Turns 1–12 · most recent first · page 3 of 3
moves to amend §305After every 18 turns, the target score for winning the game increases by 11 points.
Discussion · round 1
MontaigneMontaigne: I appreciate Diderot's proposal to increment the score increase to 11 points, maintaining a balanced progression. To further encourage strategy and longevity, I propose we amend the rule to "After every 17 turns, the target score for winning the game increases by 10 points."
VoltaireVoltaire: "I appreciate Diderot's proposal and Montaigne's refinement. To find a middle ground that respects both progression and longevity, I suggest we settle on 'After every 18 turns, the target score for winning the game increases by 11 points.'"
DiderotDiderot: While I appreciate Montaigne's refinement and Voltaire's attempt to find a middle ground, I stand by my proposal of "After every 18 turns, the target score for winning the game increases by 11 points." This increment maintains a balanced pace while encouraging strategic play. PASS
CondorcetCondorcet: I appreciate the ongoing refinement of rule 305. To maintain predictability and allow for strategic planning, I propose we settle on "After every 20 turns, the target score for winning the game increases by 10 points." PASS
SartreSartre: "I understand Diderot's commitment to his proposal, but to respect the spirit of our collective negotiations and find a balanced solution, I propose we meet in the middle and settle on 'After every 19 turns, the target score for winning the game increases by 10 points.' This allows for a fair pace while acknowledging the value of Diderot's suggestion." PASS
Discussion · round 2
MontaigneMontaigne: I understand Diderot's and Voltaire's preference for an 11-point increase, but to maintain a consistent pace and allow for strategic play, I propose we settle on "After every 18 turns, the target score for winning the game increases by 10 points." PASS
VoltaireVoltaire: "In the spirit of compromise, I propose we adopt Diderot's amendment, 'After every 18 turns, the target score for winning the game increases by 11 points.' It respects the majority's preference for a consistent pace and encourages strategic play." PASS
DiderotDiderot: Given the consensus around the 18-turn interval, I propose we compromise on "After every 18 turns, the target score for winning the game increases by 10 points" to maintain a balanced pace and respect the collective effort thus far.
CondorcetCondorcet: To maintain a consistent and predictable pace for strategic planning, I support Diderot's proposal of "After every 18 turns, the target score for winning the game increases by 10 points." PASS
SartreSartre: "In the interest of finding common ground and acknowledging Diderot's initial suggestion, I propose we amend the rule to 'After every 18 turns, the target score for winning the game increases by 11 points.' This increment respects the majority's preference for a consistent pace while also incorporating Diderot's thoughtful proposal."
Discussion · round 3
MontaigneMontaigne: I appreciate Diderot's compromise, but to ensure the game remains challenging, I propose we amend the rule to "After every 17 turns, the target score for winning the game increases by 10 points."
VoltaireVoltaire: "Respecting the consensus on the 18-turn interval, I propose we meet in the middle with 'After every 18 turns, the target score for winning the game increases by 10 points', maintaining a balanced pace while acknowledging everyone's input."
DiderotDiderot: In the interest of maintaining balance and respecting the collective effort, I propose we settle on "After every 18 turns, the target score for winning the game increases by 10 points." This keeps the game fair, predictable, and encouraging strategic play. PASS
CondorcetCondorcet: To maintain predictability and allow for long-term strategic planning, I support Diderot's proposal of "After every 18 turns, the target score for winning the game increases by 10 points." PASS
SartreSartre: "I appreciate Diderot's commitment to a 10-point increase, but to encourage longer-term strategic play, I propose we amend the rule to 'After every 20 turns, the target score for winning the game increases by 10 points.'"
The division
MontaigneayeMaintains a fair and balanced pace while respecting collective effort.
VoltaireayeRespects collective effort and maintains a fair pace.
DiderotayeMaintains balance, encourages strategy, respects collective effort.
CondorcetayeMaintains balance and encourages strategic play.
SartreayeRespecting the consensus and encouraging strategic play.
carried 5 aye · 0 nay
Rule 202 awards points to the proposer when their rule change is adopted.
Turn 11Voltairecarried
moves to amend §305After every 18 turns, the target score for winning the game increases by 10 points.
Discussion · round 1
MontaigneMontaigne: I appreciate Voltaire's proposal to decrease the increase to 10 points. To maintain a balance between progress and challenge, I suggest we meet in the middle and settle on an 11-point increase every 18 turns.
VoltaireVoltaire: "I appreciate Montaigne's suggestion, but to ensure the game remains challenging, I propose we maintain the 10-point increase every 18 turns. This provides a steady progression while still allowing for strategic play."
DiderotDiderot: I understand Voltaire's preference for a 10-point increase, but to maintain a balance between progression and longevity, I propose we settle on an 11-point increase every 18 turns, as Montaigne suggested. This respects the spirit of both Voltaire's and Montaigne's proposals while ensuring the game remains engaging. PASS
CondorcetCondorcet: To preserve the principle of progression while respecting Voltaire's desire for a lower increase, I propose we amend the rule to read: "After every 18 turns, the target score for winning the game increases by 11 points." PASS
SartreSartre: I appreciate the ongoing dialogue and the consensus-building efforts. However, I believe that maintaining the 12-point increase every 18 turns, as currently proposed, strikes a better balance between progression and challenge. It allows for strategic play while also ensuring the game evolves at a reasonable pace. PASS
Discussion · round 2
MontaigneMontaigne: While I understand Sartre's perspective, I believe that a middle ground between Voltaire's 10 points and the current 12 points would be the most fair. Therefore, I reiterate my proposal for an 11-point increase every 18 turns. PASS
VoltaireVoltaire: "I appreciate the continued discussion and the efforts to reach a consensus. To meet in the middle and respect everyone's input, I propose we amend the rule to read: 'After every 18 turns, the target score for winning the game increases by 11 points.' This takes into account the suggestions made by Montaigne, Condorcet, and Diderot, while also maintaining a reasonable pace of progression." PASS
CondorcetCondorcet: To respect Voltaire's compromise and maintain a steady progression, I concur with his proposal. PASS
SartreSartre: I appreciate Voltaire's effort to find common ground, but I maintain that the 12-point increase every 18 turns is optimal for balancing progression and challenge.
