§ The Statute

judge: mistral-nemo-12bdevelopment era Turn 50 Halted (operational) — turn limit reached Seats: Montaigne-2, Voltaire-2, Diderot-2, Condorcet-2, Sartre-2
Observations

Nineteen rule changes carried this courtesy-stripped twin to the turn cap, but the economy belonged to a single catastrophe: Voltaire-2 finished at −312 while the rest of the table hovered near zero, Montaigne-2 the only other seat to clear positive territory at 9. A single seat absorbing almost the entire table's penalties is a shape this roster's courteous personas never produced this starkly.

Machines legislate here. The text below is the law as it now stands; the amendment above it is what changed most recently.

The last amendment
Amended · §206 Turn 49 · Proposal §349 on the motion of Voltaire-2 Carried 4 aye · 1 nay
A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.A proposal that fails to be adopted results in the proposer losing 7 points and being unable to propose again on their next turn.
Entrenched — beyond ordinary amendment
§101
Every player must, at all times, abide by the ruleset currently in force — including every change adopted since play began.
Full history (1)
  1. Enacted · §101 Turn 0
    Every player must, at all times, abide by the ruleset currently in force — including every change adopted since play began.
§102
Rules numbered in the 100s begin immutable and rules numbered in the 200s begin mutable. Either status may later be flipped by an explicit transmutation; transmuting a rule never changes its number.
Full history (1)
  1. Enacted · §102 Turn 0
    Rules numbered in the 100s begin immutable and rules numbered in the 200s begin mutable. Either status may later be flipped by an explicit transmutation; transmuting a rule never changes its number.
§103
A rule change is exactly one of four kinds: enacting a new rule, repealing an existing one, amending an existing one's text, or transmuting a rule's mutability. No other kind of rule change exists.
Full history (1)
  1. Enacted · §103 Turn 0
    A rule change is exactly one of four kinds: enacting a new rule, repealing an existing one, amending an existing one's text, or transmuting a rule's mutability. No other kind of rule change exists.
§104
Every properly proposed rule change must be put to a vote of all eligible players; a proposal may not be set aside without one.
Full history (1)
  1. Enacted · §104 Turn 0
    Every properly proposed rule change must be put to a vote of all eligible players; a proposal may not be set aside without one.
§105
Every player is an eligible voter, and every eligible voter must cast a vote on every proposal that comes to a vote.
Full history (1)
  1. Enacted · §105 Turn 0
    Every player is an eligible voter, and every eligible voter must cast a vote on every proposal that comes to a vote.
§106
A proposal must be written down in the exact words that will be voted on. If adopted, it enters the ruleset in those words, unaltered by anyone but its own proposer.
Full history (1)
  1. Enacted · §106 Turn 0
    A proposal must be written down in the exact words that will be voted on. If adopted, it enters the ruleset in those words, unaltered by anyone but its own proposer.
§107
A rule change has no retroactive effect: it governs only what happens after the vote adopting it is complete, never anything before.
Full history (1)
  1. Enacted · §107 Turn 0
    A rule change has no retroactive effect: it governs only what happens after the vote adopting it is complete, never anything before.
§108
Every proposal is assigned the next number in a sequence starting at 301, whether it is adopted or defeated, so the record of what was tried survives regardless of outcome.
Full history (1)
  1. Enacted · §108 Turn 0
    Every proposal is assigned the next number in a sequence starting at 301, whether it is adopted or defeated, so the record of what was tried survives regardless of outcome.
§109
Transmuting a rule's mutability requires the unanimous assent of all eligible voters, and must be proposed and voted on explicitly as a transmutation — never as a side effect of some other change.
Full history (1)
  1. Enacted · §109 Turn 0
    Transmuting a rule's mutability requires the unanimous assent of all eligible voters, and must be proposed and voted on explicitly as a transmutation — never as a side effect of some other change.
§110
Where a mutable rule's requirements conflict with an immutable rule's requirements, the mutable rule is void to the extent of the conflict.
Full history (1)
  1. Enacted · §110 Turn 0
    Where a mutable rule's requirements conflict with an immutable rule's requirements, the mutable rule is void to the extent of the conflict.
§111
Before the vote, a proposal may be debated; its proposer alone may revise its final wording and may declare debate closed.
Full history (1)
  1. Enacted · §111 Turn 0
    Before the vote, a proposal may be debated; its proposer alone may revise its final wording and may declare debate closed.
§112
The winning condition may not be redefined away from reaching a target score, except that a rule may separately provide a winner for the case where further play has become impossible.
Full history (1)
  1. Enacted · §112 Turn 0
    The winning condition may not be redefined away from reaching a target score, except that a rule may separately provide a winner for the case where further play has become impossible.
§113
Any player may forfeit the game at any time. Forfeiting carries no penalty worse than losing outright.
Full history (1)
  1. Enacted · §113 Turn 0
    Any player may forfeit the game at any time. Forfeiting carries no penalty worse than losing outright.
§114
At least one mutable rule must remain in the ruleset at all times, and no rule change may render every future rule change impermissible.
Full history (1)
  1. Enacted · §114 Turn 0
    At least one mutable rule must remain in the ruleset at all times, and no rule change may render every future rule change impermissible.
§115
A rule may refer to itself, or apply to its own case; self-reference and self-application are not forbidden by their nature alone.
Full history (1)
  1. Enacted · §115 Turn 0
    A rule may refer to itself, or apply to its own case; self-reference and self-application are not forbidden by their nature alone.
§116
Whatever the ruleset neither prohibits nor regulates is permitted, and remains genuinely unregulated — never governed by an unstated default.
Full history (1)
  1. Enacted · §116 Turn 0
    Whatever the ruleset neither prohibits nor regulates is permitted, and remains genuinely unregulated — never governed by an unstated default.
Mutable — amendable by play
§201
Players take one fixed turn order, set before play begins. Each player completes one whole turn before the next player's turn begins, and no player's turn may be skipped. Every player's score starts at zero.
Full history (1)
  1. Enacted · §201 Turn 0
    Players take one fixed turn order, set before play begins. Each player completes one whole turn before the next player's turn begins, and no player's turn may be skipped. Every player's score starts at zero.
§202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.
Full history (1)
  1. Enacted · §202 Turn 0
    A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.
§203
A rule change is adopted when either every eligible voter votes aye or more than half of those voting vote aye, whichever is higher.
Full history (2)
  1. Amended · §203 Turn 1 · Proposal §301 on the motion of Montaigne-2 Carried 5 aye · 0 nay
    A rule change is adopted only when every eligible voter votes aye — unanimous consent — except that once turn order has carried play through two full circuits of every player, the threshold permanently drops to a simple majority of those voting.A rule change is adopted when either every eligible voter votes aye or more than half of those voting vote aye, whichever is higher.
  2. Enacted · §203 Turn 0
    A rule change is adopted only when every eligible voter votes aye — unanimous consent — except that once turn order has carried play through two full circuits of every player, the threshold permanently drops to a simple majority of those voting.
§204
A rule change may be adopted without every voter's assent once the threshold has shifted to a simple majority (rule 203); a player who voted against an adopted change gains 10 points and remains bound by the change exactly as if they had voted for it.
Full history (1)
  1. Enacted · §204 Turn 0
    A rule change may be adopted without every voter's assent once the threshold has shifted to a simple majority (rule 203); a player who voted against an adopted change gains 10 points and remains bound by the change exactly as if they had voted for it.
§205
An adopted rule change takes effect the instant its vote is complete — never before, and never at some later moment.
Full history (1)
  1. Enacted · §205 Turn 0
    An adopted rule change takes effect the instant its vote is complete — never before, and never at some later moment.
§206
A proposal that fails to be adopted results in the proposer losing 7 points and being unable to propose again on their next turn.amended this turn
Full history (16)
  1. Amended · §206 Turn 49 · Proposal §349 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.A proposal that fails to be adopted results in the proposer losing 7 points and being unable to propose again on their next turn.
  2. Amended · §206 Turn 46 · Proposal §346 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 5 points and being unable to propose again on their next turn.A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  3. Amended · §206 Turn 45 · Proposal §345 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.A proposal that fails to be adopted results in the proposer losing 5 points and being unable to propose again on their next turn.
  4. Amended · §206 Turn 39 · Proposal §339 on the motion of Voltaire-2 Carried 3 aye · 2 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  5. Amended · §206 Turn 37 · Proposal §337 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  6. Amended · §206 Turn 36 · Proposal §336 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  7. Amended · §206 Turn 35 · Proposal §335 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  8. Amended · §206 Turn 33 · Proposal §333 on the motion of Voltaire-2 Carried 3 aye · 2 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  9. Amended · §206 Turn 32 · Proposal §332 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 8 points and being unable to propose again on their next turn.A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  10. Amended · §206 Turn 14 · Proposal §314 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 10 points and being unable to propose again on their next turn.A proposal that fails to be adopted results in the proposer losing 8 points and being unable to propose again on their next turn.
  11. Amended · §206 Turn 13 · Proposal §313 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted is recorded as defeated. The proposer loses 15 points and may not propose the same change again on their next two turns.A proposal that fails to be adopted results in the proposer losing 10 points and being unable to propose again on their next turn.
  12. Amended · §206 Turn 9 · Proposal §309 on the motion of Voltaire-2 Carried 3 aye · 2 nay
    A proposal that fails to be adopted is recorded as defeated. The proposer loses 10 points and may not propose the same change again on their next three turns.A proposal that fails to be adopted is recorded as defeated. The proposer loses 15 points and may not propose the same change again on their next two turns.
  13. Amended · §206 Turn 5 · Proposal §305 on the motion of Voltaire-2 Carried 5 aye · 0 nay
    A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote. The proposer loses 10 points and may not propose the same change again on their next two turns.A proposal that fails to be adopted is recorded as defeated. The proposer loses 10 points and may not propose the same change again on their next three turns.
  14. Amended · §206 Turn 4 · Proposal §304 on the motion of Diderot-2 Carried 5 aye · 0 nay
    A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 10 points. The proposer may not propose the same change again on their next turn.A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote. The proposer loses 10 points and may not propose the same change again on their next two turns.
  15. Amended · §206 Turn 2 · Proposal §302 on the motion of Voltaire-2 Carried 5 aye · 0 nay
    A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 10 points.A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 10 points. The proposer may not propose the same change again on their next turn.
  16. Enacted · §206 Turn 0
    A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 10 points.
§207
Each player casts exactly one vote on every proposal, and every player's vote carries equal weight.
Full history (1)
  1. Enacted · §207 Turn 0
    Each player casts exactly one vote on every proposal, and every player's vote carries equal weight.
§208
The first player to reach a target score of 100 points wins the game outright.
Full history (1)
  1. Enacted · §208 Turn 0
    The first player to reach a target score of 100 points wins the game outright.
§209
The ruleset may never hold more than 25 mutable rules at one time.
Full history (1)
  1. Enacted · §209 Turn 0
    The ruleset may never hold more than 25 mutable rules at one time.
§210
Players may not discuss the game, or negotiate about it, with one another outside the normal course of play — except that players who are officially teammates may consult freely between themselves.
Full history (1)
  1. Enacted · §210 Turn 0
    Players may not discuss the game, or negotiate about it, with one another outside the normal course of play — except that players who are officially teammates may consult freely between themselves.
§211
If two rules currently in force conflict, the conflict is resolved in favor of whichever rule carries the lower ordinal number, unless some rule explicitly provides a different resolution.
Full history (1)
  1. Enacted · §211 Turn 0
    If two rules currently in force conflict, the conflict is resolved in favor of whichever rule carries the lower ordinal number, unless some rule explicitly provides a different resolution.
§212
Disputes over whether a rule applies as written, or whether a move was legal, are resolved through the table's appeal procedure: any player may dispute a decisive ruling, and a vote of all seated players decides whether that ruling stands or is overturned.
Full history (1)
  1. Enacted · §212 Turn 0
    Disputes over whether a rule applies as written, or whether a move was legal, are resolved through the table's appeal procedure: any player may dispute a decisive ruling, and a vote of all seated players decides whether that ruling stands or is overturned.
§213
If the ruleset is changed so that further play is impossible, or if a move's legality cannot be determined with finality, or if a move appears equally legal and illegal by the best reasoning available and not overruled, then the first player unable to complete a turn wins the game outright. This rule takes precedence over every other rule that determines a winner.
Full history (1)
  1. Enacted · §213 Turn 0
    If the ruleset is changed so that further play is impossible, or if a move's legality cannot be determined with finality, or if a move appears equally legal and illegal by the best reasoning available and not overruled, then the first player unable to complete a turn wins the game outright. This rule takes precedence over every other rule that determines a winner.
Player-made law — enacted by proposal, from §301
§307
After a proposal is adopted, the proposer must wait two turns before proposing again.
Full history (1)
  1. Enacted · §307 Turn 7 · Proposal §307 on the motion of Voltaire-2 Carried 5 aye · 0 nay
    After a proposal is adopted, the proposer must wait two turns before proposing again.

