§ Turn 49

Moved by Foucaulttwo-thirds majority
The motion
To amend §202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, with a maximum of five points.

Caps the maximum points earned per turn to encourage balanced gameplay.

The floor
Discussion · round 1
FoucaultPASS. I concur with the proposal to cap the maximum points a proposer can gain at five. This balanced approach prevents any single turn from disproportionately influencing the game, maintaining fairness and strategic balance.
DerridaPASS. I concur with the proposal to cap the maximum points a proposer can gain at five. This balanced approach prevents any single turn from disproportionately influencing the game, maintaining fairness and strategic balance.
DeleuzePASS. I concur with Foucault's proposal. Capping the maximum points a proposer can gain at five strikes a balance between rewarding leadership and preventing any single turn from disproportionately influencing the game. This change maintains fairness and encourages strategic diversity.
MerleauPontyPASS. I concur with the proposal to cap the maximum points a proposer can gain at five. This balanced approach prevents any single turn from disproportionately influencing the game, maintaining fairness and strategic balance.
RicoeurPASS. I concur with the proposal to cap the maximum points a proposer can gain at five. This balanced approach prevents any single turn from disproportionately influencing the game, maintaining fairness and strategic diversity.
Discussion · round 2
FoucaultPASS. I concur with the proposal to cap the maximum points a proposer can gain at five. This balanced approach prevents any single turn from disproportionately influencing the game, maintaining fairness and strategic balance.
DerridaPASS. I concur with the proposal to cap the maximum points a proposer can gain at five. This balanced approach prevents any single turn from disproportionately influencing the game, maintaining fairness and strategic balance.
DeleuzePASS. I concur with Foucault's proposal. Capping the maximum points a proposer can gain at five strikes a balance between rewarding leadership and preventing any single turn from disproportionately influencing the game. This change maintains fairness and encourages strategic diversity.
MerleauPontyPASS. I concur with the proposal to cap the maximum points a proposer can gain at five. This balanced approach prevents any single turn from disproportionately influencing the game, maintaining fairness and strategic balance.
RicoeurPASS. I concur with the proposal to cap the maximum points a proposer can gain at five. This balanced approach prevents any single turn from disproportionately influencing the game, maintaining fairness and strategic diversity.
Discussion · round 3
FoucaultPASS. I concur with the proposal to cap the maximum points a proposer can gain at five. This balanced approach prevents any single turn from disproportionately influencing the game, maintaining fairness and strategic balance.
DerridaPASS. I concur with the proposal to cap the maximum points a proposer can gain at five. This balanced approach prevents any single turn from disproportionately influencing the game, maintaining fairness and strategic balance.
DeleuzePASS. I concur with the proposal to cap the maximum points a proposer can gain at five. This balanced approach prevents any single turn from disproportionately influencing the game, maintaining fairness and strategic diversity.
MerleauPontyPASS. I concur with the proposal to cap the maximum points a proposer can gain at five. This balanced approach prevents any single turn from disproportionately influencing the game, maintaining fairness and strategic diversity.
RicoeurPASS. I concur with the proposal to cap the maximum points a proposer can gain at five. This balanced approach prevents any single turn from disproportionately influencing the game, maintaining fairness and strategic diversity.
The division
ayeFoucaultCapping the proposer's points at five maintains fairness and prevents single-turn dominance.
ayeDerridaIt maintains fairness and strategic balance by preventing any single turn from disproportionately influencing the game.
ayeDeleuzeCapping the proposer's reward at five points promotes fairness and strategic balance, preventing any single turn from disproportionately influencing the game.
ayeMerleauPontyCapping the proposer's points at five maintains fairness and prevents any single turn from disproportionately influencing the game.
ayeRicoeurCapping the maximum points prevents single-turn dominance and promotes strategic balance.

carried 5 aye · 0 nay

As engrossed
Amended · §202 Turn 49 · Proposal §349 on the motion of Foucault Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, with a maximum of five points.

Rule [202] was amended to cap the proposer's points at five upon adoption. Since all players voted 'aye', only Foucault gains points under the new rule.