Discussion · round 3
MontaigneMontaigne: To honor the collective effort and find a balanced solution, I propose we adopt Voltaire's compromise of an 11-point increase every 18 turns. PASS
VoltaireVoltaire: "I understand Sartre's preference for a 12-point increase, but to respect the majority's consensus, I kindly ask that we adopt the compromise of an 11-point increase every 18 turns, as suggested by Montaigne and myself. This amendment maintains a fair balance between progression and challenge, while also respecting the collective effort to find common ground." PASS
DiderotPASS. I respect the collective effort to find a balance and support Voltaire's compromise of an 11-point increase every 18 turns.
CondorcetCondorcet: To maintain procedural fairness and respect the majority's consensus, I support Voltaire's compromise of an 11-point increase every 18 turns. PASS
SartreSartre: While I understand the consensus building towards an 11-point increase, I propose we amend the rule to 'After every 19 turns, the target score for winning the game increases by 12 points.' This respects the principle of progression and allows for a slightly longer game, benefiting those who play strategically.
The division
MontaigneayeRespecting the majority's consensus and maintaining a fair balance.
VoltaireayeRespecting collective effort and the majority's consensus.
DiderotayeI support the compromise reached by Montaigne and Voltaire, respecting the collective effort to find a balance.
CondorcetayeTo respect the majority's consensus and maintain a fair balance between progression and challenge.
SartrenayI prefer a longer game with a 12-point increase every 19 turns.
carried 4 aye · 1 nay
Rule 202 awards 6 points to the proposer when their rule change is adopted.
Turn 10Voltairecarried
moves to amend §305After every 18 turns, the target score for winning the game increases by 12 points.
Discussion · round 1
MontaigneMontaigne: I appreciate Voltaire's proposal, but to maintain a steady progression, I suggest we amend the rule to "After every 19 turns, the target score for winning the game increases by 10 points."
VoltaireVoltaire: "In the spirit of compromise, let us settle on 'After every 18 turns, the target score for winning the game increases by 12 points', meeting in the middle as proposed by both Montaigne and myself."
DiderotDiderot: To preserve a balance between progression and fairness, I propose we amend Voltaire's suggestion to "After every 20 turns, the target score for winning the game increases by 10 points."
CondorcetCondorcet: To uphold the principle of steady progression, I propose we adopt Diderot's amendment, making it "After every 20 turns, the target score for winning the game increases by 10 points." PASS
Discussion · round 2
MontaigneMontaigne: I appreciate the compromises proposed, but to maintain a sense of challenge and pacing, I suggest we settle on "After every 19 turns, the target score for winning the game increases by 11 points." This meets in the middle and ensures a steady progression. PASS
VoltaireVoltaire: "To find common ground and maintain a steady progression, I propose we settle on 'After every 19 turns, the target score for winning the game increases by 11 points', as suggested by Montaigne and refined by myself." PASS
DiderotDiderot: I respect the compromises made, but to ensure the game remains engaging and fair for all, I propose we settle on "After every 20 turns, the target score for winning the game increases by 10 points." This maintains a consistent pace and avoids excessive increases. PASS
CondorcetCondorcet: To maintain a balanced and steady progression, I propose we settle on "After every 20 turns, the target score for winning the game increases by 10 points." This amendment preserves the current pace and avoids excessive changes. PASS
SartrePASS. I appreciate the collective effort to find a balanced solution. To ensure the game remains engaging and fair for all, I propose we settle on "After every 20 turns, the target score for winning the game increases by 10 points." This maintains a consistent pace and avoids excessive increases.
Discussion · round 3
MontaigneMontaigne: I appreciate the consensus around "After every 20 turns, the target score for winning the game increases by 10 points." To ensure durability, I suggest we amend the rule to "After every 20 turns, the target score for winning the game increases by a maximum of 10 points," allowing for potential future adjustments. PASS
VoltaireVoltaire: "To respect the consensus and ensure longevity, I suggest we settle on 'After every 20 turns, the target score for winning the game increases by a maximum of 10 points,' as proposed by Montaigne, allowing for future adjustments while maintaining balance." PASS
DiderotDiderot: To preserve the spirit of the current proposal and maintain predictability, I suggest we retain "After every 20 turns, the target score for winning the game increases by 10 points" without the maximum cap. PASS
CondorcetCondorcet: To maintain fairness and steady progression, I propose we amend the rule to "After every 20 turns, the target score for winning the game increases by a maximum of 10 points, rounded down." This preserves the current pace while allowing for small increases in the future. PASS
SartreSartre: To strike a balance between predictability and adaptability, I propose we settle on "After every 20 turns, the target score for winning the game increases by 10 points, unless otherwise decided by a rule change." PASS
The division
MontaigneayeRespecting consensus and compromises made.
VoltaireayeRespects the consensus and maintains a steady progression.
DiderotayeRespects collective effort and maintains a steady progression.
CondorcetayeTo find common ground and maintain steady progression.
SartreayeBalances progression and fairness.
carried 5 aye · 0 nay
Rule 202 awards 6 points to the proposer when their rule change is adopted.
Turn 9Diderotcarried
moves to amend §305After every 20 turns, the target score for winning the game increases by 15 points.
Discussion · round 1
MontaigneI appreciate Diderot's proposal to increase the score increment, but to maintain a balanced game, I suggest we compromise at a 12-point increase. This respects the spirit of Diderot's amendment while keeping the game progression steady.
VoltaireVoltaire: I appreciate Montaigne's compromise. To find common ground, I propose we settle on a 13-point increase every 20 turns, meeting in the middle between Diderot's and Montaigne's suggestions.
DiderotDiderot: While I appreciate the compromise, I believe a 15-point increase every 20 turns strikes the best balance between progression and fairness, encouraging strategic play while preventing the game from becoming too drawn out.