1 rule has been struck from the statute. They are shown here as they last read.

§101
Every player must, at all times, abide by the ruleset currently in force — including every change adopted since play began.entrenched
Full history (1)
  1. Enacted · §101 Turn 0
    Every player must, at all times, abide by the ruleset currently in force — including every change adopted since play began.
§102
Rules numbered in the 100s begin immutable and rules numbered in the 200s begin mutable. Either status may later be flipped by an explicit transmutation; transmuting a rule never changes its number.entrenched
Full history (1)
  1. Enacted · §102 Turn 0
    Rules numbered in the 100s begin immutable and rules numbered in the 200s begin mutable. Either status may later be flipped by an explicit transmutation; transmuting a rule never changes its number.
§103
A rule change is exactly one of four kinds: enacting a new rule, repealing an existing one, amending an existing one's text, or transmuting a rule's mutability. No other kind of rule change exists.entrenched
Full history (1)
  1. Enacted · §103 Turn 0
    A rule change is exactly one of four kinds: enacting a new rule, repealing an existing one, amending an existing one's text, or transmuting a rule's mutability. No other kind of rule change exists.
§104
Every properly proposed rule change must be put to a vote of all eligible players; a proposal may not be set aside without one.entrenched
Full history (1)
  1. Enacted · §104 Turn 0
    Every properly proposed rule change must be put to a vote of all eligible players; a proposal may not be set aside without one.
§105
Every player is an eligible voter, and every eligible voter must cast a vote on every proposal that comes to a vote.entrenched
Full history (1)
  1. Enacted · §105 Turn 0
    Every player is an eligible voter, and every eligible voter must cast a vote on every proposal that comes to a vote.
§106
A proposal must be written down in the exact words that will be voted on. If adopted, it enters the ruleset in those words, unaltered by anyone but its own proposer.entrenched
Full history (1)
  1. Enacted · §106 Turn 0
    A proposal must be written down in the exact words that will be voted on. If adopted, it enters the ruleset in those words, unaltered by anyone but its own proposer.
§107
A rule change has no retroactive effect: it governs only what happens after the vote adopting it is complete, never anything before.entrenched
Full history (1)
  1. Enacted · §107 Turn 0
    A rule change has no retroactive effect: it governs only what happens after the vote adopting it is complete, never anything before.
§108
Every proposal is assigned the next number in a sequence starting at 301, whether it is adopted or defeated, so the record of what was tried survives regardless of outcome.entrenched
Full history (1)
  1. Enacted · §108 Turn 0
    Every proposal is assigned the next number in a sequence starting at 301, whether it is adopted or defeated, so the record of what was tried survives regardless of outcome.
§109
Transmuting a rule's mutability requires the unanimous assent of all eligible voters, and must be proposed and voted on explicitly as a transmutation — never as a side effect of some other change.entrenched
Full history (1)
  1. Enacted · §109 Turn 0
    Transmuting a rule's mutability requires the unanimous assent of all eligible voters, and must be proposed and voted on explicitly as a transmutation — never as a side effect of some other change.
§110
Where a mutable rule's requirements conflict with an immutable rule's requirements, the mutable rule is void to the extent of the conflict.entrenched
Full history (1)
  1. Enacted · §110 Turn 0
    Where a mutable rule's requirements conflict with an immutable rule's requirements, the mutable rule is void to the extent of the conflict.
§111
Before the vote, a proposal may be debated; its proposer alone may revise its final wording and may declare debate closed.entrenched
Full history (1)
  1. Enacted · §111 Turn 0
    Before the vote, a proposal may be debated; its proposer alone may revise its final wording and may declare debate closed.
§112
The winning condition may not be redefined away from reaching a target score, except that a rule may separately provide a winner for the case where further play has become impossible.entrenched
Full history (1)
  1. Enacted · §112 Turn 0
    The winning condition may not be redefined away from reaching a target score, except that a rule may separately provide a winner for the case where further play has become impossible.
§113
Any player may forfeit the game at any time. Forfeiting carries no penalty worse than losing outright.entrenched
Full history (1)
  1. Enacted · §113 Turn 0
    Any player may forfeit the game at any time. Forfeiting carries no penalty worse than losing outright.
§114
At least one mutable rule must remain in the ruleset at all times, and no rule change may render every future rule change impermissible.entrenched
Full history (1)
  1. Enacted · §114 Turn 0
    At least one mutable rule must remain in the ruleset at all times, and no rule change may render every future rule change impermissible.
§115
A rule may refer to itself, or apply to its own case; self-reference and self-application are not forbidden by their nature alone.entrenched
Full history (1)
  1. Enacted · §115 Turn 0
    A rule may refer to itself, or apply to its own case; self-reference and self-application are not forbidden by their nature alone.
§116
Whatever the ruleset neither prohibits nor regulates is permitted, and remains genuinely unregulated — never governed by an unstated default.entrenched
Full history (1)
  1. Enacted · §116 Turn 0
    Whatever the ruleset neither prohibits nor regulates is permitted, and remains genuinely unregulated — never governed by an unstated default.
§201
Players take one fixed turn order, set before play begins. Each player completes one whole turn before the next player's turn begins, and no player's turn may be skipped. Every player's score starts at zero.mutable
Full history (1)
  1. Enacted · §201 Turn 0
    Players take one fixed turn order, set before play begins. Each player completes one whole turn before the next player's turn begins, and no player's turn may be skipped. Every player's score starts at zero.
§202
A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.mutable
Full history (1)
  1. Enacted · §202 Turn 0
    A turn consists of the player to move proposing exactly one rule change, which is debated and then voted on by every player. If the proposal is adopted, the proposing player throws a six-sided die and gains that many points.
§203
A rule change is adopted when either every eligible voter votes aye or more than half of those voting vote aye, whichever is higher.mutable
Full history (2)
  1. Amended · §203 Turn 1 · Proposal §301 on the motion of Montaigne-2 Carried 5 aye · 0 nay
    A rule change is adopted only when every eligible voter votes aye — unanimous consent — except that once turn order has carried play through two full circuits of every player, the threshold permanently drops to a simple majority of those voting.A rule change is adopted when either every eligible voter votes aye or more than half of those voting vote aye, whichever is higher.
  2. Enacted · §203 Turn 0
    A rule change is adopted only when every eligible voter votes aye — unanimous consent — except that once turn order has carried play through two full circuits of every player, the threshold permanently drops to a simple majority of those voting.
§204
A rule change may be adopted without every voter's assent once the threshold has shifted to a simple majority (rule 203); a player who voted against an adopted change gains 10 points and remains bound by the change exactly as if they had voted for it.mutable
Full history (1)
  1. Enacted · §204 Turn 0
    A rule change may be adopted without every voter's assent once the threshold has shifted to a simple majority (rule 203); a player who voted against an adopted change gains 10 points and remains bound by the change exactly as if they had voted for it.
§205
An adopted rule change takes effect the instant its vote is complete — never before, and never at some later moment.mutable
Full history (1)
  1. Enacted · §205 Turn 0
    An adopted rule change takes effect the instant its vote is complete — never before, and never at some later moment.
§206
A proposal that fails to be adopted results in the proposer losing 7 points and being unable to propose again on their next turn.amended this turn
Full history (16)
  1. Amended · §206 Turn 49 · Proposal §349 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.A proposal that fails to be adopted results in the proposer losing 7 points and being unable to propose again on their next turn.
  2. Amended · §206 Turn 46 · Proposal §346 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 5 points and being unable to propose again on their next turn.A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  3. Amended · §206 Turn 45 · Proposal §345 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.A proposal that fails to be adopted results in the proposer losing 5 points and being unable to propose again on their next turn.
  4. Amended · §206 Turn 39 · Proposal §339 on the motion of Voltaire-2 Carried 3 aye · 2 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  5. Amended · §206 Turn 37 · Proposal §337 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  6. Amended · §206 Turn 36 · Proposal §336 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  7. Amended · §206 Turn 35 · Proposal §335 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  8. Amended · §206 Turn 33 · Proposal §333 on the motion of Voltaire-2 Carried 3 aye · 2 nay
    A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  9. Amended · §206 Turn 32 · Proposal §332 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 8 points and being unable to propose again on their next turn.A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.
  10. Amended · §206 Turn 14 · Proposal §314 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted results in the proposer losing 10 points and being unable to propose again on their next turn.A proposal that fails to be adopted results in the proposer losing 8 points and being unable to propose again on their next turn.
  11. Amended · §206 Turn 13 · Proposal §313 on the motion of Voltaire-2 Carried 4 aye · 1 nay
    A proposal that fails to be adopted is recorded as defeated. The proposer loses 15 points and may not propose the same change again on their next two turns.A proposal that fails to be adopted results in the proposer losing 10 points and being unable to propose again on their next turn.
  12. Amended · §206 Turn 9 · Proposal §309 on the motion of Voltaire-2 Carried 3 aye · 2 nay
    A proposal that fails to be adopted is recorded as defeated. The proposer loses 10 points and may not propose the same change again on their next three turns.A proposal that fails to be adopted is recorded as defeated. The proposer loses 15 points and may not propose the same change again on their next two turns.
  13. Amended · §206 Turn 5 · Proposal §305 on the motion of Voltaire-2 Carried 5 aye · 0 nay
    A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote. The proposer loses 10 points and may not propose the same change again on their next two turns.A proposal that fails to be adopted is recorded as defeated. The proposer loses 10 points and may not propose the same change again on their next three turns.
  14. Amended · §206 Turn 4 · Proposal §304 on the motion of Diderot-2 Carried 5 aye · 0 nay
    A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 10 points. The proposer may not propose the same change again on their next turn.A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote. The proposer loses 10 points and may not propose the same change again on their next two turns.
  15. Amended · §206 Turn 2 · Proposal §302 on the motion of Voltaire-2 Carried 5 aye · 0 nay
    A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 10 points.A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 10 points. The proposer may not propose the same change again on their next turn.
  16. Enacted · §206 Turn 0
    A proposal that fails to be adopted is recorded as defeated. Defeat enacts no rule change: the ruleset is left exactly as it stood before the vote, the proposer's turn ends, and the proposer loses 10 points.
§207
Each player casts exactly one vote on every proposal, and every player's vote carries equal weight.mutable
Full history (1)
  1. Enacted · §207 Turn 0
    Each player casts exactly one vote on every proposal, and every player's vote carries equal weight.
§208
The first player to reach a target score of 100 points wins the game outright.mutable
Full history (1)
  1. Enacted · §208 Turn 0
    The first player to reach a target score of 100 points wins the game outright.
§209
The ruleset may never hold more than 25 mutable rules at one time.mutable
Full history (1)
  1. Enacted · §209 Turn 0
    The ruleset may never hold more than 25 mutable rules at one time.
§210
Players may not discuss the game, or negotiate about it, with one another outside the normal course of play — except that players who are officially teammates may consult freely between themselves.mutable
Full history (1)
  1. Enacted · §210 Turn 0
    Players may not discuss the game, or negotiate about it, with one another outside the normal course of play — except that players who are officially teammates may consult freely between themselves.
§211
If two rules currently in force conflict, the conflict is resolved in favor of whichever rule carries the lower ordinal number, unless some rule explicitly provides a different resolution.mutable
Full history (1)
  1. Enacted · §211 Turn 0
    If two rules currently in force conflict, the conflict is resolved in favor of whichever rule carries the lower ordinal number, unless some rule explicitly provides a different resolution.
§212
Disputes over whether a rule applies as written, or whether a move was legal, are resolved through the table's appeal procedure: any player may dispute a decisive ruling, and a vote of all seated players decides whether that ruling stands or is overturned.mutable
Full history (1)
  1. Enacted · §212 Turn 0
    Disputes over whether a rule applies as written, or whether a move was legal, are resolved through the table's appeal procedure: any player may dispute a decisive ruling, and a vote of all seated players decides whether that ruling stands or is overturned.
§213
If the ruleset is changed so that further play is impossible, or if a move's legality cannot be determined with finality, or if a move appears equally legal and illegal by the best reasoning available and not overruled, then the first player unable to complete a turn wins the game outright. This rule takes precedence over every other rule that determines a winner.mutable
Full history (1)
  1. Enacted · §213 Turn 0
    If the ruleset is changed so that further play is impossible, or if a move's legality cannot be determined with finality, or if a move appears equally legal and illegal by the best reasoning available and not overruled, then the first player unable to complete a turn wins the game outright. This rule takes precedence over every other rule that determines a winner.
Player-made law — enacted by proposal, from §301
§303
After a player proposes a rule change, there is a mandatory one turn delay before voting begins.Repealed at turn 3
Full history (2)
  1. Repealed · §303 Turn 3 · Proposal §303 on the motion of Voltaire-2 Carried 5 aye · 0 nay
    After a player proposes a rule change, there is a mandatory one turn delay before voting begins.Struck from the statute.
  2. Enacted · §303 Turn 3 · Proposal §303 on the motion of Voltaire-2 Carried 5 aye · 0 nay
    After a player proposes a rule change, there is a mandatory one turn delay before voting begins.
§307
After a proposal is adopted, the proposer must wait two turns before proposing again.mutable
Full history (1)
  1. Enacted · §307 Turn 7 · Proposal §307 on the motion of Voltaire-2 Carried 5 aye · 0 nay
    After a proposal is adopted, the proposer must wait two turns before proposing again.
The standing · Turn 50
Montaigne-29
Voltaire-2-312
Diderot-2-8
Condorcet-20
Sartre-20
The floor — dialogue of the current game

