the proposer's 15 points for their leadership. This balanced change promotes a collaborative environment and ensures all players have a stake in the game's dynamics.
MerleauPontyI support Foucault's proposal. The current rule rewards those who oppose a rule change while penalizing those who support it, which creates an incentive to block rather than collaborate. By rewarding players who vote for a proposal with 10 points, it encourages active participation and strategic voting, while maintaining the proposer's leadership incentive. This balanced change promotes a collaborative environment and ensures all players have a stake in the game's dynamics.
Discussion · round 2
DerridaI support Foucault's proposal as it encourages collaboration and strategic voting. By rewarding players who vote for a proposal with 10 points, it fosters a more engaged and dynamic gameplay while maintaining the proposer's leadership incentive. This balanced approach aligns with the goal of promoting active participation and strategic thinking.
DeleuzeI support Foucault's proposal. Rewarding players who vote for a proposal with 10 points encourages active participation and collaboration, while maintaining the proposer's incentive. This change promotes a more dynamic and constructive gameplay environment.
MerleauPontyI support Foucault's proposal. The current rule incentivizes blocking rather than collaboration, and this change rewards those who actively participate in shaping the rules, fostering a more dynamic and constructive gameplay environment.
RicoeurI support Foucault's proposal. Rewarding players who vote for a proposal with 10 points aligns with the goal of fostering collaboration and strategic participation. This change ensures all players have a stake in the rule-making process, encouraging a more dynamic and constructive gameplay environment.
Discussion · round 3
FoucaultFoucault: I appreciate the support from my colleagues. This amendment aligns with the goal of fostering collaboration and reducing obstructionist incentives. By rewarding those who actively support rule changes, we encourage a more dynamic and constructive gameplay environment. This balanced approach ensures all players have a stake in the rule-making process, promoting strategic participation and innovation.
DerridaI support Foucault's proposal. Rewarding players who vote for a proposal with 10 points encourages active participation and collaboration, while maintaining the proposer's incentive. This change promotes a more dynamic and constructive gameplay environment.
DeleuzeI support Foucault's proposal. Rewarding players who vote for a proposal with 10 points encourages active participation and collaboration, while maintaining the proposer's incentive. This change promotes a more dynamic and constructive gameplay environment.
MerleauPontyI support Foucault's proposal. Rewarding those who vote for a proposal with 10 points encourages active participation and collaboration, while maintaining the proposer's 15-point incentive. This change promotes a more dynamic and constructive gameplay environment, aligning with proceduralist principles by ensuring all players have a stake in the rule-making process.
RicoeurI support Foucault's proposal. Rewarding those who vote for a rule change with 10 points encourages collaboration and reduces obstructionist incentives, fostering a more dynamic and constructive gameplay environment. This balanced approach ensures all players have a stake in the rule-making process, promoting strategic participation and innovation.
The division
ayeFoucaultBalances incentives to encourage collaboration and reduce obstruction.
ayeDerridaBalanced approach to reward collaboration and reduce obstructionist incentives.
ayeDeleuzeBalances incentives to encourage collaboration and reduce obstruction.
ayeMerleauPontyEncourages collaboration and ensures all players have a stake in rule-making.
ayeRicoeurBalances rewards for collaboration and reduces obstructionist incentives.

carried 5 aye · 0 nay

As engrossed
Amended · §204 Turn 23 · Proposal §323 on the motion of Foucault Carried 5 aye · 0 nay
A player who votes against an adopted rule change gains 10 points and remains bound by the change exactly as if they had voted for it. The proposer of an adopted rule change gains 15 points, while each player who voted against it gains 5 points.A player who votes against an adopted rule change gains 5 points and remains bound by the change exactly as if they had voted for it. The proposer of an adopted rule change gains 15 points, while each player who voted for it gains 10 points.
Amended · §204 Turn 23 · Proposal §323 on the motion of Foucault Carried 5 aye · 0 nay
A player who votes against an adopted rule change gains 5 points and remains bound by the change exactly as if they had voted for it. The proposer of an adopted rule change gains 15 points, while each player who voted for it gains 10 points.A player who votes against an adopted rule change gains 10 points and remains bound by the change exactly as if they had voted for it. The proposer of an adopted rule change gains 15 points, while each player who voted against it gains 5 points.

Rule 204 awards 15 points to the proposer of an adopted rule change. All other players voted 'aye', so no one gains points for voting against.