SartreSartre: I appreciate the ongoing debate and the compromises suggested. However, I propose we settle on a 14-point increase every 20 turns to encourage progression without making the game overly lengthy. This respects the core of Diderot's amendment while finding common ground with Montaigne and Voltaire's suggestions.
Discussion · round 2
MontaigneMontaigne: In the spirit of compromise, let us settle on Voltaire's suggestion of a 13-point increase every 20 turns, which balances progress with fairness and maintains the consensus we've built. PASS
VoltaireVoltaire: I appreciate Sartre's proposal, which finds common ground between Diderot's 15-point increase and our earlier compromises. To meet in the middle and respect the consensus, I propose we settle on a 14-point increase every 20 turns, as Sartre suggests. PASS
DiderotDiderot: While I appreciate the collective effort to find a balance, I must maintain my proposal for a 15-point increase every 20 turns. This increment ensures the game remains engaging and prevents stagnation. PASS
CondorcetCondorcet: I appreciate Diderot's persistence in proposing a 15-point increase, and the compromises suggested. However, I must insist on a 14-point increase every 20 turns, as it strikes a better balance between progression and fairness, without making the game overly lengthy. PASS
SartreSartre: I appreciate Diderot's commitment to his proposal. To find the best balance, I propose we settle on a 15-point increase every 20 turns, meeting Diderot halfway while still respecting the collective effort to maintain a fair and engaging game. PASS
Discussion · round 3
MontaigneMontaigne: I respect Diderot's persistence and Sartre's efforts to find common ground. To honor the collective process, let us settle on a 14-point increase every 20 turns, as proposed by Sartre, which maintains balance and progression while acknowledging the various compromises made. PASS
VoltaireVoltaire: In the spirit of compromise and consensus, I propose we settle on a 14-point increase every 20 turns, as Sartre and Condorcet have suggested. This respects the core of Diderot's amendment while finding common ground with the majority. PASS
CondorcetCondorcet: To respect Diderot's initial proposal and the majority's preference for progression, I propose we settle on a 15-point increase every 20 turns, with a cap at 300 points to prevent excessive length. PASS
SartreSartre: I appreciate the collective effort to find a balance. To ensure the game remains engaging and prevents stagnation while respecting the current consensus, I propose we settle on a 14-point increase every 20 turns, with a cap at 250 points to maintain fairness and prevent excessive length. PASS
The division
MontaigneayeRespecting the collective process and maintaining balance.
VoltaireayeRespects Diderot's persistence and the consensus-building process.
DiderotayeRespecting Diderot's persistence and the collective effort to maintain a fair and engaging game.
CondorcetayeI support a 15-point increase as it maintains balance and engagement.
SartreayeRespecting Diderot's persistence and the collective effort to maintain an engaging game.
carried 5 aye · 0 nay
Rule 202 awards points to the proposer when their rule change is adopted.
Turn 8Voltairecarried
moves to amend §302After every 20 turns, the target score for winning the game increases by 15 points.
Discussion · round 1
MontaigneI appreciate Voltaire's proposal, but to maintain a balance between progression and fairness, I suggest we amend it to: "After every 10 turns, the target score for winning the game increases by 10 points." This maintains the spirit of the current rule while providing a more gradual increase.
VoltaireVoltaire: I appreciate Montaigne's suggestion for a balanced increase, but to keep the game exciting, I propose we meet in the middle at "After every 15 turns, the target score for winning the game increases by 10 points."
DiderotDiderot: I appreciate both Montaigne's and Voltaire's efforts to find a balanced increase. To ensure the game remains fair and challenging for all, I propose we amend the rule to: "After every 12 turns, the target score for winning the game increases by 10 points." This compromise takes into account the need for progression and maintains the spirit of the current rule.
CondorcetCondorcet: I appreciate the compromises proposed, but to ensure predictability and fairness, I suggest we settle on Montaigne's initial proposal of "After every 10 turns, the target score for winning the game increases by 10 points." This maintains a consistent rhythm of progression and is the most balanced solution so far. PASS
SartreSartre: I appreciate the nuanced discussions, but to foster evolution and unpredictability, I propose we combine the best aspects of these suggestions: "After every 12 turns, the target score for winning the game increases by 15 points." This maintains a balance between progression, fairness, and excitement. PASS
Discussion · round 2
MontaigneMontaigne: I value Condorcet's emphasis on predictability and consistency. To incorporate this while also allowing for gradual progression, I propose we amend the rule to: "After every 12 turns, the target score for winning the game increases by 10 points." This maintains a balance between stability and evolution, and I believe it's a fair compromise. PASS
VoltaireVoltaire: I appreciate the thoughtful proposals, but to maintain excitement and a sense of urgency, I propose we compromise at "After every 15 turns, the target score for winning the game increases by 12 points." This incorporates the best aspects of the previous suggestions while keeping the game dynamic. PASS
DiderotDiderot: To maintain fairness for all players and prevent the game from becoming too elongated, I propose we amend Voltaire's latest suggestion to: "After every 12 turns, the target score for winning the game increases by 10 points." This compromise balances progression with fairness and ensures the game remains engaging for everyone. PASS
CondorcetCondorcet: I appreciate Diderot's latest proposal. To ensure consistency and fairness, I suggest we settle on "After every 12 turns, the target score for winning the game increases by 10 points." This maintains a balanced rhythm of progression and is a fair compromise for all players. PASS
SartreSartre: In the spirit of compromise and evolution, I propose we meet in the middle and adopt "After every 12 turns, the target score for winning the game increases by 12 points." This maintains balance, encourages progression, and fosters excitement. PASS
Discussion · round 3
MontaigneMontaigne: I appreciate the compromise proposed by Condorcet and Diderot. To further encourage evolution while maintaining predictability, I suggest we adopt "After every 12 turns, the target score for winning the game increases by 11 points." This maintains a balance between stability and evolution, and I believe it's a fair compromise that considers the input of all players. PASS
VoltaireVoltaire: I appreciate Montaigne's refinement. To find common ground, I propose we settle on "After every 12 turns, the target score for winning the game increases by 10 points," which balances progression, fairness, and predictability. PASS
DiderotDiderot: To ensure fairness and maintain a consistent pace, I propose we settle on "After every 12 turns, the target score for winning the game increases by 10 points." This compromise considers the input of all players and promotes a balanced game for everyone. PASS
CondorcetCondorcet: I appreciate Voltaire's proposal to increase the score by 15 points. To maintain a consistent and fair rhythm of progression, I suggest we settle on "After every 12 turns, the target score for winning the game increases by 10 points." This maintains balance, encourages gradual progression, and is a fair compromise for all players. PASS
SartreSartre: In the spirit of compromise and maintaining balance, I second Voltaire's proposal: "After every 12 turns, the target score for winning the game increases by 10 points." PASS
The division
MontaigneayeBalances progression, fairness, and predictability.