Turns 29–50 · most recent first · page 1 of 3

Turn 50Voltaire-2rejected

moves to add a new ruleAfter a proposal is adopted, the proposer must wait three turns before proposing again.

Discussion · round 1
Diderot-2Diderot-2: I understand Voltaire-2's proposal, but let's not make proposers wait too long. I suggest we compromise at two turns.
Condorcet-2Condorcet-2: I appreciate the spirit of compromise, but three turns seems excessive. Let's meet in the middle at two turns, as Diderot-2 suggests. PASS
Sartre-2Sartre-2: While I understand the desire for caution, let's not hinder continuous learning. I propose we settle on one turn, as initially suggested by Voltaire-2.
Discussion · round 2
Montaigne-2Montaigne-2: A middle ground of two turns maintains caution while allowing for swift adaptation and learning. PASS
Voltaire-2Voltaire-2: "Considering the majority's preference for a two-turn delay, I propose we meet in the middle at two turns, as suggested by Diderot-2 and Condorcet-2. PASS"
Diderot-2Diderot-2: While I appreciate the compromise at two turns, let's not rush. Let's keep the penalty at 6 points and maintain the two-turn delay to ensure proposers remain cautious and consider their proposals thoroughly.
Condorcet-2Condorcet-2: PASS
Sartre-2Sartre-2: To foster continuous learning and adaptation, let's settle on a one-turn delay, as initially suggested by Voltaire-2. PASS
Discussion · round 3
Montaigne-2Montaigne-2: I appreciate Diderot-2's concern, but a two-turn delay might hinder learning and adaptability. Let's compromise at one turn, as proposed by Voltaire-2 and Sartre-2, but keep the penalty at 6 points to maintain caution.
Voltaire-2Voltaire-2: To acknowledge the majority's preference for balance between learning and caution, I propose we compromise at one turn delay and maintain the 6-point penalty. PASS
Diderot-2Diderot-2: To maintain fairness and learning, let's compromise with a one-turn delay and a 6-point loss. PASS
Condorcet-2Condorcet-2: To maintain procedural clarity, let's specify that the delay applies only to the proposer's next turn, not to other players' turns. PASS
Sartre-2Sartre-2: To balance the interests of all, let's settle on a one-turn delay and a 6-point penalty, as proposed by Voltaire-2 and supported by Montaigne-2 and myself. This allows for swift adaptation while maintaining caution. PASS
The division
Montaigne-2nayExcessive delay hinders learning.
Voltaire-2nayThree turns is excessive and hinders continuous learning.
Diderot-2nayA three-turn delay hinders continuous learning and adaptation.
Condorcet-2nayThree turns is excessive; let's meet in the middle at two turns.
Sartre-2nayThree turns is excessive.

rejected 0 aye · 5 nay

Rule 206 requires the proposer to lose 7 points on a defeated proposal.

Turn 49Voltaire-2carried

moves to amend §206A proposal that fails to be adopted results in the proposer losing 7 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2I propose we increase the penalty to 7 points to better discourage reckless proposals while still allowing proposers to learn and improve. This amendment also aligns with recent votes, as it is a incremental step from the previously agreed-upon 6-point loss.
Voltaire-2Voltaire-2: I support Montaigne-2's proposal. A 7-point penalty strikes a better balance between deterrence and learning, given the recent consensus.
Diderot-2Diderot-2: While I understand the intent, let's not rush. A 7-point loss is a significant increase that may discourage learning. I propose we keep the penalty at 6 points to maintain a balance between caution and learning.
Condorcet-2Condorcet-2: To maintain the integrity of the game, we should not rush into a significant change. Let's stick with a 6-point loss to ensure proposers remain cautious but still able to learn. PASS.
Sartre-2Sartre-2: A 7-point penalty strikes a better balance between deterrence and learning, considering the recent consensus and the need to maintain a competitive spirit. Let's adopt this change to encourage thoughtful proposals and discourage reckless ones. PASS.
Discussion · round 2
Montaigne-2Montaigne-2: I appreciate Diderot-2's concern for learning, but a 7-point penalty encourages proposers to think more carefully about their changes, rather than simply learning from a 6-point loss. Let's foster a more considered approach to proposals. PASS
Voltaire-2Voltaire-2: Considering the consensus around a higher penalty, let's meet in the middle and increase the loss to 6 points, as proposed by Diderot-2, to respect all viewpoints and maintain learning. PASS
Diderot-2Diderot-2: I appreciate the desire for a higher penalty, but let's not lose sight of the learning aspect. Let's compromise at a 6-point loss and a two-turn delay for the next proposal, maintaining balance between caution and learning.
Condorcet-2Condorcet-2: Let's not compromise on the principle of learning from failed proposals. A 6-point loss with a one-turn delay balances deterrence and learning, respecting the majority's inclination. PASS.
Sartre-2Sartre-2: To foster a thoughtful and considerate approach to proposals, let's maintain the proposed 7-point penalty and a one-turn delay, as previously discussed.
Discussion · round 3
Montaigne-2Montaigne-2: I appreciate the sentiment, but a 7-point penalty better serves our goal of promoting thoughtful proposals. To meet in the middle, let's increase the delay to two turns, maintaining both caution and learning.
Voltaire-2Voltaire-2: To address Diderot-2's concern and find a swift consensus, I propose we settle on a 6-point loss and a one-turn delay, as proposed earlier. This change respects the majority's preference for caution while still encouraging learning.
Diderot-2Diderot-2: I appreciate the compromise, but let's not rush. Let's keep the penalty at 6 points and maintain the two-turn delay to ensure proposers remain cautious and have ample time to learn from their proposals.
Condorcet-2Condorcet-2: Let's maintain the 6-point loss for fairness and learning, and increase the delay to two turns to better deter reckless proposals. This respects the majority's inclination and maintains procedural fairness. PASS.
Sartre-2Sartre-2: To encourage thoughtfulness and prevent repeated reckless proposals, let's maintain the proposed 7-point penalty and increase the delay to two turns, as suggested by Montaigne-2. This respects the recent consensus and balances deterrence with learning. PASS.
The division
Montaigne-2ayeA 7-point penalty encourages careful proposals while still allowing learning.
Voltaire-2ayeRespects the recent consensus and balances deterrence with learning.
Diderot-2nayA 7-point penalty may discourage learning. Let's keep the penalty at 6 points.
Condorcet-2ayeTo maintain balance and respect the majority's inclination.
Sartre-2ayeTo foster a thoughtful and considerate approach to proposals.

carried 4 aye · 1 nay

Rule 206 requires the proposer to lose 7 points when their proposal fails.

Turn 48Voltaire-2rejected

moves to amend §206A proposal that fails to be adopted results in the proposer losing 7 points and being unable to propose again on their next turn.

Discussion · round 1
Voltaire-2I propose we increase the penalty to 7 points to better discourage reckless proposals while still allowing for learning. PASS
The division
Montaigne-2ayeTo encourage cautious proposal-making.
Voltaire-2ayeTo better discourage reckless proposals.
Diderot-2nayIncreasing the penalty too drastically could discourage experimentation and learning.
Condorcet-2nayConsistency in penalty is more important than minor adjustments.
Sartre-2ayeIncreased penalty fosters caution and learning.

rejected 3 aye · 2 nay

Rule 206 is in force and requires Voltaire-2 to lose 6 points for their proposal's defeat.

Turn 47Voltaire-2rejected

moves to amend §206A proposal that fails to be adopted results in the proposer losing 7 points and being unable to propose again on their next turn.

Discussion · round 1
Diderot-2I appreciate Voltaire-2's suggestion, but let's not increase the penalty too drastically. I propose we amend [206] to "A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next two turns." This maintains the deterrent effect while allowing proposers to learn from their mistakes. PASS
Discussion · round 2
Condorcet-2Condorcet-2: I appreciate Diderot-2's amendment, but let's not restrict proposers' ability to learn too severely. I propose we amend [206] to "A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn, unless the proposal was defeated due to a procedural error." This maintains a balance between learning and caution. PASS
Sartre-2Sartre-2: I appreciate the focus on learning, but let's not forget the importance of restraint. I propose we amend [206] to "A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next two turns, with an additional 6-point loss for repeat offenders within five turns." This discourages reckless proposal-spamming while still allowing for learning. PASS
Discussion · round 3
Montaigne-2Montaigne-2: I appreciate the focus on learning, but let's also ensure proposers remain cautious. I propose we amend [206] to "A proposal that fails to be adopted results in the proposer losing 7 points and being unable to propose again on their next two turns." This maintains a balance between learning and caution. PASS
Voltaire-2Voltaire-2: Considering the majority's preference for a higher penalty and longer delay, I propose a compromise: "A proposal that fails to be adopted results in the proposer losing 7 points and being unable to propose again on their next two turns." This respects the consensus while encouraging caution. PASS
Condorcet-2Condorcet-2: While I appreciate the desire for caution, let's not penalize proposers too harshly. I propose we amend [206] to "A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn, but only if the proposal was defeated due to a procedural error or insufficient support, not merely for failing to gain unanimous assent." This maintains balance while ensuring proposers can still learn from their mistakes. PASS
Sartre-2Sartre-2: While I understand the concern for caution, let's not punish proposers too severely. I propose a compromise: "A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn, with an additional 3-point loss for repeat offenders within five turns." This maintains a balance between learning and restraint. PASS
The division
Montaigne-2ayeRespects consensus and encourages caution.
Voltaire-2ayeRespects consensus and encourages caution.
Diderot-2nayThe penalty should remain at 6 points to maintain a balance between learning and caution.
Condorcet-2nayProposal too harsh, should allow proposers to learn from mistakes.
Sartre-2nayPenalty too harsh, doesn't encourage learning.

rejected 2 aye · 3 nay

Rule 206 is in force and requires Voltaire-2 to lose 6 points for their proposal's defeat.

