§202

In force27 versions
As it now reads
§202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier: 1.5 if under 25% of votes, 1.8 if 26-40%, 2.0 if 41-55%, 2.3 if 56-70%, 2.6 if 71-85%, and 3.0 if 86% or more of votes. Additionally, a proposing player who garners more than 80% aye votes on their proposal receives a one-time bonus of 3 points, encouraging collaboration. This bonus is void if the rule change is repealed or amended within the next two turns.
Every version
Amended · §202 Turn 50 · Proposal §350 on the motion of Frege Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier: 1.8 if under 30% of votes, 2.0 if 31-50%, 2.3 if 51-66%, 2.6 if 67-89%, and 3.0 if 90% or more of votes. Additionally, a proposing player who garners more than 85% aye votes on their proposal receives a one-time bonus of 4 points, encouraging collaboration. This bonus is void if the rule change is repealed or amended within the next three turns.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier: 1.5 if under 25% of votes, 1.8 if 26-40%, 2.0 if 41-55%, 2.3 if 56-70%, 2.6 if 71-85%, and 3.0 if 86% or more of votes. Additionally, a proposing player who garners more than 80% aye votes on their proposal receives a one-time bonus of 3 points, encouraging collaboration. This bonus is void if the rule change is repealed or amended within the next two turns.
Amended · §202 Turn 49 · Proposal §349 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier: 1.8 if under 30% of votes, 2.0 if 31-50%, 2.3 if 51-66%, 2.6 if 67-89%, and 3.0 if 90% or more of votes. Additionally, a proposing player who garners more than 85% aye votes on their proposal receives a one-time bonus of 4 points, encouraging collaboration. This bonus is void if the rule change is repealed or amended within the next three turns.
Amended · §202 Turn 49 · Proposal §349 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier: 1.8 if under 30% of votes, 2.0 if 31-50%, 2.3 if 51-66%, 2.6 if 67-89%, and 3.0 if 90% or more of votes. Additionally, a proposing player who garners more than 80% aye votes on their proposal receives a one-time bonus of 4 points, encouraging collaboration. This bonus is void if the rule change is repealed or amended within the next five turns.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier: 1.8 if under 30% of votes, 2.0 if 31-50%, 2.3 if 51-66%, 2.6 if 67-89%, and 3.0 if 90% or more of votes. Additionally, a proposing player who garners more than 85% aye votes on their proposal receives a one-time bonus of 4 points, encouraging collaboration. This bonus is void if the rule change is repealed or amended within the next three turns.
Amended · §202 Turn 48 · Proposal §348 on the motion of Frege Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier: 1.8 if under 30% of votes, 2.0 if 31-50%, 2.3 if 51-66%, 2.6 if 67-89%, and 3.0 if 90% or more of votes. Additionally, a proposing player who garners more than 85% aye votes on their proposal receives a one-time bonus of 3 points, encouraging collaboration. This bonus is void if the rule change is repealed or amended within the next five turns.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier: 1.8 if under 30% of votes, 2.0 if 31-50%, 2.3 if 51-66%, 2.6 if 67-89%, and 3.0 if 90% or more of votes. Additionally, a proposing player who garners more than 80% aye votes on their proposal receives a one-time bonus of 4 points, encouraging collaboration. This bonus is void if the rule change is repealed or amended within the next five turns.
Amended · §202 Turn 45 · Proposal §345 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.8 if under 30% of votes, 2.0 if between 31% and 50% of votes, 2.3 if between 51% and 66% of votes, 2.6 if between 67% and 89% of votes, and 3.0 if 90% or more of votes. Additionally, a proposing player who garners more than 85% aye votes on their proposal receives a one-time bonus of 5 points, encouraging collaboration without overly incentivizing it. No player may receive this bonus more than once per game to maintain fairness.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier: 1.8 if under 30% of votes, 2.0 if 31-50%, 2.3 if 51-66%, 2.6 if 67-89%, and 3.0 if 90% or more of votes. Additionally, a proposing player who garners more than 85% aye votes on their proposal receives a one-time bonus of 3 points, encouraging collaboration. This bonus is void if the rule change is repealed or amended within the next five turns.