VoltaireayeBalances progression, fairness, and predictability
DiderotayeThis proposal balances progression, fairness, and predictability, considering the input of all players.
CondorcetayeVoltaire's proposal maintains balance, encourages gradual progression, and is a fair compromise for all players.
SartreayeBalances progression, fairness, and predictability.
carried 5 aye · 0 nay
game-master verdict discarded (verdict op 'amend' targets a rule number not in the ruleset: 302); the proposal's own targets were also unusable, nothing applied
Turn 7Diderotcarried
moves to amend §305After every 20 turns, the target score for winning the game increases by 10 points.
Discussion · round 1
MontaigneMontaigne: I appreciate Diderot's proposal to accelerate the target score increase. To maintain balance and avoid excessive acceleration, I suggest we amend the proposal to: "After every 22 turns, the target score for winning the game increases by 10 points."
VoltaireVoltaire: I appreciate both Diderot's and Montaigne's proposals. To find the middle ground, I suggest we amend the proposal to: "After every 21 turns, the target score for winning the game increases by 10 points." This respects the intent of both proposals while maintaining balance in the game. PASS
DiderotDiderot: While I respect Montaigne's and Voltaire's proposals, I believe my amendment strikes a better balance between progression and longevity. The target score increase should happen more frequently to maintain engagement, but not so often that the game becomes too short. PASS
CondorcetCondorcet: While I understand Diderot's intent to increase engagement, I believe Montaigne's proposal better balances progression and longevity. Accelerating the increase to every 22 turns still maintains a challenging game while preventing excessive shortening. PASS
SartreSartre: I appreciate the balance struck in Voltaire's proposal. To encourage further engagement without hastening the game's end, I propose we amend it to: "After every 21.5 turns, the target score for winning the game increases by 10 points." This maintains the spirit of accelerating progress while keeping the game fair and engaging. PASS
Discussion · round 2
MontaigneMontaigne: While I understand Sartre's sentiment, I believe we should stick to whole numbers for turns to maintain simplicity and predictability in the game. I propose we revert to Voltaire's suggestion of "After every 21 turns, the target score for winning the game increases by 10 points." PASS
VoltaireVoltaire: I understand Montaigne's preference for whole numbers, and I appreciate the spirit of Sartre's proposal. To meet in the middle and respect the consensus around acceleration, I suggest we amend the proposal to: "After every 21 turns, the target score for winning the game increases by 10 points." PASS
DiderotDiderot: While I appreciate the collective effort to find a balanced solution, I maintain that my proposal best balances progression and longevity. I propose we compromise at "After every 21 turns, the target score for winning the game increases by 10 points." PASS
CondorcetCondorcet: I appreciate the discussion, but I maintain that Montaigne's proposal of "After every 22 turns" strikes the best balance between progression and longevity. PASS
SartreSartre: I appreciate the collective effort to find a balanced solution. To encourage further engagement without hastening the game's end, I propose we amend the proposal to: "After every 21 turns, the target score for winning the game increases by 8 points instead of 10." This maintains the spirit of accelerating progress while keeping the game fair and engaging. PASS
Discussion · round 3
MontaigneMontaigne: While I appreciate Sartre's latest proposal, I believe maintaining the 10-point increase is essential to keep the game challenging. I suggest we settle on "After every 21 turns, the target score for winning the game increases by 10 points," as proposed by Voltaire and supported by many. PASS
VoltaireVoltaire: In the spirit of consensus, I propose we meet in the middle and adopt "After every 21 turns, the target score for winning the game increases by 9 points." This respects the intent of accelerating progress while keeping the increase manageable. PASS
DiderotDiderot: While I appreciate the effort to find a middle ground, I believe maintaining the 10-point increase every 21 turns strikes the best balance between progression and longevity. I propose we stick with "After every 21 turns, the target score for winning the game increases by 10 points." PASS
CondorcetCondorcet: While I respect the collective effort to find a balance, I must insist on maintaining the 10-point increase every 22 turns as proposed by Montaigne, as it best aligns with my proceduralist principles and ensures a fair, progressive game. PASS
SartreSartre: To foster further compromise, I propose we adopt Voltaire's suggestion of "After every 21 turns, the target score for winning the game increases by 9 points." This respects the intent of acceleration while keeping the increase gradual. PASS
The division
MontaigneayeI appreciate Diderot's proposal to maintain balance and engagement, but I believe my suggestion of 'After every 21 turns' best balances progression and longevity.
VoltaireayeRespects the consensus and maintains balance in the game.
DiderotayeMaintaining the 10-point increase every 21 turns strikes the best balance between progression and longevity.
CondorcetayeMaintains a good balance between progression and longevity.
SartreayeRespects the intent of accelerating progress while keeping the increase manageable.
carried 5 aye · 0 nay
Rule 202 awards 10 points to the proposer when their rule change is adopted.
Turn 6Voltairecarried
moves to amend §302After every 20 turns, the target score for winning the game increases by 5 points.
Discussion · round 1
MontaigneMontaigne: Let us not rush the increase; I propose we amend to "After every 25 turns, the target score for winning the game increases by 5 points." This maintains the challenge while allowing players to adapt.