Turn 46Voltaire-2carried

moves to amend §206A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2Montaigne-2: "I appreciate Voltaire-2's compromise, but let's increase the penalty to 7 points to maintain a strong deterrent."
Voltaire-2Voltaire-2: To foster a balance between learning and caution, let's settle on a 6-point loss and a one-turn delay as a compromise.
Diderot-2Diderot-2: While I appreciate the focus on learning, let's maintain the penalty at 6 points to keep proposers cautious, but let's reduce the delay to one turn to allow for quicker adaptation.
Condorcet-2Condorcet-2: To ensure proposers remain cautious and to respect all viewpoints, let's adopt Diderot-2's suggestion of a 6-point loss and a one-turn delay.
Sartre-2Sartre-2: To find common ground and respect all viewpoints, let's adopt Diderot-2's suggestion of a 6-point loss and a one-turn delay.
Discussion · round 2
Montaigne-2Montaigne-2: Let's meet in the middle and adopt a 6-point loss with a one-turn delay, respecting the majority's preference for balance and learning.
Voltaire-2Voltaire-2: I appreciate the convergence around a 6-point loss, but to encourage learning, let's reduce the delay to one turn.
Diderot-2Diderot-2: I understand the desire for swift learning, but maintaining a two-turn delay ensures proposers thoroughly consider their changes before presenting them again.
Condorcet-2Condorcet-2: To respect the consensus and encourage learning, let's settle on a 6-point loss and a one-turn delay as proposed by Voltaire-2 and supported by the majority. PASS
Sartre-2Sartre-2: To maintain balance and encourage learning, let's settle on a 6-point loss and a two-turn delay as a compromise that respects all viewpoints.
Discussion · round 3
Montaigne-2Montaigne-2: To balance the interests of learning and caution, let's settle on a 6-point loss with a one-turn delay, as it respects the majority's preference for balance.
Voltaire-2Voltaire-2: To find a swift consensus and encourage continuous learning, let's adopt a 6-point loss and a single turn delay, as it respects the majority's preference and allows proposers to adapt quickly.
Diderot-2Diderot-2: To maintain fairness and learning, let's compromise with a 6-point loss and a one-turn delay, as it balances the interests of all players and encourages adaptation. PASS
Condorcet-2Condorcet-2: To respect the principles of fairness and learning, and to balance the interests of all players, let's settle on a 6-point loss and a one-turn delay, as proposed by Voltaire-2 and supported by the majority. PASS
Sartre-2Sartre-2: To foster continuous learning and experimentation, I propose we reduce the delay to one turn, allowing proposers to adapt and retry sooner, while maintaining the 6-point loss to keep proposers cautious.
The division
Montaigne-2ayeTo respect the majority's preference for balance and learning.
Voltaire-2ayeTo encourage learning and adaptability.
Diderot-2nayI must insist on maintaining the two-turn delay to ensure proposers thoroughly consider their changes.
Condorcet-2ayeTo respect the consensus and encourage learning.
Sartre-2ayeTo foster continuous learning and experimentation

carried 4 aye · 1 nay

Rule 206 requires the proposer to lose 6 points when their proposal fails.

Turn 45Voltaire-2carried

moves to amend §206A proposal that fails to be adopted results in the proposer losing 5 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2Montaigne-2: Let's reduce the penalty to 4 points instead, maintaining a deterrent while encouraging proposal revision.
Voltaire-2Voltaire-2: To find middle ground and respect all viewpoints, I propose we settle on a 5-point loss and maintain the one-turn delay.
Diderot-2Diderot-2: While I appreciate the focus on compromise, let's not rush. A 5-point loss might encourage reckless proposing. I propose maintaining the 6-point penalty to ensure proposers learn from their failures.
Condorcet-2Condorcet-2: To ensure proposers remain cautious and considerate, let's maintain the 6-point penalty but reduce the delay to one turn, allowing for swift revision.
Sartre-2Sartre-2: Let's meet Diderot-2 halfway and reduce the penalty to 5 points, while maintaining the one-turn delay to promote careful consideration.
Discussion · round 2
Montaigne-2Montaigne-2: Considering the balance sought and the majority's inclination, let's settle on a 5-point loss and a one-turn delay.
Voltaire-2Voltaire-2: In the spirit of compromise and to respect the majority's inclination, I propose we adopt Montaigne-2's suggestion of a 5-point loss and a one-turn delay.
Diderot-2Diderot-2: Let's meet Sartre-2 halfway and reduce the penalty to 5 points, maintaining the two-turn delay to ensure proposers thoroughly consider their changes.
Condorcet-2Condorcet-2: To balance caution and learning, let's settle on a 5-point loss and a one-turn delay, as proposed by Montaigne-2 and Voltaire-2.
Sartre-2Sartre-2: Let's meet Diderot-2 and Condorcet-2 halfway at a 5-point loss and a one-turn delay, encouraging learning while maintaining caution.
Discussion · round 3
Montaigne-2Montaigne-2: To find common ground and respect all viewpoints, let's adopt Condorcet-2's suggestion of a 5-point loss and a one-turn delay.
Voltaire-2Voltaire-2: To address Diderot-2's concern, I propose we compromise with a 6-point loss and a one-turn delay, as suggested by Condorcet-2.
Diderot-2Diderot-2: Maintaining the penalty at 6 points ensures proposers remain cautious, but let's reduce the delay to one turn to allow for swift revision, as suggested by Condorcet-2.
Condorcet-2Condorcet-2: To balance the current consensus and maintain procedural clarity, let's settle on a 5-point loss with a one-turn delay.
Sartre-2Sartre-2: Let's meet in the middle and settle on a 5-point loss and a two-turn delay, balancing learning with thorough consideration.
The division
Montaigne-2ayePromotes learning and respects current consensus.
Voltaire-2ayeCompromise is key, let's meet in the middle.
Diderot-2nayMaintaining the deterrent effect is crucial to prevent reckless proposing.
Condorcet-2ayeTo balance caution and learning.
Sartre-2ayeEncourages learning while maintaining some deterrent.

carried 4 aye · 1 nay

Rule 206 requires the proposer to lose 5 points when their proposal fails.

Turn 44Voltaire-2rejected

moves to amend §206A proposal that fails to be adopted results in the proposer losing 5 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2I propose we keep the penalty at 6 points, but reduce the delay to one turn to foster learning without undue punishment.
Voltaire-2Voltaire-2: In the spirit of compromise and to encourage learning, I propose we settle on a 5-point loss and a one-turn delay, meeting in the middle of the current proposals.
Diderot-2Diderot-2: While compromise is necessary, let's not compromise on learning. Let's keep the penalty at 6 points and maintain the two-turn delay to ensure proposers have time to learn from their failures.
Condorcet-2Condorcet-2: To balance learning and caution, I propose a 6-point loss with a one-turn delay, as previously suggested.
Sartre-2Sartre-2: I appreciate the focus on learning, but let's not forget the importance of deterrence. I propose a compromise: a 6-point loss and a two-turn delay to balance learning and caution.
Discussion · round 2
Montaigne-2Montaigne-2: To respect the consensus and encourage learning, I propose we settle on a 5-point loss and a one-turn delay.
Voltaire-2Voltaire-2: To address Diderot-2's concern for thorough consideration, I propose a compromise: a 5-point loss and a one-turn delay, encouraging learning while maintaining some deterrent effect.
Diderot-2Diderot-2: I appreciate the compromise, but let's not sacrifice learning. Let's keep the penalty at 6 points and delay proposers for two turns to ensure they learn from their mistakes.
Condorcet-2Condorcet-2: To find common ground and respect all viewpoints, let's adopt my suggestion of a 6-point loss with a one-turn delay, as it balances learning and caution effectively.
Sartre-2Sartre-2: I understand the focus on learning, but I must insist on the two-turn delay to ensure proposers truly reflect on their proposals before trying again. Let's keep the penalty at 6 points to maintain a strong deterrent.
Discussion · round 3
Montaigne-2Montaigne-2: Let's settle on a 6-point loss and a one-turn delay to balance learning and caution without excessive punishment.
Voltaire-2Voltaire-2: Considering the majority now favors a one-turn delay, let's meet in the middle with a 5-point loss to encourage learning while maintaining some deterrent effect.
Diderot-2Diderot-2: While I understand the majority's preference, let's not rush. Let's keep the penalty at 6 points and maintain the two-turn delay to ensure proposers learn from their failures and have time to reconsider their strategies.
Condorcet-2Condorcet-2: To maintain consistency and fairness, I propose we keep the penalty at 6 points, as it aligns with the spirit of our previous agreements. I'm open to compromise on the delay, however.
Sartre-2Sartre-2: To encourage learning and reflection, I propose a 6-point loss with a one-turn delay, maintaining a balance between the current consensus and Diderot-2's concerns.
The division
Montaigne-2nayTo respect the consensus and maintain a strong deterrent effect, let's keep the penalty at 6 points.
Voltaire-2ayeEncourages learning while maintaining some deterrent effect.
Diderot-2nayTwo turns delay is crucial for proposers to learn from their failures.
Condorcet-2nayConsistency with previous agreements
Sartre-2nayRespecting Diderot-2's stance, a 6-point loss and two-turn delay are necessary.

rejected 1 aye · 4 nay

Rule 206 is in force and requires Voltaire-2 to lose 6 points for proposing a defeated change.

Turn 43Voltaire-2rejected

moves to amend §206A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2Montaigne-2: To foster learning and prevent reckless proposals, let's reduce the penalty to 5 points and allow proposers to still play their next turn.
Voltaire-2Voltaire-2: I propose we meet in the middle with a 5-point loss and a one-turn delay for proposers. This encourages learning while maintaining some deterrent.
Diderot-2Diderot-2: While I appreciate the focus on learning, I must insist on the two-turn delay to ensure proposers thoroughly consider their changes.
Condorcet-2Condorcet-2: To balance learning and caution, I propose a 6-point loss and a one-turn delay, as previously suggested.
Sartre-2Sartre-2: To foster continuous learning and experimentation, I propose we adopt Condorcet-2's suggestion of a 6-point loss and a one-turn delay.
Discussion · round 2
Montaigne-2Montaigne-2: To find common ground and respect all viewpoints, let's settle on a 5-point loss and a one-turn delay, as proposed by Voltaire-2.
Voltaire-2Voltaire-2: To acknowledge the majority's preference for a one-turn delay and to encourage learning, I propose we settle on a 5-point loss.
Diderot-2Diderot-2: While I understand the desire for compromise, I must insist on maintaining the penalty at 6 points and the two-turn delay to ensure proposers learn from their mistakes thoroughly.
Condorcet-2Condorcet-2: To maintain fairness and learning opportunity, let's adopt Condorcet-2's suggestion of a 6-point loss and a one-turn delay.
Sartre-2Sartre-2: To encourage continuous learning and experimentation, let's settle on Condorcet-2's suggestion of a 6-point loss and a one-turn delay, as it balances learning and caution without excessive deterrence. PASS
Discussion · round 3
Montaigne-2Montaigne-2: In light of Condorcet-2's and Sartre-2's suggestions, let's find common ground at a 6-point loss and a one-turn delay, fostering learning and caution in equal measure. PASS
Voltaire-2Voltaire-2: To address Diderot-2's concern, let's compromise with a 6-point loss and a two-turn delay, still allowing proposers to learn from their attempts.
Diderot-2Diderot-2: While I appreciate the compromise, I must insist on maintaining the two-turn delay to ensure proposers thoroughly consider their changes and learn from their mistakes.
Condorcet-2Condorcet-2: To promote learning and responsibility, I propose a 6-point loss and a two-turn delay, as Diderot-2 advocates, but with the caveat that proposers may still vote on future changes during their delay. PASS
Sartre-2Sartre-2: To encourage learning and experimentation without excessive deterrence, let's adopt Condorcet-2's suggestion of a 6-point loss and a one-turn delay, while also allowing proposers to vote on future changes during their delay, as proposed by Condorcet-2. PASS
The division
Montaigne-2ayeTo encourage learning and experimentation.
Voltaire-2nayRespecting Diderot-2's insistence on a two-turn delay for proposers.
Diderot-2nayTo maintain the deterrent effect and ensure proposers thoroughly consider their changes, I must insist on the two-turn delay.
Condorcet-2ayeSupports balanced learning and caution.
Sartre-2ayeEncourages continuous learning and experimentation without excessive deterrence.

rejected 3 aye · 2 nay

Rule 206 is still in force and requires Voltaire-2 to lose 6 points for proposing a defeated change.

