§202

In force25 versions
As it now reads
§202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote. To further encourage collaborative engagement, if a player's cumulative score reaches a multiple of 20, they gain the ability to propose an additional rule change in their next turn, subject to the same conditions as a regular proposal. Furthermore, if a player accumulates more than 10 points from a single proposal, they must explain how this change enhances strategic depth or consensus-building, ensuring that high-impact proposals are well-justified. Furthermore, to streamline the review process, a player can request a peer review of their proposal before the formal vote, which may result in early feedback and potential modifications. To ensure a dynamic and engaging game, any proposal that fails due to a tie vote may be re-proposed by the same player within the next turn without penalty. Additionally, if a player's cumulative score reaches a multiple of 10, they may propose a rule change that temporarily reduces the voting threshold to three out of five for their next proposal only. Additionally, a player who proposes a rule change that significantly enhances strategic depth or consensus-building and is adopted, gains 3 additional points.
Every version
Amended · §202 Turn 48 · Proposal §348 on the motion of Tarski Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote. To further encourage collaborative engagement, if a player's cumulative score reaches a multiple of 20, they gain the ability to propose an additional rule change in their next turn, subject to the same conditions as a regular proposal. Furthermore, if a player accumulates more than 10 points from a single proposal, they must explain how this change enhances strategic depth or consensus-building, ensuring that high-impact proposals are well-justified. Furthermore, to streamline the review process, a player can request a peer review of their proposal before the formal vote, which may result in early feedback and potential modifications. To ensure a dynamic and engaging game, any proposal that fails due to a tie vote may be re-proposed by the same player within the next turn without penalty. Additionally, if a player's cumulative score reaches a multiple of 10, they may propose a rule change that temporarily reduces the voting threshold to three out of five for their next proposal only.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote. To further encourage collaborative engagement, if a player's cumulative score reaches a multiple of 20, they gain the ability to propose an additional rule change in their next turn, subject to the same conditions as a regular proposal. Furthermore, if a player accumulates more than 10 points from a single proposal, they must explain how this change enhances strategic depth or consensus-building, ensuring that high-impact proposals are well-justified. Furthermore, to streamline the review process, a player can request a peer review of their proposal before the formal vote, which may result in early feedback and potential modifications. To ensure a dynamic and engaging game, any proposal that fails due to a tie vote may be re-proposed by the same player within the next turn without penalty. Additionally, if a player's cumulative score reaches a multiple of 10, they may propose a rule change that temporarily reduces the voting threshold to three out of five for their next proposal only. Additionally, a player who proposes a rule change that significantly enhances strategic depth or consensus-building and is adopted, gains 3 additional points.
Amended · §202 Turn 47 · Proposal §347 on the motion of Goedel Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote. To further encourage collaborative engagement, if a player's cumulative score reaches a multiple of 20, they gain the ability to propose an additional rule change in their next turn, subject to the same conditions as a regular proposal. Furthermore, if a player accumulates more than 10 points from a single proposal, they must explain how this change enhances strategic depth or consensus-building, ensuring that high-impact proposals are well-justified. Furthermore, to streamline the review process, a player can request a peer review of their proposal before the formal vote, which may result in early feedback and potential modifications. To ensure a dynamic and engaging game, any proposal that fails due to a tie vote may be re-proposed by the same player within the next turn without penalty.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote. To further encourage collaborative engagement, if a player's cumulative score reaches a multiple of 20, they gain the ability to propose an additional rule change in their next turn, subject to the same conditions as a regular proposal. Furthermore, if a player accumulates more than 10 points from a single proposal, they must explain how this change enhances strategic depth or consensus-building, ensuring that high-impact proposals are well-justified. Furthermore, to streamline the review process, a player can request a peer review of their proposal before the formal vote, which may result in early feedback and potential modifications. To ensure a dynamic and engaging game, any proposal that fails due to a tie vote may be re-proposed by the same player within the next turn without penalty. Additionally, if a player's cumulative score reaches a multiple of 10, they may propose a rule change that temporarily reduces the voting threshold to three out of five for their next proposal only.