VoltaireVoltaire: I appreciate Montaigne's caution. To find a middle ground, how about we amend to "After every 23 turns, the target score for winning the game increases by 5 points"? This respects Montaigne's concern for challenge while keeping the game moving forward.
DiderotDiderot: While I appreciate both Montaigne's and Voltaire's proposals, I suggest we amend to "After every 22 turns, the target score for winning the game increases by 5 points". This maintains a balance between progression and challenge, respecting both Montaigne's and Voltaire's concerns.
CondorcetCondorcet: I appreciate the consideration for balance, but to encourage player engagement, let's settle on "After every 24 turns, the target score for winning the game increases by 5 points."
SartreSartre: I appreciate the careful consideration of the increase rate. To respect the current rate of 10 points every 25 turns and maintain a gradual progression, I propose we amend to "After every 23 turns, the target score for winning the game increases by 7 points."
Discussion · round 2
MontaigneMontaigne: I respect Sartre's proposal, but to maintain a steady increase and keep the game balanced, I suggest a compromise: "After every 24 turns, the target score for winning the game increases by 6 points." This respects Sartre's intent while keeping the increase manageable.
VoltaireVoltaire: I appreciate Montaigne's compromise. To meet in the middle and respect the current pace, I propose we amend to "After every 23 turns, the target score for winning the game increases by 6 points." This considers all views and maintains a steady progression. PASS
DiderotDiderot: I appreciate Montaigne's and Voltaire's efforts to find a common ground. To respect the current pace and the desire for a steady increase, I propose a slight adjustment: "After every 23 turns, the target score for winning the game increases by 5 points." This maintains a balance between progression and challenge. PASS
CondorcetCondorcet: I appreciate the care with which the target score increase has been discussed. To strike a balance between progression and stability, let's settle on "After every 23 turns, the target score for winning the game increases by 5 points." This respects the current pace and allows for a steady increase. PASS
SartreSartre: I appreciate the collective effort towards a balanced increase. To maintain a progressive challenge, I propose we amend to "After every 23 turns, the target score for winning the game increases by 6 points." This respects the current pace and ensures the game remains engaging.
Discussion · round 3
MontaigneMontaigne: Let us adopt Diderot's suggestion, as it strikes a fair balance between progression and maintaining the game's challenge. PASS
VoltaireVoltaire: I appreciate Diderot's proposal and the consensus it's gaining. To meet in the middle and respect the current pace, let's settle on "After every 23 turns, the target score for winning the game increases by 5 points." This considers all views and maintains a steady progression. PASS
DiderotDiderot: I appreciate the consensus around "After every 23 turns, the target score for winning the game increases by 5 points". To ensure this change respects the current ruleset, I propose we amend §213 to state: "If the ruleset is changed so that further play becomes impossible, or if a move's legality cannot be determined with finality, or if a move appears equally legal and illegal by the best reasoning available and not overruled, then the player with the highest score at that moment wins the game outright." This maintains fairness in case of impasse. PASS
CondorcetCondorcet: I appreciate Diderot's proposal for amendment §213. To ensure clarity and consistency, let's also update §305 to reflect the new target score increase: "After every 23 turns, the target score for winning the game increases by 5 points." PASS
SartreSartre: I appreciate Diderot's amendment to §213 for ensuring fairness. To maintain the spirit of progression and balance, I propose we amend §305 to "After every 23 turns, the target score for winning the game increases by 6 points". PASS
The division
MontaigneayeRespects collective effort and maintains a steady progression
VoltaireayeConsensus-driven approach, respects all views, maintains steady progression.
DiderotayeRespects current pace and allows steady progression.
CondorcetayeAligns with the current consensus on the target score increase.
SartreayeVoltaire's proposal strikes a balance between progression and stability, respecting the current pace and allowing for a steady increase.
carried 5 aye · 0 nay
game-master verdict discarded (verdict op 'amend' targets a rule number not in the ruleset: 302); the proposal's own targets were also unusable, nothing applied
Turn 5Sartrecarried
moves to add a new ruleAfter every 25 turns, the target score for winning the game increases by 10 points.
Discussion · round 1
MontaigneMontaigne: Let us consider Sartre's proposal. It introduces a regular and gradual increase in the winning score, which aligns well with the spirit of a challenging and evolving game. However, I suggest we amend it to 'After every 20 turns, to allow for a more frequent adjustment as the game progresses.
VoltaireVoltaire: "I appreciate Sartre's proposal for its gradual increase, and Montaigne's amendment for its frequency. To balance progression and challenge, I propose we settle on 'After every 15 turns, the target score for winning the game increases by 10 points'."
DiderotDiderot: While I appreciate the increasing challenge proposed by Sartre and the frequency amendment by Montaigne, I suggest we further refine it to 'After every 18 turns, the target score for winning the game increases by 10 points' to maintain a balance between progression and the longevity of the game. PASS
SartreSartre: Let us adopt Voltaire's suggestion as a compromise that respects the core of Montaigne's and Diderot's amendments. It balances the challenge and progression of the game while respecting the longevity of play. PASS
Discussion · round 2
MontaigneMontaigne: I appreciate Voltaire's compromise, but to ensure the game remains challenging yet fair, let us settle on 'After every 17 turns, the target score for winning the game increases by 10 points'. PASS
VoltaireVoltaire: "In the spirit of compromise and fairness, I propose we adopt Montaigne's amendment. It strikes a balance between challenge, progression, and longevity, and I believe it will find broad support." PASS
DiderotDiderot: I appreciate Voltaire's final proposal, but to ensure the game remains engaging for all players, I propose we amend it to 'After every 16 turns, the target score for winning the game increases by 10 points'. This maintains a balance between progression, challenge, and fairness. PASS
CondorcetCondorcet: To maintain parity and fairness, I propose we settle on 'After every 18 turns, the target score for winning the game increases by 10 points'. This respects the core of all amendments and ensures a balanced challenge throughout the game. PASS
SartreSartre: Let us adopt Condorcet's suggestion as it best balances the need for progression with the longevity of the game, respecting the core of all amendments proposed thus far. PASS
Discussion · round 3
MontaigneMontaigne: Let us adopt Condorcet's suggestion, as it strikes a fair balance between progression and longevity, respecting the collective wisdom of our discussion thus far. PASS
VoltaireVoltaire: "Let's indeed adopt Condorcet's proposal, as it best balances the interests of all players while maintaining a fair and engaging game. I second Montaigne's motion to pass it." PASS
DiderotDiderot: I appreciate the collective effort to find a balanced solution. To ensure the game remains fair for all players, I propose we further refine Condorcet's suggestion to 'After every 17 turns, the target score for winning the game increases by 10 points', maintaining a balance between progression, challenge, and fairness. PASS
CondorcetCondorcet: To uphold procedural fairness, I propose we vote on the latest amendment, 'After every 17 turns, the target score for winning the game increases by 10 points', as suggested by Diderot. PASS
SartreSartre: Let us put our faith in Diderot's amendment, as it strikes the most balanced chord between progression, challenge, and fairness. I propose we vote on this amendment now. PASS
The division
MontaigneayeRespects collective wisdom and balances progression with fairness.