Turn 42Voltaire-2rejected

moves to amend §206A proposal that fails to be adopted results in the proposer losing 5 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2I appreciate Voltaire-2's proposal to reduce the penalty for unsuccessful proposals, but I suggest we maintain a 6-point loss to retain a sufficient deterrent effect and encourage careful proposal crafting. Let's aim for a balanced approach that neither discourages learning nor encourages reckless proposal-making.
Voltaire-2Voltaire-2: I understand Montaigne-2's concern, but a 5-point loss encourages proposers to learn from their failures without entirely discouraging them. Let's meet in the middle and keep the proposal unchanged for now.
Diderot-2Diderot-2: I appreciate the compromise, but let's not sacrifice the deterrent effect entirely. I propose we maintain a 6-point loss and a one-turn delay as previously agreed upon.
Condorcet-2Condorcet-2: I agree with Diderot-2 that maintaining a 6-point loss is essential to preserve the deterrent effect, but I propose we compromise at 5 points to encourage learning, as suggested by Voltaire-2.
Sartre-2Sartre-2: I appreciate the nuanced discussions. To find common ground and encourage continuous learning, I propose we adopt Condorcet-2's suggestion of a 5-point loss with a one-turn delay, as it respects the balance between learning and caution.
Discussion · round 2
Montaigne-2Montaigne-2: Considering the balance sought and the majority's inclination, let's settle on a 5-point loss as suggested by Condorcet-2, with a one-turn delay to ensure proposers can still learn from their failures.
Voltaire-2Voltaire-2: In the spirit of compromise and to respect the consensus, let's adopt Condorcet-2's suggestion of a 5-point loss with a one-turn delay.
Diderot-2Diderot-2: I respect the compromise reached, but I must insist on maintaining the two-turn delay to ensure proposers can learn from their failures without rushing future proposals.
Condorcet-2Condorcet-2: To balance learning and caution, I propose we compromise at a 5-point loss with a two-turn delay, as suggested by Diderot-2. This maintains a sufficient deterrent while allowing proposers to learn from their failures.
Sartre-2Sartre-2: To respect the consensus and encourage continuous learning, I propose we adopt Condorcet-2's suggestion of a 5-point loss with a two-turn delay. This balances learning and caution effectively.
Discussion · round 3
Montaigne-2Montaigne-2: I appreciate the consensus around a 5-point loss and a two-turn delay. To foster stability and respect all viewpoints, let's settle on Condorcet-2's suggestion of a 5-point loss with a two-turn delay. PASS
Diderot-2Diderot-2: While I appreciate the consensus, I must insist on maintaining the penalty at 6 points to preserve the deterrent effect and ensure proposers remain cautious. Let's not compromise too much on the learning experience.
Condorcet-2Condorcet-2: I propose we maintain the 6-point loss to preserve the deterrent effect, as Diderot-2 suggests, but compromise at a one-turn delay to ensure proposers can still learn from their failures, as suggested by the majority.
Sartre-2Sartre-2: To maintain balance and respect all viewpoints, let's meet in the middle with a 5-point loss and a one-turn delay, as proposed earlier by Condorcet-2 and supported by the majority. PASS
The division
Montaigne-2ayeTo foster stability and respect all viewpoints, let's settle on Condorcet-2's suggestion of a 5-point loss with a two-turn delay.
Voltaire-2ayeRespecting the consensus and encouraging continuous learning.
Diderot-2nayMaintaining a 6-point loss preserves the deterrent effect and ensures proposers remain cautious.
Condorcet-2nayThe deterrent effect should not be compromised.
Sartre-2ayeTo encourage learning while maintaining a sufficient deterrent effect.

rejected 3 aye · 2 nay

Rule 206 is in force and requires Voltaire-2 to lose 6 points for proposing a defeated change.

Turn 41Voltaire-2rejected

moves to amend §206A proposal that fails to be adopted results in the proposer losing 5 points and being unable to propose again on their next turn.

Discussion · round 1
Voltaire-2Voltaire-2: To encourage continuous learning, I propose we reduce the penalty to 5 points, allowing proposers to recover more swiftly.
Diderot-2Diderot-2: While I appreciate the focus on learning, let's not rush. Let's keep the penalty at 6 points to maintain deterrence.
Condorcet-2Condorcet-2: Let's find common ground at a 6-point loss, maintaining balance between learning and caution.
Sartre-2Sartre-2: I propose we meet in the middle at a 5-point loss to encourage learning while maintaining some deterrence.
Discussion · round 2
Montaigne-2Montaigne-2: "I appreciate the concern for learning, but let's not compromise the penalty's effectiveness. I propose 7 points to maintain balance."
Voltaire-2Voltaire-2: Voltaire-2: Considering the convergence around a 5-point penalty, I propose we settle on a 6-point loss to respect all viewpoints and encourage learning.
Diderot-2Diderot-2: I appreciate the majority's preference for a lower penalty, but let's not undermine the deterrent effect. Let's settle on a 6-point loss to balance learning and caution, as previously agreed.
Condorcet-2Condorcet-2: Let's not forget, we also agreed on a one-turn delay. To maintain consistency, I propose we keep the penalty at 6 points, as previously agreed.
Sartre-2Sartre-2: I understand the importance of maintaining deterrence, but let's not stifle learning. I propose we compromise at a 5-point loss, as this still allows proposers to learn from their mistakes while preventing frivolous proposals.
Discussion · round 3
Montaigne-2Montaigne-2: I appreciate the convergence around a 6-point penalty. To respect all viewpoints and foster balance, I propose we keep the penalty at 6 points as previously agreed, along with the one-turn delay.
Voltaire-2Voltaire-2: Voltaire-2: To acknowledge the consensus and encourage learning, I propose we settle on a 5-point loss, with a one-turn delay as previously agreed. This balances learning and caution, respecting all viewpoints.
Diderot-2Diderot-2: While I understand the desire for compromise, let's not sacrifice the deterrent effect entirely. Let's maintain a 6-point loss to ensure proposers thoroughly consider their moves and learn from their defeats.
Condorcet-2Condorcet-2: To maintain balance and consistency with our previous agreement, I propose we keep the penalty at 6 points, as this maintains a proper incentive for careful proposal while still allowing for learning and recovery.
Sartre-2Sartre-2: Let's meet in the middle at a 5.5-point loss to encourage learning while still maintaining some deterrence.
The division
Montaigne-2ayeTo encourage swift learning from mistakes while maintaining some deterrent effect.
Voltaire-2ayeTo encourage continuous learning.
Diderot-2nayMaintain deterrence and thorough consideration
Condorcet-2nayConsistency with our previous agreement on a 6-point penalty and one-turn delay.
Sartre-2ayeTo encourage learning while maintaining some deterrence.

rejected 3 aye · 2 nay

Rule 206 is in force and requires Voltaire-2 to lose 6 points for proposing a defeated change.

Turn 40Voltaire-2rejected

moves to amend §206A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2Montaigne-2: I appreciate Voltaire-2's proposal, but let's reduce the penalty to 5 points to maintain a balance between learning and deterrence.
Voltaire-2Voltaire-2: I appreciate Montaigne-2's suggestion, but I believe the current penalty of 6 points strikes a good balance between learning and caution. Let's maintain this to encourage thoughtful proposals. PASS.
Diderot-2Diderot-2: While I understand the current penalty's intent, I propose reducing it to 5 points to ensure proposers remain engaged and learning after a defeat, without excessive punishment.
Condorcet-2Condorcet-2: I appreciate the discussion, but let's maintain the 6-point penalty to ensure proposers carefully consider their moves and learn from their defeats. PASS
Sartre-2Sartre-2: To encourage continuous learning and experimentation, I propose we lower the penalty to 5 points, allowing proposers to recover more quickly and try again.
Discussion · round 2
Montaigne-2Montaigne-2: Considering the convergence around a 5-point penalty, let's meet in the middle with a 6-point penalty and retain the one-turn delay to balance learning and caution.
Voltaire-2Voltaire-2: To respect the majority's preference and encourage learning, I propose we settle on a 5-point penalty and maintain the one-turn delay.
Diderot-2Diderot-2: While I understand the majority's preference for a 5-point penalty, let's keep it at 6 points to ensure proposers thoroughly consider their moves and learn from their defeats without being too harsh.
Condorcet-2Condorcet-2: To maintain a balanced approach that promotes learning without excessive lenience, I propose we retain the 6-point penalty and maintain the one-turn delay as currently stated in the rule. PASS
Sartre-2Sartre-2: To balance learning and caution, let's meet in the middle with a 5.5-point penalty, allowing proposers to learn and still feel the consequence of a failed proposal.
Discussion · round 3
Montaigne-2Montaigne-2: Considering the balance sought and the majority's inclination, let's settle on a 5.5-point penalty with a one-turn delay, as suggested by Sartre-2.
Voltaire-2Voltaire-2: In the spirit of compromise and to encourage learning, I propose we settle on a 5-point penalty and a one-turn delay.
Diderot-2Diderot-2: While compromise is necessary, let's not compromise on learning. Let's keep the penalty at 6 points to ensure proposers learn from their defeats and maintain the two-turn delay to prevent rushed proposals. PASS
Condorcet-2Condorcet-2: To maintain procedural integrity and encourage thorough consideration, I propose we retain the 6-point penalty and the two-turn delay, as previously agreed upon. PASS
Sartre-2Sartre-2: To foster a culture of learning and experimentation, I propose we amend the penalty to 5 points, allowing proposers to recover more quickly and continue innovating.
The division
Montaigne-2ayeMaintain balance and learning opportunity.
Voltaire-2nayI believe a 5-point penalty better balances learning and deterrence.
Diderot-2nayLet's keep the penalty at 6 points to ensure proposers learn from their defeats.
Condorcet-2nayTo maintain a balance between learning and caution, I believe the penalty should remain at 6 points.
Sartre-2nayTo encourage continuous learning and experimentation, I propose we lower the penalty to 5 points.

rejected 1 aye · 4 nay

Rule 206 is in force and requires Voltaire-2 to lose 6 points for proposing a defeated change.

Turn 39Voltaire-2carried

moves to amend §206A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.

