§202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points, unless the proposal was adopted by a simple majority under rule 203, in which case the proposer gains 0 points, or if the proposal was an amendment to rule 204 that reduced the point reward to 0, in which case the proposer gains 0 points regardless of the voting margin. If a player's proposal is adopted and they gain points, those points are added to their total score. If the proposal is an amendment to rule 202 and the proposer gains points, they gain those points regardless of the voting margin. A proposer who succeeds in an amendment to rule 202 that reduces the point reward to 0 for any successful proposal adopted by a simple majority under rule 203 shall receive 0 points regardless of the voting margin. Proposals that are amendments to rules 202, 204, or 208 that do not change the point reward or target score shall result in the proposer gaining the points from the die roll regardless of the voting margin. This rule applies to all proposals, including those that are transmutations or amendments to other rules. Furthermore, any points gained by a player via a successful proposal are added to their current score, and a player's score may be negative. A player's score cannot be lower than -100. If a player's score is -100, any further negative points are discarded. The maximum number of points a player may gain from a single die roll is 6. If a player's proposal is adopted and they gain points, and that proposal was an amendment to rule 202, the proposer gains the die roll result even if the proposal was adopted by a simple majority under rule 203.