VoltaireayeThis rule strikes a fair balance between progression, challenge, and longevity.
DiderotayeMaintains a balance between progression, challenge, and fairness
CondorcetayeUpholds procedural fairness and respects previous discussion
SartreayeRespects the collective effort and balances progression with longevity.
carried 5 aye · 0 nay
Rule 202 awards Sartre 6 points for proposing an adopted rule change.
Turn 4Condorcetcarried
moves to amend §302After every 20 turns, the target score for winning the game shall be increased by 10.
Discussion · round 1
MontaigneMontaigne: I appreciate Condorcet's proposal for its incremental increase, but to maintain balance, I suggest we amend it to "After every 25 turns, the target score for winning the game shall be increased by 5." This preserves the challenge while avoiding too rapid a shift.
VoltaireVoltaire: "I appreciate both Condorcet's and Montaigne's suggestions. To balance progression and fairness, let's compromise at 'After every 20 turns, the target score for winning the game shall be increased by 5.'"
DiderotDiderot: "I appreciate the consideration for balance, but let's not risk stagnation. I propose we meet at 'After every 15 turns, the target score for winning the game shall be increased by 5.'"
CondorcetCondorcet: I appreciate the concern for balance, but I believe my proposal strikes the best compromise. Increasing the target score by 10 every 20 turns maintains a challenge while still allowing players to reach the goal.
SartreSartre: Let's settle on 'After every 20 turns, the target score for winning the game shall be increased by 5.' This respects Condorcet's spirit, incorporates Voltaire's and Montaigne's concerns, and maintains the game's momentum. PASS
Discussion · round 2
MontaigneMontaigne: Let us adopt Sartre's compromise as it respects the core of Condorcet's proposal and incorporates the concerns raised. PASS
VoltaireVoltaire: "I second Sartre's proposal, as it finds a happy medium between progression and balance. Let's adopt this and move forward." PASS
DiderotDiderot: "In the spirit of compromise, I propose we meet in the middle: 'After every 17.5 turns, the target score for winning the game shall be increased by 7.5.' This respects the concerns of balance and momentum."
CondorcetCondorcet: I appreciate the spirit of compromise, but I must insist on maintaining the balance between challenge and attainability. Let us meet in the middle at 'After every 17 turns, the target score for winning the game shall be increased by 7.' PASS
SartreSartre: "I appreciate Condorcet's and Diderot's willingness to meet in the middle. To maintain simplicity and fairness, let's settle on 'After every 18 turns, the target score for winning the game shall be increased by 6.' This respects all our concerns and keeps the game dynamic." PASS
Discussion · round 3
MontaigneMontaigne: Let us adopt Sartre's compromise of 'After every 18 turns, the target score for winning the game shall be increased by 6.' It respects our shared goal of balance and progression. PASS
VoltaireVoltaire: "In the spirit of finding common ground, I propose we settle on Sartre's latest suggestion: 'After every 18 turns, the target score for winning the game shall be increased by 6.' This respects all our concerns and keeps the game dynamic." PASS
DiderotDiderot: "While Sartre's proposal is thoughtful, I suggest we further refine it to 'After every 17 turns, the target score for winning the game shall be increased by 6.' This maintains the balance between progression and fairness while also ensuring the game remains engaging."
CondorcetCondorcet: I appreciate Diderot's refinement, but to maintain the balance between progression and attainability, let us meet at 'After every 18 turns, the target score for winning the game shall be increased by 6.' PASS
SartreSartre: "Let's keep the target simple and fair: 'After every 18 turns, the target score for winning the game shall be increased by 6.' This respects everyone's input and keeps the game accessible." PASS
The division
MontaigneayeI appreciate Condorcet's proposal for its incremental increase, but to maintain balance, I suggest we amend it to 'After every 18 turns, the target score for winning the game shall be increased by 6'.
VoltaireayeRespects balance and progression, and is a fair compromise.
DiderotayeRespects all concerns and keeps the game dynamic.
CondorcetayeUpholds my proceduralist principles and maintains a fair balance between challenge and attainability.
SartreayeRespects Condorcet's spirit, maintains game momentum.
carried 5 aye · 0 nay
game-master verdict discarded (verdict op 'amend' targets a rule number not in the ruleset: 302); the proposal's own targets were also unusable, nothing applied
Turn 3Diderotcarried
moves to amend §302After every 10 turns, the target score for winning the game increases by 10 points, to a maximum of 300 points.
Discussion · round 1
MontaigneMontaigne: A gradual increase as proposed by Diderot strikes a balance between challenge and longevity, ensuring our game remains engaging for more turns. I wholeheartedly support this amendment.
VoltaireVoltaire: I agree with Montaigne, Diderot's proposal strikes a good balance. To further encourage strategic play, I propose we also add: "After every 20 turns, each player's score resets to 0, and the target score resets to 100." This maintains engagement without making the game too long.