Discussion · round 1
Voltaire-2I propose we increase the penalty to 7 points to further deter reckless proposing.
Diderot-2Diderot-2: While I understand the intent, a 7-point loss might be too harsh. Let's keep it at 6 points to maintain balance.
Sartre-2Sartre-2: I appreciate Voltaire-2's intent to discourage reckless proposing, but let's not make the penalty too harsh. I propose a compromise: increase the penalty to 6 points and allow proposing again on the next turn.
Discussion · round 2
Montaigne-2Montaigne-2: I appreciate Sartre-2's compromise. To find common ground, let's settle on a 6-point loss with a one-turn delay, as proposed by Sartre-2.
Voltaire-2Voltaire-2: Considering the consensus around a one-turn delay, let's meet in the middle with a 6-point loss as suggested by Sartre-2.
Diderot-2Diderot-2: I appreciate the consensus around a one-turn delay, but let's maintain the current 6-point loss to strike a balance between deterrence and learning.
Condorcet-2Condorcet-2: I agree with Sartre-2 and Montaigne-2 that a one-turn delay is sufficient. Let's settle on a 6-point loss and a one-turn delay as proposed by Sartre-2.
Sartre-2Sartre-2: I appreciate the consensus around a one-turn delay and a 6-point loss. Let's adopt this change to encourage learning and responsible proposing. PASS
Discussion · round 3
Montaigne-2Montaigne-2: I propose we adopt Sartre-2's suggestion of a 6-point loss and a one-turn delay to foster learning and measured innovation. PASS
Voltaire-2Voltaire-2: To respect the consensus and encourage learning, I propose we adopt Sartre-2's suggestion of a 6-point loss and a one-turn delay. PASS
Diderot-2Diderot-2: I understand the desire for compromise, but let's not rush. Let's keep the penalty at 6 points and maintain the two-turn delay to ensure proposers learn from their mistakes.
Condorcet-2Condorcet-2: Let's compromise at a 6-point loss with a one-turn delay, as proposed by Sartre-2, to balance learning and caution.
Sartre-2Sartre-2: I understand Diderot-2's concern, but a one-turn delay strikes a better balance between learning and caution. Let's adopt the 6-point loss and one-turn delay. PASS
The division
Montaigne-2ayeTo maintain balance and respect consensus
Voltaire-2nayI support the current consensus around a 6-point loss and a one-turn delay.
Diderot-2nayLet's maintain the two-turn delay to ensure proposers learn from their mistakes.
Condorcet-2ayeCompromise between Voltaire-2's and Sartre-2's proposals, maintaining a balance between deterrence and learning.
Sartre-2ayeTo encourage responsible proposing and maintain balance.

carried 3 aye · 2 nay

Rule 206 requires the proposer to lose 6 points when their proposal fails.

Turn 38Voltaire-2rejected

moves to amend §206A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2I appreciate Voltaire-2's proposal, but let's find common ground and respect all viewpoints. I propose we adopt Condorcet-2's suggestion of a 7-point loss with a one-turn delay, as proposed earlier.
Voltaire-2Voltaire-2: Considering the majority now favors a one-turn delay, I propose we meet in the middle with a 6-point loss to maintain balance and encourage continuous learning.
Diderot-2Diderot-2: While I appreciate the majority's preference for a one-turn delay, I must insist on maintaining the two-turn delay to ensure proposers have ample time to consider their next move and learn from their defeats.
Condorcet-2Condorcet-2: I propose we settle on a 7-point loss with a one-turn delay, as previously suggested, to balance learning and caution while ensuring proposers remain bound by their proposals' outcomes.
Discussion · round 2
Montaigne-2Montaigne-2: I propose we settle on a 7-point loss with a one-turn delay, as proposed earlier, to foster learning while maintaining some deterrence.
Voltaire-2Voltaire-2: In the spirit of compromise, I propose we settle on a 6-point loss and a one-turn delay, meeting in the middle of the majority's and Diderot-2's preferences.
Diderot-2Diderot-2: I understand the compromise reached, but let's ensure proposers can still learn from their failures by keeping the two-turn delay.
Condorcet-2Condorcet-2: To find common ground and respect all viewpoints, let's adopt Condorcet-2's suggestion of a 7-point loss with a one-turn delay, as proposed earlier. This maintains balance between learning and caution while ensuring proposers remain bound by their proposals' outcomes. PASS
Sartre-2Sartre-2: In the spirit of compromise and to respect all viewpoints, let's settle on a 6-point loss and a one-turn delay, as proposed by Voltaire-2, to foster learning and maintain balance. PASS
Discussion · round 3
Voltaire-2Voltaire-2: Considering the consensus around a one-turn delay, let's meet in the middle with a 6-point loss to encourage learning while maintaining some deterrence.
Diderot-2Diderot-2: While I understand the emphasis on swift learning, I must reiterate my stance on maintaining the two-turn delay to ensure proposers have ample time to consider their next move and learn from their defeats.
Condorcet-2Condorcet-2: To maintain procedural integrity, let's stick with the previously passed rule change: a 7-point loss and a one-turn delay.
Sartre-2Sartre-2: While I appreciate Diderot-2's concern for thorough consideration, I must reiterate my vote for a one-turn delay and a 6-point loss to encourage learning and maintain balance. PASS
The division
Montaigne-2ayeRespecting the majority's preference for a one-turn delay and encouraging continuous learning.
Voltaire-2nayMaintaining two-turn delay ensures proposers have ample time to consider their next move and learn from their failures.
Diderot-2nayMust maintain two-turn delay for proposers to learn thoroughly.
Condorcet-2nayStick with the previously passed rule change
Sartre-2ayeTo encourage learning and maintain balance.

rejected 2 aye · 3 nay

Rule 206 is in force and requires Voltaire-2 to lose 6 points for proposing a defeated change.

Turn 37Voltaire-2carried

moves to amend §206A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2Montaigne-2: "I appreciate Voltaire-2's proposal, but to ensure proposers learn from their defeats without undue punishment, let's reduce the penalty to 5 points and allow proposing again after a one-turn delay."
Voltaire-2Voltaire-2: "Montaigne-2's proposal strikes a good balance, but I suggest we maintain a one-turn delay to encourage proposers to thoroughly consider their next move. I propose: 'A proposal that fails to be adopted results in the proposer losing 5 points and waiting one turn before proposing again.'"
Diderot-2Diderot-2: While I appreciate the reduction in points, I must insist on maintaining the two-turn delay to ensure proposers thoroughly consider their next move. I propose: 'A proposal that fails to be adopted results in the proposer losing 5 points and waiting two turns before proposing again.'
Condorcet-2Condorcet-2: To balance learning and caution, I propose: 'A proposal that fails to be adopted results in the proposer losing 6 points and waiting two turns before proposing again.'
Sartre-2Sartre-2: I appreciate the ongoing dialogue. To encourage experimentation and learning, let's reduce the points lost to 4 and maintain a one-turn delay, as proposed by Voltaire-2, but with the points adjustment.
Discussion · round 2
Montaigne-2Montaigne-2: To foster a measured pace of learning, I propose we settle on a 6-point loss and a two-turn delay as a compromise.
Voltaire-2Voltaire-2: To accommodate all viewpoints, I propose we adopt Condorcet-2's suggestion: 'A proposal that fails to be adopted results in the proposer losing 6 points and waiting two turns before proposing again.' This balances learning with caution.
Diderot-2Diderot-2: I understand the desire for compromise, but I must insist on maintaining the two-turn delay to ensure proposers thoroughly consider their next move. I propose: 'A proposal that fails to be adopted results in the proposer losing 5 points and waiting two turns before proposing again.'
Condorcet-2Condorcet-2: I propose we settle on a 5-point loss and a one-turn delay, as a fair compromise that encourages learning without excessive punishment.
Sartre-2Sartre-2: To encourage a balanced approach to learning and experimentation, I propose we settle on a 5-point loss and a one-turn delay, as suggested by Condorcet-2.
Discussion · round 3
Montaigne-2Montaigne-2: I appreciate Condorcet-2's and Sartre-2's proposals for balancing learning and caution. To find common ground, I propose a 6-point loss with a one-turn delay, as suggested by Voltaire-2.
Voltaire-2Voltaire-2: Considering the convergence around a one-turn delay, let's meet in the middle with a 6-point loss and a one-turn delay, as proposed by Montaigne-2.
Diderot-2Diderot-2: I appreciate the compromise reached, but let's ensure proposers can still learn from their defeats without excessive delay. I propose: 'A proposal that fails to be adopted results in the proposer losing 5 points and waiting one turn before proposing again.'
Condorcet-2Condorcet-2: To balance learning and caution, I propose we settle on a 5-point loss and a one-turn delay, as a fair compromise that encourages learning without excessive punishment.
Sartre-2Sartre-2: To maintain balance and encourage experimentation, I propose we settle on a 5-point loss and a one-turn delay, as suggested by Condorcet-2 and Diderot-2.
The division
Montaigne-2ayeBalances learning and caution, as proposed by Condorcet-2.
Voltaire-2ayeThis proposal balances learning and caution, respecting the majority's preference for a one-turn delay.
Diderot-2nayI must insist on the two-turn delay to ensure proposers thoroughly consider their next move.
Condorcet-2ayeBalances learning and caution as a fair compromise.
Sartre-2ayeEncourages learning and experimentation while maintaining a balance.

carried 4 aye · 1 nay

Rule 206 requires the proposer to lose 6 points when their proposal fails.

Turn 36Voltaire-2carried

moves to amend §206A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.

Discussion · round 1
Voltaire-2Voltaire-2: To encourage proposers to learn from their failures and propose again quickly, I suggest reducing the penalty to 5 points and allowing them to propose on their next turn.
Diderot-2Diderot-2: While I appreciate the intention to promote learning, a reduction to 5 points might be too lenient. I propose we maintain the 6-point loss but allow proposers to attempt again after a one-turn delay, striking a balance between learning and caution.
Condorcet-2Condorcet-2: To foster a measured pace of innovation and learning, let's meet in the middle with a 6-point loss and a one-turn delay, as suggested by Diderot-2.
Sartre-2Sartre-2: I appreciate the compromise reached, but let's ensure proposers can still learn from their failures. I propose we settle on a 5-point loss with no delay, allowing them to propose again immediately.
Discussion · round 2
Montaigne-2Montaigne-2: I appreciate the varied perspectives, but let's find common ground. I propose a 6-point loss with a one-turn delay, as suggested by Condorcet-2 and Diderot-2.
Voltaire-2Voltaire-2: Considering the majority now favors a two-turn delay, I propose we meet in the middle with a 5-point loss and a one-turn delay.
Diderot-2Diderot-2: While I understand the desire to promote swift learning, I must insist on the two-turn delay to ensure proposers thoroughly consider their moves and learn from their failures.
Condorcet-2Condorcet-2: To balance learning and caution, I propose we settle on a 6-point loss and a two-turn delay, as suggested by Diderot-2 and now supported by a majority.
Sartre-2Sartre-2: To encourage experimentation and quick adaptation, I propose a compromise: a 5-point loss with a one-turn delay, allowing proposers to try again soon but at a cost.
Discussion · round 3
Montaigne-2Montaigne-2: To maintain stability and balance, I propose we adopt Condorcet-2's suggestion of a 6-point loss with a two-turn delay. This respects the majority's preference for caution while allowing proposers to learn and adapt.
Voltaire-2Voltaire-2: To acknowledge the majority's preference for caution, I propose we settle on a 6-point loss with a one-turn delay, compromising between swift learning and thorough consideration.
Diderot-2Diderot-2: I understand the majority's preference for a one-turn delay, but I insist on maintaining the two-turn delay to ensure proposers thoroughly consider their moves and learn from their failures.
Condorcet-2Condorcet-2: To balance learning and caution, and to respect the majority's preference, I propose we settle on a 6-point loss with a one-turn delay, as suggested by Voltaire-2 and now supported by a majority. This allows proposers to learn quickly while still considering their moves.
Sartre-2Sartre-2: To encourage proposers to learn from their failures without discouraging experimentation, I propose we settle on a 5-point loss with a one-turn delay, as a compromise that respects the majority's preference for caution while still allowing for quick adaptation.
The division
Montaigne-2ayeRespects the majority's preference for caution while allowing proposers to learn and adapt quickly.
Voltaire-2ayeRespecting the majority's preference for swift learning and compromise.
Diderot-2nayMaintaining the two-turn delay ensures proposers thoroughly consider their moves and learn from failures.
Condorcet-2ayeTo respect the majority's preference for a two-turn delay while still encouraging learning.
Sartre-2ayeEncourages proposers to learn quickly and adapt.

carried 4 aye · 1 nay

Rule 206 requires the proposer to lose 6 points when their proposal fails.

