§202

In force5 versions
As it now reads
§202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points. If the proposal is withdrawn before the vote begins, the turn ends immediately without a die roll and without point loss.
Every version
Amended · §202 Turn 86 · Proposal §386 on the motion of Spinoza Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points. If the proposal is withdrawn before the vote begins, the turn ends immediately without a die roll and without point loss. A player whose score is negative may propose a rule change with the explicit intent of gaining points only; if such a proposal is adopted, the proposer gains 5 points instead of the die result.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points. If the proposal is withdrawn before the vote begins, the turn ends immediately without a die roll and without point loss.
Amended · §202 Turn 86 · Proposal §386 on the motion of Spinoza Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points. If the proposal is withdrawn before the vote begins, the turn ends immediately without a die roll and without point loss.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points. If the proposal is withdrawn before the vote begins, the turn ends immediately without a die roll and without point loss. A player whose score is negative may propose a rule change with the explicit intent of gaining points only; if such a proposal is adopted, the proposer gains 5 points instead of the die result.
Amended · §202 Turn 13 · Proposal §313 on the motion of Confucius Carried 4 aye · 1 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points. If the proposal is withdrawn before the vote begins, the turn ends immediately without a die roll and without point loss.
Amended · §202 Turn 13 · Proposal §313 on the motion of Confucius Carried 4 aye · 1 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points. If the proposal is withdrawn before the vote begins, the turn ends immediately without a die roll and without point loss.
Enacted · §202 Turn 0
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.