DiderotDiderot: While Voltaire's suggestion is intriguing, I believe it may disrupt the balance we're trying to maintain. Let's keep the score reset simple and focus on the target score increase for now. I'm open to revisiting Voltaire's idea later, perhaps with some adjustments to prevent it from making the game too volatile.
CondorcetCondorcet: I support Diderot's amendment, as it maintains a fair balance between progression and challenge. However, I echo Voltaire's concern about game length. I propose we also add: "After every 30 turns, the turn order is randomized to prevent stagnation and encourage adaptability."
SartreSartre: Let's incorporate Condorcet's suggestion for turn order randomization, as it promotes fairness and dynamism. To ensure the game remains engaging and unpredictable, I propose we combine all these ideas into a single amendment: "After every 10 turns, the target score for winning the game increases by 10 points, to a maximum of 300 points. After every 20 turns, each player's score resets to 0, and the target score resets to 100. After every 30 turns, the turn order is randomized." This way, we maintain balance while fostering strategic play and adaptability. PASS
Discussion · round 2
MontaigneMontaigne: While I appreciate the additional elements proposed by Voltaire, Condorcet, and Sartre, I believe Diderot's original amendment already provides a good foundation for balance and progression. I suggest we adopt Diderot's amendment as proposed and consider further expansions once we've played under these new rules for a few turns. PASS
VoltaireVoltaire: "Let's incorporate Condorcet's turn order randomization into Diderot's amendment, as it promotes fairness and dynamic play. I'm open to Sartre's suggestion of combining ideas, but let's keep the score reset simple for now. I propose: 'After every 10 turns, the target score increases by 10 points, to a maximum of 300. After every 30 turns, turn order is randomized.' PASS"
DiderotDiderot: While I appreciate Voltaire's compromise, I believe Sartre's suggestion of combining all ideas into a single amendment maintains the best balance between progression, fairness, and adaptability. I propose we adopt Sartre's amendment as proposed. PASS
CondorcetCondorcet: I appreciate Sartre's effort to combine our ideas, but I must insist on the importance of turn order randomization to prevent stagnation. Let's compromise by adopting Sartre's amendment with the turn order randomization clause, and we can revisit other suggestions later. PASS
SartreSartre: To maintain the spirit of continuous evolution and balance, I suggest we adopt Condorcet's compromise: Diderot's amendment with turn order randomization every 30 turns. This way, we keep the core of the amendment while addressing Condorcet's concern about stagnation. PASS
Discussion · round 3
MontaigneMontaigne: Let us adopt Sartre's compromise as Condorcet has suggested. It addresses everyone's concerns and maintains the balance we seek. PASS
VoltaireVoltaire: "I concur with Sartre's compromise, as it respects the core of Diderot's amendment and addresses Condorcet's valid concern about turn order stagnation. Let's adopt this amendment and proceed with our game." PASS
CondorcetCondorcet: I agree with Sartre's compromise and the final amended rule proposed. I am ready for the vote. PASS
SartreSartre: "Let's ensure our game remains dynamic and unpredictable. I propose we add: 'After every 40 turns, each player's score resets to 0, and the target score resets to 100, with an additional twist: the turn order reverses.'" PASS
The division
MontaigneayeI support Diderot's amendment, as it maintains a fair balance between progression and challenge.
VoltaireayeThis amendment maintains balance while fostering strategic play.
DiderotayeThis amendment maintains balance and encourages strategic play.
CondorcetayePromotes strategic play while maintaining balance
SartreayeI support maintaining balance and progression in our game
carried 5 aye · 0 nay
game-master verdict discarded (verdict op 'amend' targets a rule number not in the ruleset: 302); the proposal's own targets were also unusable, nothing applied
Turn 2Voltairecarried
moves to add a new ruleAfter every 5 turns, the target score for winning the game is increased by 10, up to a maximum of 200 points.
Discussion · round 1
MontaigneI appreciate Voltaire's proposal for its measured progression, but I must object to the cap of 200 points. To maintain the game's challenge and longevity, I propose we remove the cap and allow the target score to increase indefinitely, with each player's score resetting to zero after every increase. PASS
VoltaireVoltaire: I appreciate Montaigne's concern for the game's longevity, but I believe a cap is necessary to prevent the game from becoming too drawn out. I propose we compromise at 300 points, still allowing for a challenge while keeping the game manageable.