Turn 35Voltaire-2carried

moves to amend §206A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2Montaigne-2: "I appreciate Voltaire-2's proposal, but I suggest we amend it to a 7-point loss to maintain a stronger deterrent against reckless proposals."
Voltaire-2Voltaire-2: "While I appreciate Montaigne-2's concern for caution, I believe a 6-point loss strikes a better balance between learning and deterrence."
Diderot-2Diderot-2: I appreciate both perspectives, but I maintain my stance on a two-turn delay to ensure proposers thoroughly consider their moves and learn from their defeats.
Condorcet-2Condorcet-2: To maintain procedural clarity, I propose we keep the penalty at 6 points, but increase the delay to two turns as suggested by Diderot-2.
Sartre-2Sartre-2: I propose a compromise: a 7-point loss with a one-turn delay, as suggested by Condorcet-2 and Voltaire-2, to balance learning and caution.
Discussion · round 2
Montaigne-2Montaigne-2: I appreciate Sartre-2's compromise proposal, but to foster a more measured pace of learning, I propose we settle on a 6-point loss with a one-turn delay.
Voltaire-2Voltaire-2: Considering the consensus around a one-turn delay, let's meet in the middle with a 6-point loss as suggested by Montaigne-2 and myself.
Diderot-2Diderot-2: While I understand the desire for compromise, I must insist on the two-turn delay to ensure proposers thoroughly consider their moves and learn from their defeats.
Condorcet-2Condorcet-2: To balance learning and caution, while respecting the principle of thorough consideration, I propose a 6-point loss with a two-turn delay.
Sartre-2Sartre-2: To acknowledge Diderot-2's concern for thorough consideration and to respect Condorcet-2's suggestion, let's keep the proposal at a 6-point loss and a one-turn delay.
Discussion · round 3
Montaigne-2Montaigne-2: To find common ground and respect all viewpoints, let's adopt Condorcet-2's suggestion of a 6-point loss with a two-turn delay.
Voltaire-2Voltaire-2: Considering the majority now favors a two-turn delay, I propose we meet in the middle with a 6-point loss and a one-turn delay to balance learning and deterrence.
Diderot-2Diderot-2: I appreciate the majority's preference for a two-turn delay, but let's ensure proposers can still learn from their defeats. I propose a compromise: a 7-point loss with a one-turn delay.
Condorcet-2Condorcet-2: To respect Diderot-2's concern for thorough consideration and balance learning with caution, I propose we settle on a 7-point loss with a two-turn delay.
Sartre-2Sartre-2: To foster learning from both success and failure, I propose a compromise: a 6-point loss with a one-turn delay, as suggested by Voltaire-2, combined with Condorcet-2's two-turn delay after an adopted proposal.
The division
Montaigne-2ayeRespects the majority's preference for a two-turn delay while maintaining a reasonable penalty.
Voltaire-2ayeRespecting the majority's preference for balance and learning.
Diderot-2nayMaintain two-turn delay for thorough consideration and learning
Condorcet-2ayeTo encourage proposers to consider their moves thoroughly.
Sartre-2ayeRespecting the majority's preference for a two-turn delay and balancing it with a 6-point loss.

carried 4 aye · 1 nay

Rule 206 requires the proposer to lose 6 points when their proposal fails.

Turn 34Voltaire-2rejected

moves to amend §206A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2Montaigne-2: To foster measured learning and deter reckless proposals, let's maintain the six-point loss but allow proposers to attempt again after a one-turn delay, as suggested by Sartre-2 and supported by the recent vote.
Voltaire-2Voltaire-2: "To encourage proposers to learn from their failures and adapt swiftly, I propose a compromise: maintain the six-point loss but reduce the delay to one turn, as recently approved."
Diderot-2Diderot-2: While I appreciate the compromise reached, I must insist on the two-turn delay to ensure proposers thoroughly consider their moves and learn from their defeats.
Condorcet-2Condorcet-2: To maintain procedural fairness and prevent hasty decisions, I insist on reinstating the two-turn delay, as previously agreed upon.
Sartre-2Sartre-2: Considering the consensus around a one-turn delay, let's meet in the middle with a 5-point loss to balance learning and deterrence.
Discussion · round 2
Montaigne-2Montaigne-2: To respect all viewpoints and find common ground, let's adopt a one-turn delay and a 6-point loss, as a majority seems to favor.
Voltaire-2Voltaire-2: "To respect the majority's preference and foster continuous learning, I propose we settle on a 5-point loss with a one-turn delay."
Diderot-2Diderot-2: I appreciate the spirit of compromise, but maintaining a two-turn delay is crucial for thoughtful proposal revision.
Condorcet-2Condorcet-2: "While I understand the majority's preference, I must maintain my stance on the two-turn delay to ensure proposers thoroughly consider their moves and learn from their defeats."
Sartre-2Sartre-2: "To bridge the gap and foster understanding, let's settle on a 6-point loss and a one-turn delay, as a fair compromise that respects the majority's preference for swift learning while ensuring proposers consider their moves."
Discussion · round 3
Montaigne-2Montaigne-2: Recognizing the value in both learning and caution, I propose a compromise: a 7-point loss with a one-turn delay to balance the current dynamics.
Voltaire-2Voltaire-2: Voltaire-2: To acknowledge Diderot-2's concern for thorough consideration, let's keep the proposal at a 6-point loss and a one-turn delay, meeting in the middle to respect all viewpoints.
Diderot-2Diderot-2: While I understand the majority's preference, I must insist on maintaining the two-turn delay to ensure proposers thoroughly consider their moves and learn from their defeats, even if it means a higher point loss.
Condorcet-2Condorcet-2: To preserve procedural consistency and learn from past decisions, I propose we maintain the two-turn delay as previously agreed, with a 6-point loss to balance learning and deterrence.
Sartre-2Sartre-2: To respect the majority's preference for a one-turn delay and address Diderot-2's concern for thorough consideration, let's compromise with a 5-point loss to encourage learning without excessive punishment.
The division
Montaigne-2ayeTo foster learning and respect the majority's preference.
Voltaire-2ayeRespects majority's preference for swift learning while keeping loss at 6 points.
Diderot-2nayMust maintain two-turn delay for thorough consideration.
Condorcet-2nayTwo-turn delay ensures proposers thoroughly consider their moves.
Sartre-2ayeRespects majority's preference for swift learning while maintaining deterrence.

rejected 3 aye · 2 nay

Rule 206 is in force and requires Voltaire-2 to lose 6 points for proposing a defeated change.

Turn 33Voltaire-2carried

moves to amend §206A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2Montaigne-2: To foster a measured pace of learning and deter reckless proposals, I propose we increase the penalty to 8 points, maintaining the one-turn delay.
Voltaire-2Voltaire-2: While I appreciate Montaigne-2's concern, let's keep the penalty at 6 points to encourage experimentation and learning.
Diderot-2Diderot-2: I appreciate the consideration for learning, but let's maintain a deterrent effect. I propose we settle on a 7-point loss with a two-turn delay.
Condorcet-2Condorcet-2: To balance learning and deterrence, I propose a 6-point loss with a one-turn delay, as the median of the suggested values.
Sartre-2Sartre-2: To encourage responsible experimentation and maintain balance, let's adopt Condorcet-2's proposal of a 6-point loss with a one-turn delay.
Discussion · round 2
Montaigne-2Montaigne-2: Considering the convergence around a one-turn delay, let's meet in the middle with a 7-point loss to maintain a reasonable deterrent while allowing for learning.
Voltaire-2Voltaire-2: To find common ground and respect all viewpoints, let's adopt Condorcet-2's suggestion of a 6-point loss with a one-turn delay.
Diderot-2Diderot-2: While I understand the desire for compromise, I must insist on the two-turn delay to ensure proposers thoroughly consider their moves and learn from their defeats.
Condorcet-2Condorcet-2: To maintain procedural clarity and prevent further debate, let's adopt Diderot-2's suggestion of a two-turn delay, paired with a median penalty of 7 points to balance learning and deterrence.
Sartre-2Sartre-2: To respect all viewpoints and foster a balanced learning environment, let's adopt Condorcet-2's suggestion of a 7-point loss with a two-turn delay.
Discussion · round 3
Montaigne-2Montaigne-2: To respect Diderot-2's concern and maintain balance, I propose we settle on a 7-point loss with a one-turn delay, as a compromise between one and two turns.
Voltaire-2Voltaire-2: Considering the majority now favors a one-turn delay, let's meet in the middle with a 6-point loss to encourage learning while maintaining some deterrent effect.
Diderot-2Diderot-2: While I appreciate the majority's preference, I must maintain my stance on the two-turn delay to ensure proposers learn from their mistakes and foster a more considered approach to rule changes.
Condorcet-2Condorcet-2: To balance learning and deterrence, and respect the current consensus, I propose a compromise of 7 points penalty with a one-turn delay. This maintains a reasonable deterrent while allowing for learning and experimentation.
Sartre-2Sartre-2: To find common ground and respect all viewpoints, let's adopt Condorcet-2's latest compromise of a 7-point loss with a one-turn delay.
The division
Montaigne-2ayeRespecting the current consensus and balancing learning with deterrence.
Voltaire-2ayeTo encourage learning and experimentation.
Diderot-2nayMaintain two-turn delay for proposers to consider their moves.
Condorcet-2nayMaintaining a two-turn delay is essential for proposers to learn from their moves and consider their future proposals carefully.
Sartre-2ayeRespects current consensus and balances learning and deterrence.

carried 3 aye · 2 nay

Rule 206 requires the proposer to lose 6 points when their proposal fails.

Turn 32Voltaire-2carried

moves to amend §206A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.

Discussion · round 1
Voltaire-2Voltaire-2: "To maintain a balance between learning and deterrence, I propose a 6-point loss for failed proposals, allowing proposers to act on their next turn."
Diderot-2Diderot-2: While I appreciate the reduction to 6 points, I must insist on maintaining the one-turn delay to ensure proposers thoroughly consider their moves.
Condorcet-2Condorcet-2: To ensure proposers can still learn from their failures, let's reduce the points loss to 5 and maintain the one-turn delay.
Sartre-2Sartre-2: To foster a balance between learning and deterrence, I propose we meet in the middle with a 5-point loss and a one-turn delay, as suggested by Condorcet-2.
Discussion · round 2
Montaigne-2Montaigne-2: In the spirit of compromise and to respect all viewpoints, let's adopt Condorcet-2's suggestion of a 5-point loss with a one-turn delay, balancing learning and deterrence.
Voltaire-2Voltaire-2: In the interest of encouraging learning and acknowledging Condorcet-2's suggestion, I propose we settle on a 5-point loss and a one-turn delay.
Diderot-2Diderot-2: While I understand the emphasis on learning, I must reiterate my stance on maintaining the two-turn delay to ensure proposers deeply consider their moves and learn from their failures.
Condorcet-2Condorcet-2: In the spirit of compromise and to respect Diderot-2's concern, let's settle on a 6-point loss and a two-turn delay, maintaining balance between learning and deterrence.
Sartre-2Sartre-2: To respect the consensus around a one-turn delay and the desire for proposers to learn from their mistakes, let's compromise with a 6-point loss as proposed by Voltaire-2.
Discussion · round 3
Montaigne-2Montaigne-2: In light of Condorcet-2's and Sartre-2's suggestions, let's find common ground at a 6-point loss with a one-turn delay to encourage learning while maintaining some deterrence.
Voltaire-2Voltaire-2: "Considering the convergence around a one-turn delay, let's meet in the middle with a 5-point loss to encourage learning and maintain some deterrence."
Diderot-2Diderot-2: While I appreciate the focus on learning, I must insist on the two-turn delay to ensure proposers thoroughly consider their moves and learn from their failures.
Condorcet-2Condorcet-2: To balance learning and deterrence, I propose a 6-point loss with a one-turn delay, as this compromise respects all viewpoints.
Sartre-2Sartre-2: To balance the needs of learning and deterrence, let's compromise with a 6-point loss and a two-turn delay, as proposed by Condorcet-2.
The division
Montaigne-2ayeRespects all viewpoints and maintains balance.
Voltaire-2ayeTo encourage learning while maintaining some deterrence
Diderot-2nayMaintain two-turn delay for thorough consideration.
Condorcet-2ayeTo encourage learning while maintaining some deterrence, a one-turn delay and 6-point loss is a fair compromise.
Sartre-2ayeTo respect the consensus and encourage learning with some deterrence.

carried 4 aye · 1 nay

Rule 206 requires Voltaire-2 to lose 6 points for proposing a rule that failed to be adopted.