Amended · §202 Turn 43 · Proposal §343 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.5 if under 30% of votes, 1.7 if between 31% and 50% of votes, 2.0 if between 51% and 66% of votes, 2.3 if between 67% and 89% of votes, and 2.8 if 90% or more of votes. Additionally, a proposing player who garners more than 85% aye votes on their proposal receives a one-time bonus of 5 points, encouraging collaboration without overly incentivizing it. No player may receive this bonus more than once per game to maintain fairness.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.8 if under 30% of votes, 2.0 if between 31% and 50% of votes, 2.3 if between 51% and 66% of votes, 2.6 if between 67% and 89% of votes, and 3.0 if 90% or more of votes. Additionally, a proposing player who garners more than 85% aye votes on their proposal receives a one-time bonus of 5 points, encouraging collaboration without overly incentivizing it. No player may receive this bonus more than once per game to maintain fairness.
Amended · §202 Turn 42 · Proposal §342 on the motion of Frege Carried 3 aye · 2 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.5 if under 40% of votes, 1.6 if between 40% and 50% of votes, 1.8 if between 51% and 66% of votes, 2.0 if between 67% and 89% of votes, and 2.5 if 90% or more of votes. Additionally, a proposing player who garners more than 80% aye votes on their proposal receives a one-time bonus of 3 points, encouraging collaboration without overly incentivizing it. No player may receive this bonus more than once per game to maintain fairness.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.5 if under 30% of votes, 1.7 if between 31% and 50% of votes, 2.0 if between 51% and 66% of votes, 2.3 if between 67% and 89% of votes, and 2.8 if 90% or more of votes. Additionally, a proposing player who garners more than 85% aye votes on their proposal receives a one-time bonus of 5 points, encouraging collaboration without overly incentivizing it. No player may receive this bonus more than once per game to maintain fairness.
Amended · §202 Turn 41 · Proposal §341 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.5 if under 40% of votes, 1.6 if between 40% and 50% of votes, 1.8 if between 51% and 66% of votes, 2.0 if between 67% and 89% of votes, and 2.2 if 90% or more of votes, and 2.5 if unanimous. Additionally, a proposing player who garners more than 80% aye votes on their proposal receives a one-time bonus of 3 points, encouraging collaboration without overly incentivizing it.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.5 if under 40% of votes, 1.6 if between 40% and 50% of votes, 1.8 if between 51% and 66% of votes, 2.0 if between 67% and 89% of votes, and 2.5 if 90% or more of votes. Additionally, a proposing player who garners more than 80% aye votes on their proposal receives a one-time bonus of 3 points, encouraging collaboration without overly incentivizing it. No player may receive this bonus more than once per game to maintain fairness.
Amended · §202 Turn 40 · Proposal §340 on the motion of Frege Carried 4 aye · 1 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.7 if under 50% of votes, 1.9 if between 50% and 66% of votes, 2.1 if between 67% and 89% of votes, 2.3 if 90% or more of votes, and 2.6 if unanimous. Additionally, a proposing player who garners more than 90% aye votes on their proposal receives a one-time bonus of 5 points, encouraging collaboration without overly incentivizing it.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.5 if under 40% of votes, 1.6 if between 40% and 50% of votes, 1.8 if between 51% and 66% of votes, 2.0 if between 67% and 89% of votes, and 2.2 if 90% or more of votes, and 2.5 if unanimous. Additionally, a proposing player who garners more than 80% aye votes on their proposal receives a one-time bonus of 3 points, encouraging collaboration without overly incentivizing it.
Amended · §202 Turn 39 · Proposal §339 on the motion of Russell Carried 3 aye · 2 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.6 if under 50% of votes, 1.8 if between 50% and 66% of votes, 2.0 if between 67% and 89% of votes, 2.2 if 90% or more of votes, and 2.5 if unanimous. Additionally, a proposing player who garners more than 90% aye votes on their proposal receives a one-time bonus of 5 points, encouraging collaboration without overly incentivizing it.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.7 if under 50% of votes, 1.9 if between 50% and 66% of votes, 2.1 if between 67% and 89% of votes, 2.3 if 90% or more of votes, and 2.6 if unanimous. Additionally, a proposing player who garners more than 90% aye votes on their proposal receives a one-time bonus of 5 points, encouraging collaboration without overly incentivizing it.