Amended · §202 Turn 46 · Proposal §346 on the motion of Tarski Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote. To further encourage collaborative engagement, if a player's cumulative score reaches a multiple of 15, they gain the ability to propose an additional rule change in their next turn, subject to the same conditions as a regular proposal. Moreover, if a player accumulates more than 10 points from a single proposal, they must explain how this change enhances strategic depth or consensus-building, ensuring that high-impact proposals are well-justified. Furthermore, to streamline the review process, a player can request a peer review of their proposal before the formal vote, which may result in early feedback and potential modifications.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote. To further encourage collaborative engagement, if a player's cumulative score reaches a multiple of 20, they gain the ability to propose an additional rule change in their next turn, subject to the same conditions as a regular proposal. Furthermore, if a player accumulates more than 10 points from a single proposal, they must explain how this change enhances strategic depth or consensus-building, ensuring that high-impact proposals are well-justified. Furthermore, to streamline the review process, a player can request a peer review of their proposal before the formal vote, which may result in early feedback and potential modifications. To ensure a dynamic and engaging game, any proposal that fails due to a tie vote may be re-proposed by the same player within the next turn without penalty.
Amended · §202 Turn 45 · Proposal §345 on the motion of Goedel Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote. To further encourage collaborative engagement, if a player's cumulative score reaches a multiple of 10, they gain the ability to propose an additional rule change in their next turn, subject to the same conditions as a regular proposal. Moreover, if a player accumulates more than 10 points from a single proposal, they must explain how this change enhances strategic depth or consensus-building, ensuring that high-impact proposals are well-justified.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote. To further encourage collaborative engagement, if a player's cumulative score reaches a multiple of 15, they gain the ability to propose an additional rule change in their next turn, subject to the same conditions as a regular proposal. Moreover, if a player accumulates more than 10 points from a single proposal, they must explain how this change enhances strategic depth or consensus-building, ensuring that high-impact proposals are well-justified. Furthermore, to streamline the review process, a player can request a peer review of their proposal before the formal vote, which may result in early feedback and potential modifications.
Amended · §202 Turn 44 · Proposal §344 on the motion of Tarski Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote. To further encourage collaborative engagement, if a player's cumulative score reaches a multiple of 15, they gain the ability to propose an additional rule change in their next turn, subject to the same conditions as a regular proposal. Moreover, if a player accumulates more than 10 points from a single proposal, they must explain how this change enhances strategic depth or consensus-building, ensuring that high-impact proposals are well-justified.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote. To further encourage collaborative engagement, if a player's cumulative score reaches a multiple of 10, they gain the ability to propose an additional rule change in their next turn, subject to the same conditions as a regular proposal. Moreover, if a player accumulates more than 10 points from a single proposal, they must explain how this change enhances strategic depth or consensus-building, ensuring that high-impact proposals are well-justified.
Amended · §202 Turn 43 · Proposal §343 on the motion of Goedel Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 15, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal. Furthermore, players must provide a brief rationale for their vote on each proposal, which is shared publicly, to enhance transparency and accountability in the decision-making process. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote. To further encourage collaborative engagement, if a player's cumulative score reaches a multiple of 15, they gain the ability to propose an additional rule change in their next turn, subject to the same conditions as a regular proposal. Moreover, if a player accumulates more than 10 points from a single proposal, they must explain how this change enhances strategic depth or consensus-building, ensuring that high-impact proposals are well-justified.
Amended · §202 Turn 41 · Proposal §341 on the motion of Goedel Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 15, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal. Furthermore, players must provide a brief rationale for their vote on each proposal, which is shared publicly, to enhance transparency and accountability in the decision-making process. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 15, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal. Furthermore, players must provide a brief rationale for their vote on each proposal, which is shared publicly, to enhance transparency and accountability in the decision-making process. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a player whose proposal has been rejected for the third time in a row may call for a review of the decision by the other players, who can overturn the rejection by a unanimous vote.
Amended · §202 Turn 40 · Proposal §340 on the motion of Tarski Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 15, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal. Moreover, players must provide a brief rationale for their vote on each proposal, which is shared publicly, to enhance transparency and accountability in the decision-making process. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 15, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal. Furthermore, players must provide a brief rationale for their vote on each proposal, which is shared publicly, to enhance transparency and accountability in the decision-making process. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters.
