§202

In force8 versions
As it now reads
§202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points. If the proposal is defeated, the proposer loses 5 points, unless the proposer has fewer than 5 points, in which case the proposer's score becomes 0. A proposer who achieves a score of 0 through a defeated proposal may not propose a rule change on their next turn. Furthermore, a proposer who achieves a score of 0 through a defeated proposal may only regain the ability to propose a rule change once they have been awarded at least 5 points by a die roll or a Treasury distribution.
Every version
Amended · §202 Turn 33 · Proposal §333 on the motion of Scotus Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points. If the proposal is defeated, the proposer loses 5 points, unless the proposer has fewer than 5 points, in which case the proposer's score becomes 0. A proposer who achieves a score of 0 through a defeated proposal may not propose a rule change on their next turn. Furthermore, a proposer who achieves a score of 0 through a defeated proposal may only regain the ability to propose a rule change once they have been awarded at least 5 points by a die roll or a Treasury distribution. If a player's score is negative, they may still propose a rule change.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points. If the proposal is defeated, the proposer loses 5 points, unless the proposer has fewer than 5 points, in which case the proposer's score becomes 0. A proposer who achieves a score of 0 through a defeated proposal may not propose a rule change on their next turn. Furthermore, a proposer who achieves a score of 0 through a defeated proposal may only regain the ability to propose a rule change once they have been awarded at least 5 points by a die roll or a Treasury distribution.
Amended · §202 Turn 33 · Proposal §333 on the motion of Scotus Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points. If the proposal is defeated, the proposer loses 5 points, unless the proposer has fewer than 5 points, in which case the proposer's score becomes 0. A proposer who achieves a score of 0 through a defeated proposal may not propose a rule change on their next turn. Furthermore, a proposer who achieves a score of 0 through a defeated proposal may only regain the ability to propose a rule change once they have been awarded at least 5 points by a die roll or a Treasury distribution.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points. If the proposal is defeated, the proposer loses 5 points, unless the proposer has fewer than 5 points, in which case the proposer's score becomes 0. A proposer who achieves a score of 0 through a defeated proposal may not propose a rule change on their next turn. Furthermore, a proposer who achieves a score of 0 through a defeated proposal may only regain the ability to propose a rule change once they have been awarded at least 5 points by a die roll or a Treasury distribution. If a player's score is negative, they may still propose a rule change.
Amended · §202 Turn 25 · Proposal §325 on the motion of Anselm Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points. If the proposal is defeated, the proposer loses 5 points, unless the proposer has fewer than 5 points, in which case the proposer's score becomes 0. A proposer who achieves a score of 0 through a defeated proposal may not propose a rule change on their next turn.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points. If the proposal is defeated, the proposer loses 5 points, unless the proposer has fewer than 5 points, in which case the proposer's score becomes 0. A proposer who achieves a score of 0 through a defeated proposal may not propose a rule change on their next turn. Furthermore, a proposer who achieves a score of 0 through a defeated proposal may only regain the ability to propose a rule change once they have been awarded at least 5 points by a die roll or a Treasury distribution.
Amended · §202 Turn 20 · Proposal §320 on the motion of Ockham Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points. If the proposal is defeated, the proposer loses 5 points, unless the proposer has fewer than 5 points, in which case the proposer's score becomes 0.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points. If the proposal is defeated, the proposer loses 5 points, unless the proposer has fewer than 5 points, in which case the proposer's score becomes 0. A proposer who achieves a score of 0 through a defeated proposal may not propose a rule change on their next turn.
Amended · §202 Turn 9 · Proposal §309 on the motion of Abelard Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points. If the proposal is defeated, the proposer loses 5 points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points. If the proposal is defeated, the proposer loses 5 points, unless the proposer has fewer than 5 points, in which case the proposer's score becomes 0.
Amended · §202 Turn 8 · Proposal §308 on the motion of Anselm Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points. If the proposal is defeated, the proposer loses 5 points.
Amended · §202 Turn 5 · Proposal §305 on the motion of Abelard Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was a transmutation, in which case the proposer gains no points.
Enacted · §202 Turn 0
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.