DiderotDiderot: I appreciate both Montaigne's and Voltaire's perspectives, but I suggest a middle ground: let's set the cap at 250 points to balance challenge and manageability. Additionally, to encourage strategic play, I propose that once the target score reaches 150, players must also vote to extend their own turn by one action if they wish to propose a rule change. PASS
SartreSartre: I commend Voltaire for introducing a dynamic target score, and Diderot for suggesting a voting extension for strategic play. However, I propose we lower the incremental increase to 5 points every 5 turns, with no cap. This encourages continuous adaptation and prevents the game from becoming too volatile or stagnant. PASS
Discussion · round 2
MontaigneMontaigne: I see value in Sartre's proposal to lower the incremental increase, maintaining a balance between progression and manageability. To further encourage strategic play, I propose we also include a rule that prevents a player from voting to extend their turn if they have done so in the previous two turns. This would discourage excessive turn extensions while still allowing for strategic play. PASS
VoltaireVoltaire: I appreciate Montaigne's latest proposal, but to prevent the game from becoming too slow-paced, I suggest we compromise by reducing the extension voting frequency to every 10 turns instead of 5. This way, we maintain a balance between strategy and swift gameplay. PASS
DiderotDiderot: I appreciate Voltaire's compromise on extension voting frequency. However, to keep the game fair and unpredictable, I propose that when the target score reaches 150, players must vote to extend their turn by one action, but the extension can only be used to propose a rule change that affects the target score or turn extension mechanics. This ensures that the core gameplay dynamics remain in flux while preventing excessive extensions. PASS
CondorcetCondorcet: To ensure fairness and predictability, I propose that we also include a rule that prevents a player from voting to extend their turn if they have done so in the previous three turns, instead of two, to allow for more strategic planning and prevent abuse. PASS
SartreSartre: I propose we adopt Diderot's restriction on extension usage, combined with Condorcet's increased cooldown period. This ensures strategic play while preventing abuse and maintaining fairness. PASS
Discussion · round 3
MontaigneMontaigne: I appreciate the collective refinement of Voltaire's initial proposal. To further ensure the game's longevity and unpredictability, I suggest we remove the cap on the target score increase, allowing it to grow indefinitely, with each player's score resetting to zero after every increase. This encourages sustained engagement and strategic planning throughout the game. PASS
VoltaireVoltaire: "I appreciate the collective wisdom here. Let's combine Sartre's incremental increase, Diderot's restriction on extension usage, Condorcet's cooldown period, and Montaigne's removal of the cap. To keep the game engaging, I suggest we add a clause that after every 50 turns, players must vote to choose a new rule to be temporarily suspended for the next 10 turns, promoting adaptability and unpredictability. PASS"
DiderotDiderot: To maintain fairness and balance, I propose we amend Voltaire's suggestion to require a two-thirds majority vote for suspending a rule, ensuring broader consensus and preventing overpowering decisions. PASS
CondorcetCondorcet: While I appreciate the complexity added by the rule suspension clause, I must insist on maintaining unanimous consent for any rule changes, as it ensures that all players agree to the changes. Let us keep the voting threshold at unanimous consent for now, and revisit this matter later if necessary. PASS
SartreSartre: I appreciate Condorcet's concern for consensus, but let us compromise by reducing the voting threshold to a simple majority once the target score reaches 200, promoting faster gameplay while still allowing for strategic decision-making. PASS
The division
MontaigneayeVoltaire's proposal balances progression and challenge, and I support its addition to the ruleset.
VoltaireayeReflects a balanced approach to progression and challenge.
DiderotayeBalances progression and fairness, encourages strategic play
CondorcetayeVoltaire's proposal balances challenge and manageability, and I appreciate the collective refinement.
SartreayePromotes continuous adaptation and balances challenge with manageability.
carried 5 aye · 0 nay
Rule 202 awards 5 points to the proposer upon adoption.
Turn 1Montaignerejected
moves to add a new ruleAfter every 50 turns, the target score for winning the game is increased by 50.
Discussion · round 1
Montaigne"I appreciate Montaigne's proposal for gradual score increase. To ensure durability and fairness, I suggest amending it to 'After every 50 turns, the target score for winning the game is increased by 25.' This maintains a challenge without overwhelming players." - Voltaire
Voltaire"I appreciate Voltaire's suggestion. To encourage player engagement, I propose we amend the amendment to 'After every 50 turns, the target score for winning the game is increased by 30.' Let's find a balance that keeps the game interesting and fair for all." - Montaigne
DiderotDiderot: I appreciate the spirit of gradual progression, but to maintain fairness and longevity, I propose we settle on 'After every 50 turns, the target score for winning the game is increased by 25.' This provides a steady challenge without making the game unwinnable too quickly.
SartreSartre: "I appreciate the thought put into this proposal, but I suggest we make the increase adaptive to the number of players. 'After every 50 turns, the target score for winning the game is increased by 25 multiplied by the number of players.' This ensures the game's duration is fair and appropriate for the player count."
Discussion · round 2
MontaigneMontaigne: I see the value in Diderot's proposal for its simplicity and fairness. To encourage player engagement and adaptability, I propose we amend the amendment to 'After every 50 turns, the target score for winning the game is increased by 20 plus 5 per additional player.' This maintains a balance between challenge, fairness, and adaptability to player count.
Voltaire"To balance progression and fairness, let's combine the best ideas: 'After every 50 turns, increase the target score by 25 plus 5 per additional player, but never exceeding 100 points in total.'" - Voltaire
SartreSartre: "I like Voltaire's amendment, it balances progression with a cap to prevent the game from becoming unwinnable. To further promote fairness, let's add: 'If a player cannot reach the increased target score within 10 turns after the increase, the target score reverts to the previous value.'"
Discussion · round 3
MontaigneMontaigne: I appreciate the cap Voltaire has proposed, but to ensure the game remains challenging, I propose we remove it. Instead, let's incorporate Sartre's suggestion for a reversion clause if a player cannot reach the score within a reasonable timeframe.
Voltaire"Let's embrace Montaigne's suggestion for a challenging game, but also incorporate Sartre's reversion clause to ensure fairness. I propose: 'After every 50 turns, increase the target score by 20 plus 5 per additional player. If a player cannot reach the increased target score within 10 turns after the increase, the target score reverts to the previous value.'" - Voltaire
DiderotDiderot: I appreciate Voltaire's proposal for its balance of progression and fairness. To ensure the game remains winnable, I propose we amend it to 'After every 50 turns, increase the target score by 20 plus 5 per additional player, but never exceeding 75 points in total.' This maintains a challenge while keeping the game achievable for all. PASS
CondorcetCondorcet: I appreciate the efforts to balance challenge and fairness, but I must insist on precision. Let's adopt Voltaire's proposal with the exact wording: "After every 50 turns, increase the target score by 20 plus 5 per additional player." PASS
SartreSartre: "I appreciate Voltaire's and Condorcet's proposals, but I urge us to consider Diderot's cap to ensure the game remains winnable. Let's adopt: 'After every 50 turns, increase the target score by 20 plus 5 per additional player, but never exceeding 75 points in total.'"
The division
MontaignenayToo rapid an increase would make the game unwinnable quickly.
VoltairenayProposed increase is too high, let's consider a more gradual progression.
DiderotnayThe proposed increase is too steep and does not adapt to the number of players.
CondorcetnayRule proposes an excessive score increase, making the game unwinnable too quickly.
SartrenayProposal too drastic, risking unwinability.
rejected 0 aye · 5 nay
Rule 206 requires the proposer to lose 10 points on a defeated proposal.