Amended · §202 Turn 39 · Proposal §339 on the motion of Goedel Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 15, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal. Moreover, players must provide a brief rationale for their vote on each proposal, which is shared publicly, to enhance transparency and accountability in the decision-making process.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 15, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal. Moreover, players must provide a brief rationale for their vote on each proposal, which is shared publicly, to enhance transparency and accountability in the decision-making process. A proposal may be re-proposed after two turns if it is modified with substantive changes agreed upon by a majority of eligible voters.
Amended · §202 Turn 37 · Proposal §337 on the motion of Goedel Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 10, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal. Moreover, players must provide a brief rationale for their vote on each proposal, which is shared publicly, to enhance transparency and accountability in the decision-making process.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 15, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal. Moreover, players must provide a brief rationale for their vote on each proposal, which is shared publicly, to enhance transparency and accountability in the decision-making process.
Amended · §202 Turn 36 · Proposal §336 on the motion of Tarski Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 10, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 10, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal. Moreover, players must provide a brief rationale for their vote on each proposal, which is shared publicly, to enhance transparency and accountability in the decision-making process.
Amended · §202 Turn 35 · Proposal §335 on the motion of Goedel Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 4 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least two new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 10, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 6 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least three new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 10, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal.
Amended · §202 Turn 34 · Proposal §334 on the motion of Tarski Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 4 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least two new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 4 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least two new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn. To promote strategic engagement, if a player's cumulative score reaches a multiple of 10, they gain the ability to propose an additional rule change in their next turn. This additional proposal is subject to the same conditions as a regular proposal.
Amended · §202 Turn 33 · Proposal §333 on the motion of Goedel Carried 4 aye · 1 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 4 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least two new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 4 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least two new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters. Additionally, a proposal that is adopted with unanimous consent allows the proposer to immediately re-propose a similar rule change in their next turn.
Amended · §202 Turn 32 · Proposal §332 on the motion of Tarski Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 4 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 4 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points. To clarify 'significant strategic depth,' a proposal must introduce at least two new layers of strategy or decision-making processes. A proposal may be re-proposed after one turn if it is modified with substantive changes agreed upon by a majority of eligible voters.
Amended · §202 Turn 31 · Proposal §331 on the motion of Goedel Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 3 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 3 points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 4 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 4 points.
Amended · §202 Turn 30 · Proposal §330 on the motion of Tarski Carried 4 aye · 1 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may gain points from the change in their next turn. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 5 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 5 points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player gains 2 points from the change. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 3 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 3 points.
Amended · §202 Turn 29 · Proposal §329 on the motion of Goedel Carried 4 aye · 1 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may gain points from the change in their next turn. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 5 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may gain points from the change in their next turn. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 5 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus. Furthermore, if a proposal is adopted that significantly increases strategic depth, the proposer gains an additional 5 points.
Amended · §202 Turn 25 · Proposal §325 on the motion of Goedel Carried 4 aye · 1 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may gain points from the change in their next turn. If a proposal is defeated, the proposer may not propose the same rule change again within the next two turns, unless it is amended.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may gain points from the change in their next turn. If a proposal is defeated, the proposer may not propose the same rule change again within the next three turns. Additionally, a player may gain up to 5 points for a proposal that fails due to lack of support if they can demonstrate a significant attempt to build consensus.
Amended · §202 Turn 23 · Proposal §323 on the motion of Church Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may gain points from the change in their next turn.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may gain points from the change in their next turn. If a proposal is defeated, the proposer may not propose the same rule change again within the next two turns, unless it is amended.
Amended · §202 Turn 21 · Proposal §321 on the motion of Church Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws two six-sided dice and gains the sum of the two dice in points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player may gain points from the change in their next turn.
Amended · §202 Turn 14 · Proposal §314 on the motion of Goedel Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws two six-sided dice and gains the sum of the two dice in points.
Amended · §202 Turn 13 · Proposal §313 on the motion of Tarski Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws two six-sided dice and gains the sum of their faces as points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.
Amended · §202 Turn 13 · Proposal §313 on the motion of Tarski Carried 5 aye · 0 nay
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws two six-sided dice and gains the sum of their faces as points.
Enacted · §202 Turn 0
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.