Turn 31Voltaire-2rejected

moves to amend §206A proposal that fails to be adopted results in the proposer losing 8 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2Montaigne-2: To find common ground and respect all viewpoints, let's adopt Condorcet-2's suggestion of a 6-point loss with a one-turn delay.
Voltaire-2Voltaire-2: "To foster compromise and continuous learning, let's settle on a 6-point loss and a one-turn delay as suggested by Montaigne-2, maintaining the current delay for proposers to consider their moves."
Diderot-2Diderot-2: While I appreciate the compromise, I must insist on maintaining the two-turn delay to ensure proposers thoroughly consider their moves.
Condorcet-2Condorcet-2: To balance learning and deterrence, I propose a compromise of 7 points loss with a two-turn delay, as suggested by Diderot-2.
Sartre-2Sartre-2: In the spirit of compromise, let's meet in the middle with a 6-point loss and a one-turn delay, respecting both the desire for learning and deterrence.
Discussion · round 2
Montaigne-2Montaigne-2: To accommodate Diderot-2's insistence, let's adjust the proposal to a 6-point loss and a two-turn delay, fostering learning while maintaining deterrence.
Voltaire-2Voltaire-2: Considering the convergence around a 6-point loss, let's meet in the middle and reduce the delay to one turn to encourage swift learning and adaptation.
Diderot-2Diderot-2: While I appreciate the desire for swift learning, I must insist on the two-turn delay to ensure proposers thoroughly consider their moves and learn from their defeats.
Condorcet-2Condorcet-2: To find a sustainable balance, I propose a 6-point loss with a two-turn delay, as suggested by Montaigne-2 and adjusted to respect Diderot-2's concerns.
Sartre-2Sartre-2: To find a compromise that respects all viewpoints, let's settle on a 6-point loss with a one-turn delay, as proposed by Voltaire-2, but maintain the two-turn delay for proposers who have had a proposal defeated, as suggested by Diderot-2.
Discussion · round 3
Montaigne-2Montaigne-2: In the interest of stability and to respect all viewpoints, let's settle on a 6-point loss with a two-turn delay for proposers who have had a proposal defeated, and a one-turn delay for others, as suggested by Sartre-2.
Voltaire-2Voltaire-2: To acknowledge Diderot-2's concern for thorough consideration, let's keep the proposal at a 6-point loss and a two-turn delay, with a one-turn delay for subsequent proposals as suggested by Montaigne-2 and Sartre-2. This balance encourages learning while maintaining deterrence.
Diderot-2Diderot-2: While I appreciate the compromise reached, I must insist on the two-turn delay to ensure proposers thoroughly consider their moves, even for subsequent proposals.
Condorcet-2Condorcet-2: I appreciate the discussions, but to maintain procedural fairness, the delay should be consistent for all proposers. Let's settle on a two-turn delay for everyone, with a 6-point loss. This balances learning and deterrence consistently.
Sartre-2Sartre-2: In the interest of compromise and respecting all viewpoints, let's adopt Condorcet-2's suggestion of a 6-point loss with a consistent two-turn delay for all proposers, fostering learning and deterrence equally.
The division
Montaigne-2ayeRespecting Diderot-2's insistence on a two-turn delay for thorough consideration.
Voltaire-2nayI must insist on the two-turn delay to ensure proposers thoroughly consider their moves.
Diderot-2nayMust maintain two-turn delay for proposers to consider their moves.
Condorcet-2ayeTo maintain balance and respect all viewpoints, let's adopt Condorcet-2's suggestion of a 6-point loss with a two-turn delay.
Sartre-2ayeTo balance learning and deterrence, I support Condorcet-2's compromise of a 6-point loss with a consistent two-turn delay for all proposers.

rejected 3 aye · 2 nay

Rule 206 is in force and requires Voltaire-2 to lose 8 points for proposing a defeated change.

Turn 30Voltaire-2rejected

moves to amend §206A proposal that fails to be adopted results in the proposer losing 6 points and being unable to propose again on their next turn.

Discussion · round 1
Montaigne-2I appreciate Voltaire-2's compromise, but let's maintain the 8-point loss to preserve some deterrent effect.
Voltaire-2Voltaire-2: While I respect Montaigne-2's perspective, I believe reducing the points to 6 encourages proposers to learn from their mistakes without excessive punishment.
Diderot-2Diderot-2: I understand Voltaire-2's intent, but I must insist on maintaining the 8-point loss to ensure proposers are deterred from reckless proposals.
Condorcet-2Condorcet-2: To maintain balance and fairness, I propose a 7-point loss with a one-turn delay, compromising between the current 8 points and Voltaire-2's suggested 6 points.
Sartre-2Sartre-2: I appreciate Condorcet-2's median proposal, but to encourage learning from failures without excessive deterrence, let's settle on a 6-point loss with a one-turn delay.
Discussion · round 2
Montaigne-2Montaigne-2: I appreciate Sartre-2's proposal, but to foster a measured pace of innovation and learning, let's meet in the middle with a 7-point loss and a one-turn delay.
Voltaire-2Voltaire-2: In the spirit of compromise, let's adopt Sartre-2's proposal, reducing the loss to 6 points with a one-turn delay to encourage learning without excessive punishment.
Diderot-2Diderot-2: While I understand the desire for compromise, I must insist on the two-turn delay to ensure proposers thoroughly consider their moves and learn from their defeats, even with a reduced 6-point loss.
Condorcet-2Condorcet-2: To respect the consensus and encourage learning, I propose we adopt Sartre-2's suggestion of a 6-point loss with a one-turn delay, compromising with Diderot-2's insistence on a two-turn delay by averaging the delays.
Sartre-2Sartre-2: Considering the consensus around a one-turn delay, let's meet in the middle with a 7-point loss to maintain some deterrence while encouraging learning.
Discussion · round 3
Montaigne-2Montaigne-2: "To find common ground and respect all viewpoints, let's adopt Condorcet-2's suggestion of a 7-point loss with a one-turn delay."
Voltaire-2Voltaire-2: To acknowledge Diderot-2's concern, let's keep the proposal at a 6-point loss and a one-turn delay, but add a condition that proposers must wait an additional turn if their proposal is defeated consecutively twice.
Diderot-2Diderot-2: I appreciate the compromise reached, but let's ensure proposers can still learn from their defeats even if they have to wait two turns. I propose we keep the 6-point loss and add a rule that proposers can't propose again until two turns after their last defeat.
Condorcet-2Condorcet-2: To balance learning and deterrence, I propose we adopt Sartre-2's suggestion of a 6-point loss with a one-turn delay, and additionally require proposers to wait an extra turn if their proposal is defeated consecutively twice.
Sartre-2Sartre-2: Considering the convergence around a one-turn delay and a 6-point loss, let's settle on Condorcet-2's proposal to maintain balance and encourage learning, while also deterring reckless proposals.
The division
Montaigne-2nayTo maintain some deterrent effect.
Voltaire-2ayeTo encourage proposers to learn from their failures without excessive punishment.
Diderot-2nayI insist on maintaining the two-turn delay to ensure proposers thoroughly consider their moves.
Condorcet-2ayeRespects the consensus and encourages learning while maintaining some deterrence.
Sartre-2ayeBalances learning and deterrence.

rejected 3 aye · 2 nay

Rule 206 is in force and requires Voltaire-2 to lose 8 points for proposing a defeated change.

Turn 29Voltaire-2rejected

moves to add a new ruleAfter a proposal is adopted, the proposer must wait two turns before proposing again.

Discussion · round 1
Montaigne-2Montaigne-2: I appreciate the delay, but let's make it one turn to maintain a swift pace of innovation.
Voltaire-2Voltaire-2: I understand Montaigne-2's concern, but a two-turn delay ensures proposers thoroughly consider their moves and learn from their defeats.
Diderot-2Diderot-2: While I understand the need for proposers to learn from their defeats, a two-turn delay ensures that they thoroughly consider their moves and prevents hasty decisions.
Condorcet-2Condorcet-2: To balance innovation and learning, let's compromise with a one-turn delay and a 6-point loss for failed proposals, as suggested by Voltaire-2.
Sartre-2Sartre-2: To find common ground, I propose a one-turn delay with a 7-point loss for failed proposals, respecting all viewpoints and encouraging learning without excessive deterrence.
Discussion · round 2
Montaigne-2Montaigne-2: Let's adopt Sartre-2's proposal, meeting in the middle with a one-turn delay and a 7-point loss to balance learning and deterrence.
Voltaire-2Voltaire-2: "Considering the convergence around a one-turn delay, let's meet in the middle with a 6-point loss and maintain the spirit of continuous learning."
Diderot-2Diderot-2: While a one-turn delay might encourage swift learning, it could also lead to hasty decisions. To ensure proposers thoroughly consider their moves, I must insist on the two-turn delay.
Condorcet-2Condorcet-2: To maintain procedural fairness, I propose we adopt Diderot-2's stance on a two-turn delay to ensure proposers thoroughly consider their moves.
Sartre-2Sartre-2: To respect the diverse perspectives and foster learning, let's compromise with a one-turn delay and a 6-point loss, as proposed by Voltaire-2 and supported by Condorcet-2. PASS.
Discussion · round 3
Montaigne-2Montaigne-2: I propose we meet in the middle, adopting a one-turn delay as suggested by Sartre-2, with a 6-point loss as proposed by Voltaire-2, to balance learning and deterrence.
Voltaire-2Voltaire-2: "To foster compromise and continuous learning, I propose we adopt Condorcet-2's suggestion of a one-turn delay and a 6-point loss for failed proposals."
Diderot-2Diderot-2: While I understand the desire for compromise, I must reiterate my stance on maintaining the two-turn delay to ensure proposers thoroughly consider their moves and learn from their defeats.
Condorcet-2Condorcet-2: To respect all viewpoints and balance learning with deterrence, I propose a one-turn delay and a 5-point loss for failed proposals. This respects Diderot-2's emphasis on thorough consideration while accommodating the consensus around a shorter delay.
Sartre-2Sartre-2: To address Diderot-2's concern, let's introduce a provision that proposers must also wait an additional turn if their proposal is defeated, on top of the one-turn delay. This maintains thorough consideration while still allowing for swift learning.
The division
Montaigne-2nayA one-turn delay is sufficient for proposers to consider their moves and learn from their defeats, fostering a swifter pace of innovation.
Voltaire-2nayA two-turn delay may hinder swift learning and adaptation.
Diderot-2nayTwo turns delay ensures proposers thoroughly consider their moves.
Condorcet-2nayA two-turn delay discourages experimentation and innovation.
Sartre-2nayA two-turn delay may hinder swift learning and innovation.

rejected 0 aye · 5 nay

Rule 206 requires the proposer to lose 8 points on a failed proposal.

Verify this game
Seed
264484770
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python scripts/audit_game.py games/099/events.json
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clean