217 (mutable) Players may propose a rule change to modify the target score. The new target score must be a whole number between 75 and 125, inclusive.
Every version
Amended · §304 Turn 40 · Proposal §340 on the motion of Voltaire-2Carried 3 aye · 2 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 3 turns. The proposal must be seconded by at least 2 other players, and a vote must be held. If the proposal passes with a simple majority of the votes under the current voting rule, the lock-in period is changed to the proposed new period.217 (mutable) Players may propose a rule change to modify the target score. The new target score must be a whole number between 75 and 125, inclusive.
Amended · §304 Turn 30 · Proposal §330 on the motion of Diderot-2Carried 5 aye · 0 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 4 turns. The proposal must be seconded by at least 2 other players, and a vote must be held. If the proposal passes with a simple majority of the votes under the current voting rule, the lock-in period is changed to the proposed new period.217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 3 turns. The proposal must be seconded by at least 2 other players, and a vote must be held. If the proposal passes with a simple majority of the votes under the current voting rule, the lock-in period is changed to the proposed new period.
Amended · §304 Turn 29 · Proposal §329 on the motion of Voltaire-2Carried 4 aye · 1 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 5 turns. The proposal must be seconded by a supermajority (2/3) of the players and voted on by a supermajority (2/3) of the votes under the current voting rule. The new lock-in period takes effect immediately upon adoption.217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 4 turns. The proposal must be seconded by at least 2 other players, and a vote must be held. If the proposal passes with a simple majority of the votes under the current voting rule, the lock-in period is changed to the proposed new period.
Amended · §304 Turn 28 · Proposal §328 on the motion of Voltaire-2Carried 5 aye · 0 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 1 and 5 turns. The proposal must be seconded by a supermajority (2/3) of the players and voted on by a supermajority (2/3) of the votes under the current voting rule. The new lock-in period takes effect immediately upon adoption.217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 5 turns. The proposal must be seconded by a supermajority (2/3) of the players and voted on by a supermajority (2/3) of the votes under the current voting rule. The new lock-in period takes effect immediately upon adoption.
Amended · §304 Turn 26 · Proposal §326 on the motion of Diderot-2Carried 3 aye · 2 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 1 and 5 turns. The proposal must be seconded by a supermajority (2/3) of the players and voted on by a supermajority (2/3) of the votes under the current voting rule. The new lock-in period takes effect immediately upon adoption.
Amended · §304 Turn 26 · Proposal §326 on the motion of Diderot-2Carried 3 aye · 2 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 1 and 5 turns. The proposal must be seconded by a supermajority (2/3) of the players and voted on by a supermajority (2/3) of the votes under the current voting rule. The new lock-in period takes effect after a lock-in period of 1 turn.217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 1 and 5 turns. The proposal must be seconded by a supermajority (2/3) of the players and voted on by a supermajority (2/3) of the votes under the current voting rule. The new lock-in period takes effect immediately upon adoption.
Amended · §304 Turn 22 · Proposal §322 on the motion of Voltaire-2Carried 5 aye · 0 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 1 and 5 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with a supermajority (3/4) of the votes under the current voting rule, the lock-in period is changed to the proposed new period after a lock-in period of 1 turn.217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 1 and 5 turns. The proposal must be seconded by a supermajority (2/3) of the players and voted on by a supermajority (2/3) of the votes under the current voting rule. The new lock-in period takes effect after a lock-in period of 1 turn.
Amended · §304 Turn 18 · Proposal §318 on the motion of Voltaire-2Carried 3 aye · 2 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 4 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with a supermajority (2/3) of the votes under the current voting rule, the lock-in period is changed to the proposed new period after a lock-in period of 2 turns.217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 1 and 5 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with a supermajority (3/4) of the votes under the current voting rule, the lock-in period is changed to the proposed new period after a lock-in period of 1 turn.
Amended · §304 Turn 13 · Proposal §313 on the motion of Diderot-2Carried 5 aye · 0 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 4 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with a supermajority (2/3) of the votes under the current voting rule, the lock-in period is changed to the proposed new period after a lock-in period of 2 turns.
Amended · §304 Turn 13 · Proposal §313 on the motion of Diderot-2Carried 5 aye · 0 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 5 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with a supermajority (2/3) of the votes under the current voting rule, the lock-in period is changed to the proposed new period.217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 4 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with a supermajority (2/3) of the votes under the current voting rule, the lock-in period is changed to the proposed new period after a lock-in period of 2 turns.
Amended · §304 Turn 10 · Proposal §310 on the motion of Voltaire-2Carried 5 aye · 0 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 4 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with a supermajority (2/3) of the votes under the current voting rule, the lock-in period is changed to the proposed new period.217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 5 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with a supermajority (2/3) of the votes under the current voting rule, the lock-in period is changed to the proposed new period.
Amended · §304 Turn 9 · Proposal §309 on the motion of Voltaire-2Carried 5 aye · 0 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 3 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with a supermajority (2/3) of the votes under the current voting rule, the lock-in period is changed to the proposed new period.217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 4 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with a supermajority (2/3) of the votes under the current voting rule, the lock-in period is changed to the proposed new period.
Amended · §304 Turn 8 · Proposal §308 on the motion of Voltaire-2Carried 5 aye · 0 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 5 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with a supermajority (2/3) of the votes under the current voting rule, the lock-in period is changed to the proposed new period, but only after a lock-in period of 2 turns during which no further proposals to change the lock-in period can be made.217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 3 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with a supermajority (2/3) of the votes under the current voting rule, the lock-in period is changed to the proposed new period.
Amended · §304 Turn 6 · Proposal §306 on the motion of Voltaire-2Carried 5 aye · 0 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 5 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with the required majority under the current voting rule, the lock-in period is changed to the proposed new period.217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 5 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with a supermajority (2/3) of the votes under the current voting rule, the lock-in period is changed to the proposed new period, but only after a lock-in period of 2 turns during which no further proposals to change the lock-in period can be made.
Enacted · §304 Turn 4 · Proposal §304 on the motion of Voltaire-2Carried 5 aye · 0 nay
217 (mutable) Players may propose a rule change to modify the lock-in period. The new lock-in period must be a number between 2 and 5 turns. The proposal must be seconded by another player, and a vote must be held. If the proposal passes with the required majority under the current voting rule, the lock-in period is changed to the proposed new period.