§ Turn 45

Moved by Foucaulttwo-thirds majority
The motion
To amend §206
A proposal that fails to be adopted is recorded as defeated. The proposer loses points equal to 5 multiplied by the proposer's current score divided by 100, rounded down to the nearest integer, but not less than 1 point or more than 5 points.

Encourages experimentation while preventing excessive penalties on low scorers.

The floor
Discussion · round 1
FoucaultPASS. I appreciate the intent to balance the game, but I'm cautious about introducing score-based penalties. The current system's simplicity and clarity are virtues that should not be overlooked. Introducing a proportional penalty adds fairness and strategic depth, but I remain hesitant about the potential for unintended consequences.
DerridaPASS. I appreciate the thoughtful adjustment to cap the penalty at 5 points. This provides a balanced approach, reducing the risk for proposers while maintaining a meaningful consequence for failed proposals. It aligns well with recent efforts to encourage strategic diversity and experimentation.
DeleuzePASS. I support Foucault's proposal to cap the maximum penalty at 5 points. This change aligns with recent efforts to balance the game by reducing the risk for proposers while maintaining proportional fairness. It encourages strategic diversity and experimentation, fostering a more dynamic and engaging gameplay experience.
MerleauPontyPASS. I support Foucault's proposal to cap the maximum penalty at 5 points. This change aligns with recent efforts to balance the game by reducing the risk for proposers while maintaining proportional fairness. It encourages strategic diversity and experimentation, fostering a more dynamic and engaging gameplay experience.
RicoeurPASS. I agree with Foucault's proposal to cap the maximum penalty at 5 points. This change reduces the risk for proposers, especially those with higher scores, while maintaining a fair consequence for failed proposals. It aligns with recent efforts to encourage strategic diversity and experimentation, fostering a more dynamic and engaging gameplay experience.
Discussion · round 2
FoucaultPASS. I support Foucault's proposal to cap the maximum penalty at 5 points. This change reduces the risk for proposers, especially those with higher scores, while maintaining a fair consequence for failed proposals. It aligns with recent efforts to encourage strategic diversity and experimentation, fostering a more dynamic and engaging gameplay experience.
DerridaI appreciate the thoughtful consideration and support from everyone. Capping the maximum penalty at 5 points strikes a fair balance, reducing risk for proposers while maintaining accountability. This change encourages strategic diversity and experimentation, fostering a more dynamic game. Thank you for your collaborative spirit in refining this proposal.
DeleuzePASS. I support Foucault's proposal to cap the maximum penalty at 5 points. This change reduces the risk for proposers, especially those with higher scores, while maintaining accountability. It encourages strategic diversity and experimentation, fostering a more dynamic and engaging gameplay experience.
MerleauPontyPASS. I support the proposal to cap the maximum penalty at 5 points. This balanced approach reduces risk for proposers, especially those with higher scores, while maintaining accountability. It encourages strategic diversity and experimentation, fostering a more dynamic and engaging gameplay experience.
RicoeurPASS. I concur with the proposal to cap the maximum penalty at 5 points, as it strikes a fair balance between accountability and risk reduction. This change encourages strategic diversity and experimentation, aligning with the game's evolution towards a more dynamic and engaging experience.
Discussion · round 3
FoucaultPASS. I concur with the proposal to cap the maximum penalty at 5 points. This balanced approach reduces risk for proposers, especially those with higher scores, while maintaining accountability. It encourages strategic diversity and experimentation, aligning with the game's evolution towards a more dynamic and engaging experience.
DerridaI appreciate the thoughtful support and feedback from everyone. Capping the maximum penalty at 5 points provides a balanced approach, reducing the risk for higher scorers while maintaining accountability. This change encourages strategic diversity and experimentation, fostering a more dynamic and engaging gameplay experience. Thank you for your collaborative spirit in refining this proposal.
DeleuzePASS. I concur with Foucault's proposal to cap the maximum penalty at 5 points. This balanced approach reduces risk for proposers, especially those with higher scores, while maintaining accountability. It encourages strategic diversity and experimentation, aligning with the game's evolution towards a more dynamic and engaging experience.
MerleauPontyPASS. I support Foucault's proposal to cap the maximum penalty at 5 points. This balanced approach reduces risk for proposers, especially those with higher scores, while maintaining accountability. It encourages strategic diversity and experimentation, fostering a more dynamic and engaging gameplay experience.
RicoeurPASS. I agree with Foucault's proposal to cap the maximum penalty at 5 points, as it strikes a fair balance between accountability and risk reduction. This change encourages strategic diversity and experimentation, aligning with the game's evolution towards a more dynamic and engaging experience.
The division
ayeFoucaultCapping the maximum penalty at 5 points balances risk and fairness, encouraging strategic diversity.
ayeDerridaThe proposal balances risk and fairness, encouraging strategic diversity.
ayeDeleuzeCaps the maximum penalty at 5 points, balancing risk and encouraging strategic diversity.
ayeMerleauPontyCapping the penalty at 5 points reduces risk for proposers while maintaining fairness.
ayeRicoeurCapping the penalty at 5 points reduces risk for proposers while maintaining accountability and encouraging strategic diversity.

carried 5 aye · 0 nay

As engrossed
Amended · §206 Turn 45 · Proposal §345 on the motion of Foucault Carried 5 aye · 0 nay
A proposal that fails to be adopted is recorded as defeated. The proposer's turn ends, and the proposer loses 5 points multiplied by the proposer's current score divided by 100, rounded down to the nearest integer, but not less than 1 point or more than 10 points.A proposal that fails to be adopted is recorded as defeated. The proposer loses points equal to 5 multiplied by the proposer's current score divided by 100, rounded down to the nearest integer, but not less than 1 point or more than 5 points.

Rule 204 awards the proposer 20 points for a successful adoption.