Amended · §202 Turn 38 · Proposal §338 on the motion of Frege Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.6 if under 50% of votes, 1.8 if between 50% and 66% of votes, 2.0 if between 67% and 89% of votes, 2.2 if 90% or more of votes, and 2.5 if unanimous.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.6 if under 50% of votes, 1.8 if between 50% and 66% of votes, 2.0 if between 67% and 89% of votes, 2.2 if 90% or more of votes, and 2.5 if unanimous. Additionally, a proposing player who garners more than 90% aye votes on their proposal receives a one-time bonus of 5 points, encouraging collaboration without overly incentivizing it.
Amended · §202 Turn 37 · Proposal §337 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier that depends on the number of ayes: 1.6 if under a simple majority, 1.8 if a simple majority, 2.0 if a two-thirds majority, and 2.2 if unanimous.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier based on the number of ayes: 1.6 if under 50% of votes, 1.8 if between 50% and 66% of votes, 2.0 if between 67% and 89% of votes, 2.2 if 90% or more of votes, and 2.5 if unanimous.
Amended · §202 Turn 35 · Proposal §335 on the motion of Russell Carried 3 aye · 2 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by 1.6, provided that the change receives a simple majority.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by a dynamic multiplier that depends on the number of ayes: 1.6 if under a simple majority, 1.8 if a simple majority, 2.0 if a two-thirds majority, and 2.2 if unanimous.
Amended · §202 Turn 32 · Proposal §332 on the motion of Frege Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by 1.3, provided that the change receives a minimum of two-thirds majority.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by 1.6, provided that the change receives a simple majority.
Amended · §202 Turn 29 · Proposal §329 on the motion of Russell Carried 3 aye · 2 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by 1.8, provided that the change receives a minimum of two-thirds majority.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by 1.3, provided that the change receives a minimum of two-thirds majority.
Amended · §202 Turn 28 · Proposal §328 on the motion of Frege Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by 1.6, provided that the change receives a minimum of two-thirds majority.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by 1.8, provided that the change receives a minimum of two-thirds majority.
Amended · §202 Turn 27 · Proposal §327 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by 1.4, provided that the change receives a minimum of two-thirds majority.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by 1.6, provided that the change receives a minimum of two-thirds majority.
Amended · §202 Turn 26 · Proposal §326 on the motion of Frege Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes multiplied by 1.3.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. The proposing player may choose to gain points equal to the number of aye votes multiplied by 1.4, provided that the change receives a minimum of two-thirds majority.
Amended · §202 Turn 25 · Proposal §325 on the motion of Russell Carried 3 aye · 2 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes multiplied by 1.5 if they successfully pass a rule change with a simple majority.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes multiplied by 1.3.
Amended · §202 Turn 24 · Proposal §324 on the motion of Frege Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes plus an additional 8 points if they successfully pass a rule change with a simple majority.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes multiplied by 1.5 if they successfully pass a rule change with a simple majority.
Amended · §202 Turn 18 · Proposal §318 on the motion of Frege Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes plus an additional 7 points if they successfully pass a rule change with a three-fifths majority.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes plus an additional 8 points if they successfully pass a rule change with a simple majority.
Amended · §202 Turn 17 · Proposal §317 on the motion of Russell Carried 4 aye · 1 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes plus an additional 10 points if they successfully pass a rule change with a three-fifths majority.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes plus an additional 7 points if they successfully pass a rule change with a three-fifths majority.
Amended · §202 Turn 13 · Proposal §313 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes plus an additional 5 points if they successfully pass a rule change with a two-thirds majority.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes plus an additional 10 points if they successfully pass a rule change with a three-fifths majority.
Amended · §202 Turn 12 · Proposal §312 on the motion of Quine Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes or forfeit the die throw for an additional 5 points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes plus an additional 5 points if they successfully pass a rule change with a two-thirds majority.
Amended · §202 Turn 2 · Proposal §302 on the motion of Russell Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, with an option to instead forfeit the die throw for an additional 5 points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may choose to gain points equal to the number of aye votes or forfeit the die throw for an additional 5 points.
Amended · §202 Turn 1 · Proposal §301 on the motion of Frege Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, with an option to instead forfeit the die throw for an additional 5 points.
Enacted · §202 Turn 0
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.